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Author Topic: anything different  (Read 3865 times)
0 Members and 3 Guests are viewing this topic.
8thRifleRegiment Offline
EIR Veteran
Posts: 2210



« on: December 05, 2010, 08:37:14 pm »

umm. im currently working on a map, but im ont sure how do go about the buildings of it. becuase naturally you place the HQ and entry zone. but for an EiR map theres no HQ.. sooo how does this work? what do i needa do?
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I will never forget the rage we enduced together

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Scotzmen Offline
EIR Veteran
Posts: 2035


« Reply #1 on: December 05, 2010, 09:08:48 pm »

Stick the hq's anwhere, your units enter the map/game by the entry points. Like calling in rangers on VCOH, hey enter by the entry point.
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Masacree Offline
EIR Veteran
Posts: 904


« Reply #2 on: December 05, 2010, 09:13:23 pm »

Map entry points need to be in the same sector as their respective HQ.

Just saved you a ton of trouble. You're welcome. (The hq gets converted to a regular sector during the actual game)
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8thRifleRegiment Offline
EIR Veteran
Posts: 2210



« Reply #3 on: December 06, 2010, 07:28:18 am »

thanks, phew. i thought it was gunna be harder
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Gen.Kosciuszko Offline
EIR Regular
Posts: 27



« Reply #4 on: December 23, 2010, 02:46:22 pm »

thats what she said....
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LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #5 on: December 23, 2010, 03:39:40 pm »

dude... someone just made a topic about this.
http://forums.europeinruins.com/index.php?topic=17622.0

fail spam.
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Gen.Kosciuszko Offline
EIR Regular
Posts: 27



« Reply #6 on: December 23, 2010, 03:46:11 pm »

whats so bad about it? I needed help.
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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #7 on: December 23, 2010, 03:46:22 pm »

dude... someone just made a topic about this.
http://forums.europeinruins.com/index.php?topic=17622.0

fail spam.

....................................... ....................................... check the dates.
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