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Author Topic: [FINAL] 8p_Normandy  (Read 63429 times)
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GORKHALI Offline
EIR Veteran
Posts: 1472



« Reply #60 on: January 24, 2011, 06:13:39 am »

 Grin
« Last Edit: March 04, 2011, 01:20:53 pm by GORKHALI » Logged

GORKHALI Offline
EIR Veteran
Posts: 1472



« Reply #61 on: January 24, 2011, 05:00:09 pm »

 Shocked
« Last Edit: March 04, 2011, 01:21:14 pm by GORKHALI » Logged
TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #62 on: January 24, 2011, 05:01:14 pm »

SWEET!!
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Quote from: Grundwaffe
Soon™
gj icelandic i am proud of u  Smiley
Sometimes its like PQ doesnt carrot all.

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LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #63 on: January 25, 2011, 04:29:19 am »

we wanted less hedges, not more.

its all starting to look nice but if the basic layout already is a clusterfuck there is no point in doing this.
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Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #64 on: January 25, 2011, 04:40:42 am »



suggestions on how to open up your map.

and put some holes in the wall pointed out.

open up the map man
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Generalleutnant of The Reichs Wolves

Nevergetsputonlistguy767
smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #65 on: January 25, 2011, 05:38:12 am »

it already looks better Wink
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #66 on: January 25, 2011, 07:41:03 am »




Might wanna remove the flags and spam a million splats all around the map. The floor looks too clean it looks unreal
Logged

i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
GORKHALI Offline
EIR Veteran
Posts: 1472



« Reply #67 on: January 25, 2011, 07:44:48 am »

 Shocked
« Last Edit: March 04, 2011, 01:21:34 pm by GORKHALI » Logged
Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #68 on: January 25, 2011, 08:10:03 am »

looks good!, open up more areas!
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GORKHALI Offline
EIR Veteran
Posts: 1472



« Reply #69 on: January 25, 2011, 08:13:05 am »

  Smiley
« Last Edit: March 04, 2011, 01:21:45 pm by GORKHALI » Logged
smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #70 on: January 25, 2011, 08:49:11 am »

but u removed them on a very small part of the map,rest of the map,is still quite hedgey.
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GORKHALI Offline
EIR Veteran
Posts: 1472



« Reply #71 on: January 25, 2011, 09:01:05 am »

  Roll Eyes
« Last Edit: March 04, 2011, 01:21:55 pm by GORKHALI » Logged
Unkn0wn Offline
No longer retired
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Posts: 18377


« Reply #72 on: January 25, 2011, 09:49:22 am »

Nah, don't open up more, it's fine.

Also, don't use spawn buildings, they might act as retreat-to-points.
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Grundwaffe Offline
EIR Veteran
Posts: 1128



« Reply #73 on: January 25, 2011, 12:27:38 pm »

Geez, the pic bout the flags.. Does adolf hitler live in that house or what XD?
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SublimeHauken - Back from the dead - Since 2007'
GORKHALI Offline
EIR Veteran
Posts: 1472



« Reply #74 on: January 25, 2011, 12:39:37 pm »

 Shocked
« Last Edit: March 04, 2011, 01:22:07 pm by GORKHALI » Logged
EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #75 on: January 25, 2011, 12:46:19 pm »

Yeah but it looks ridiculous and totally unrealistic.
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Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #76 on: January 25, 2011, 12:50:58 pm »

Nah, don't open up more, it's fine.

Also, don't use spawn buildings, they might act as retreat-to-points.

I agree, it looks fine.

Tbh, do what you want to be creative. If you want to make an HQ all flag crazy then go ahead.
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LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #77 on: January 25, 2011, 01:22:48 pm »

gorkhali, if you cannot find someone who wants you to help with splats simply open up some relic or eir maps and take a look at how they did it.
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GORKHALI Offline
EIR Veteran
Posts: 1472



« Reply #78 on: January 25, 2011, 01:33:07 pm »

 Shocked
« Last Edit: March 04, 2011, 01:22:51 pm by GORKHALI » Logged
LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #79 on: January 25, 2011, 01:35:27 pm »

you need to export them to sgb.

corsix mod studio allows you to.
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