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Author Topic: Oh Btw The faust...  (Read 2157 times)
0 Members and 3 Guests are viewing this topic.
Heartmann Offline
Officer of Kindness
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Posts: 1776



« on: January 25, 2011, 09:44:58 am »

Noticed somthing that i havent before, if the faust is circle strafed long enought (and yes this can happen) then after awhile it disapears if not fired, and the tank can just proceed unmolested? anything we can do about this?
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #1 on: January 25, 2011, 09:46:44 am »

Reducing the fire-time. Other than that.. Nope.
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smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #2 on: January 25, 2011, 10:05:47 am »

and why in animation,dude holding faust,after he prepares it,aims,then throws whole faust on ground and then after all that actual projectile flys? lol
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Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #3 on: January 25, 2011, 10:17:22 am »

Noticed somthing that i havent before, if the faust is circle strafed long enought (and yes this can happen) then after awhile it disapears if not fired, and the tank can just proceed unmolested? anything we can do about this?

Its the exact same bug as the Sticky, let the animation start, move out of range, and he loses the item but will ready the next one repeat and he has no faust/sticky
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Heartmann Offline
Officer of Kindness
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Posts: 1776



« Reply #4 on: January 26, 2011, 05:16:03 am »

No, since thats not it, the animation goes al the way, you see him gettin recoil and thorwing away the "tube" but no rocket, and after the tank has circled him for awhile it just stops and TADAAA no rocket
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