*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
October 31, 2024, 07:03:00 pm

Login with username, password and session length

Resources

Recent posts

[October 05, 2024, 07:29:20 am]

[September 06, 2024, 11:58:09 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: 1 [2]   Go Down
  Print  
Author Topic: (US) artiliry saturation  (Read 10870 times)
0 Members and 1 Guest are viewing this topic.
3rdCondor Offline
Donator
*
Posts: 1536


« Reply #20 on: December 02, 2010, 04:40:02 pm »

Question:
I've never used artillery saturation before so I was wondering, is it like the PE barrages that generate arty fire, or is it one of those abilities like the british had in VCOH that directs in-game-howitzers to fire on a specific target?
Logged

No tits, but i will bake a cake then eat it in honour of Sir Condor The 3rd
fuck the pgren rifle, fucking dogshit weapon
My beautiful black pussy won
TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
*
Posts: 6294


« Reply #21 on: December 02, 2010, 04:42:34 pm »

Question:
I've never used artillery saturation before so I was wondering, is it like the PE barrages that generate arty fire, or is it one of those abilities like the british had in VCOH that directs in-game-howitzers to fire on a specific target?


its the arty fire type.
i will capture some video tomorrow of the arty barrage to show the rapeing of of enemy troops.
Logged

Quote from: Grundwaffe
Soon™
gj icelandic i am proud of u  Smiley
Sometimes its like PQ doesnt carrot all.

Work Harder
brn4meplz Offline
Misinformation Officer
*
Posts: 6952


« Reply #22 on: December 02, 2010, 04:56:20 pm »

Victor Target is the other one you were thinking off.

Man that thing was overkill. It'd be hilarious to see in EiR a Tier 4 that gave Victor target back and just made all Allied onmap arty hit the location. I can't even imagine how much death there would be
Logged

He thinks Tactics is a breath mint

Wow I think that was the nicest thing brn ever posted!  Tongue

the pussy of a prostitute is not tight enough for destroy a condom Wink
bbsmith Offline
The Brain and Muscle
*
Posts: 2778


« Reply #23 on: December 02, 2010, 04:58:10 pm »

The first Artillery implementation had victor target. I recall Lai having like constantly firing Priests.
Logged

TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
*
Posts: 6294


« Reply #24 on: December 03, 2010, 05:34:03 am »

Video added
Logged
smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #25 on: December 03, 2010, 06:05:46 am »

not OP at all...
Logged
smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #26 on: December 04, 2010, 05:24:36 pm »

since OP medikit have been fixed in matter of hours,when will this be looked in?! SInce it destroys vet infantry unit's in sec or 2...or should I automaticly just retreat all my inf units when I hear arty sound?!!! guess that is how u deal with it...
Logged
Artekas Offline
Donator
*
Posts: 784


« Reply #27 on: December 04, 2010, 05:28:14 pm »

So, uh... does this arty actually have any warning at all? And how long is the delay?
Logged
RoyalHants Offline
EIR Veteran
Posts: 2109



« Reply #28 on: December 04, 2010, 05:28:33 pm »

im told the smoke is bugged
Logged

Yeah calbanes, I mean - some people like smokaz are still yet to win a single game, even though they've been around here for years.

Artekas Offline
Donator
*
Posts: 784


« Reply #29 on: December 04, 2010, 05:30:18 pm »

That should definitely be fixed then, if FSJ medkits were added to hitlist an hour after the thread popped up.
Logged
smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #30 on: December 04, 2010, 05:32:37 pm »

u hear sound of arty firing and in matter of seconds u watch your units die,since it's not such a small radius,and u dont know where will it land...Stik already droped from 2 games when it killed some of his vet,lol
Logged
RoyalHants Offline
EIR Veteran
Posts: 2109



« Reply #31 on: December 04, 2010, 05:34:30 pm »

i thought that was my demo on his vet pios ?
Logged
smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #32 on: December 04, 2010, 05:35:41 pm »

i thought that was my demo on his vet pios ?

dont know was it also in that game,but in game bofore this one,that arty did kill some of his stuff,and then he dropped...
Logged
TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
*
Posts: 6294


« Reply #33 on: December 04, 2010, 05:40:26 pm »

dont know was it also in that game,but in game bofore this one,that arty did kill some of his stuff,and then he dropped...


yea i kiilled 1 vet 3 officer and 1 vet 3 neble  Embarrassed but when i had a pair when i played as axis and lost them did i rage quit?

NO!  Angry
« Last Edit: December 04, 2010, 05:42:16 pm by TheIcelandicManiac » Logged
StikUpKid Offline
EIR Veteran
Posts: 51


« Reply #34 on: December 04, 2010, 05:57:43 pm »

GAME 1:lagging horribly hard to micro (Mainly due to my own PC i needed to reboot)
yes demos blew killed vet pios i lold tbh vet pios die fast i dont care. i dropped cos lag was unplayable ontop of bullshit arty. punish me if you want.
GAME 2:i admit i quit because of the arty.hands up.no smoke is bullshit
Logged
Tymathee Offline
Donator
*
Posts: 9741



« Reply #35 on: December 04, 2010, 06:06:05 pm »

 its kinda crazy right now...what i think would be cool is you can keep it but have "ranging barrages" First.

like, boom, boom, and then the crazy firecracker artillery, cuz then u get smoke, you get some ranging barrages and then when they're on target, they fire everything.

Its like oops missed, yeah right on, FIRE! and it's look cool in game.
Logged

"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #36 on: December 04, 2010, 07:07:19 pm »

its kinda crazy right now...what i think would be cool is you can keep it but have "ranging barrages" First.

like, boom, boom, and then the crazy firecracker artillery, cuz then u get smoke, you get some ranging barrages and then when they're on target, they fire everything.

Its like oops missed, yeah right on, FIRE! and it's look cool in game.

+1
Logged

Yes that's me, the special snowflake.
Pages: 1 [2]   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.081 seconds with 36 queries.