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commandos
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Topic: commandos (Read 7056 times)
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COHCommando
EIR Veteran
Posts: 274
Re: commandos
«
Reply #20 on:
October 24, 2010, 04:12:13 pm »
add bars for upgrade on mandos and leave them if that happends
Logged
Mister Schmidt
Lawmaker
Posts: 5006
Re: commandos
«
Reply #21 on:
October 24, 2010, 04:17:16 pm »
Or not.
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Quote from: xez0 on August 29, 2014, 10:57:01 am
and 6th " Main Thing " is you have to Chant " hare krishna hare krishna krishna krishna hare hare hare rama hare rama rama rama hare hare ".
Quote from: Smokaz on November 22, 2011, 09:01:38 am
"Seeing Bigdick in his full sado mask attire, David couldn't help but feel a tingle in his special place.."
Mysthalin
Tired King of Stats
Posts: 9028
Re: commandos
«
Reply #22 on:
October 24, 2010, 04:17:46 pm »
How about no? Seriously, make a better point for your cases. Right now your entire thread can be summed up into :
"I think mandos are worse than Tommies and should therefore either have BARs or more health".
Without any sort of proof or persuasion used.
Do try again, though.
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COHCommando
EIR Veteran
Posts: 274
Re: commandos
«
Reply #23 on:
October 24, 2010, 04:50:29 pm »
well ok look the commandos are the same price as rangers,but rangers have more health and better weapons and get a tier 4 that acutal supports the actual unit the commandos just get a 10 % more health that about it
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Hicks58
Development
Posts: 5343
Re: commandos
«
Reply #24 on:
October 24, 2010, 04:54:22 pm »
My argument:
Commandos cost a luxury in MP and Pool for a decisively standard style unit.
Other units can fill it's roll and other roles too for a much more cost efficiency than Commandos
Commandos are high quality mainline infantry with rifles, assault infantry with stens. Commandos fail at being high quality mainline infantry due to their cost restrictions, and poor performance against other un-upgraded mainline infantry.
Commandos fail at being good quality assault infantry due to their reliance upon smoke and grenades... Smoke is a one trick pony, and grenades add to the cost of an already munition heavy unit.
But Sten Commandos can wait for another argument, lets focus on Rifle Commandos.
Rifle Commandos are to be used for the same jobs as other mainline infantry, and for the added bonus of being able to assault a position and drop a grenade via use of smoke. Such a tactic is costly, and will result in heavy squad losses unless the enemy support weapon is, ironically, unsupported. A mortar could perform the same job as the squad doing this, and if the support team you target IS unsupported... Then flanking without use of smoke would be just as efficient. But standard mainline infantry could do that too, for less MP and Pool costs.
My suggestion for improvement? Let the Commandos shoot straighter with their rifles... If your paying a premium for high quality mainline infantry, they should perform at a premium.
That good enough for ya?
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Quote from: brn4meplz on November 05, 2012, 10:45:05 am
I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
Quote from: Mysthalin on March 27, 2014, 04:57:09 pm
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
EliteGren
EIR Veteran
Posts: 6106
Re: commandos
«
Reply #25 on:
October 24, 2010, 04:56:44 pm »
They should just get the LT buffs applied as standard tbfh.
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Quote from: deadbolt on December 30, 2010, 09:14:16 am
i prefer to no u
Quote from: deadbolt on July 30, 2012, 08:08:48 am
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Mysthalin
Tired King of Stats
Posts: 9028
Re: commandos
«
Reply #26 on:
October 24, 2010, 05:00:37 pm »
That was a much better argument Hicks - thank you.
Yes, I personally agree that the rifles could definitely use a little bit of buffing - or the unit as a base a further price decrease. Elitegren's suggestion of applying the lieutenant buff to them by default(regardless if lieut is around) is a very good one.
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Smokaz
Honoured Member
Posts: 11418
Re: commandos
«
Reply #27 on:
October 25, 2010, 03:08:16 am »
I hope this unit gets removed
Logged
SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
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