*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
November 29, 2024, 01:31:11 am

Login with username, password and session length

Resources

Recent posts

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: [1]   Go Down
  Print  
Author Topic: [PE] Armored Car  (Read 3905 times)
0 Members and 2 Guests are viewing this topic.
nugnugx Offline
Donator
*
Posts: 4051



« on: February 09, 2011, 01:42:16 pm »

Imo AC is currently overpriced.

It costs MP 275  FU 55  pop 6 pool 9  and is basicaly a smaller brother of puma having 220 HP vs 310 of Puma , having the same gun and worse armor which does not allow it to dodge missed shells that go through the hull (puma has the phase armor)


Puma costs 280 MP fu 65 and same pop and pool , get  90 more HP and the better armor.

(ac can buy the overspeed for mu yes , but the dodge from puma armor is more usefull )
Logged

lionel23 Offline
Donator
*
Posts: 1854


« Reply #1 on: February 09, 2011, 01:51:17 pm »

Isn't their light vehicle armor the same (as in the ability to dodge) but the only thing different is the puma's hit box is much, much smaller so scatters go through it?
Logged

Congratulations, dear sir...I must say, never before have I seen such precise gunnery displayed. - CrazyWR (on Leaderboard Howitzers)

nugnugx Offline
Donator
*
Posts: 4051



« Reply #2 on: February 09, 2011, 01:52:08 pm »

Isn't their light vehicle armor the same (as in the ability to dodge) but the only thing different is the puma's hit box is much, much smaller so scatters go through it?

As Mysthalin said in other thread it's an RGD thing.
Logged
BigDick
Guest
« Reply #3 on: February 09, 2011, 01:56:29 pm »

i think it got puma armor one time but its now universal carrier armor (like brencarrier) strange
Logged
LeoPhone Offline
Honoured Member
*
Posts: 0


« Reply #4 on: February 09, 2011, 01:56:41 pm »

doesnt it have 260 hp?
Logged
BigDick
Guest
« Reply #5 on: February 09, 2011, 02:01:06 pm »

scout car has 260hp the AC got 280hp
Logged
nugnugx Offline
Donator
*
Posts: 4051



« Reply #6 on: February 09, 2011, 02:03:26 pm »

doesnt it have 260 hp?

which one is it ? because there are 3 ac's in RGD   1 has  220 HP  1 260 and 1 280
« Last Edit: February 09, 2011, 02:08:20 pm by nugnugx » Logged
Mysthalin Offline
Tired King of Stats
*
Posts: 9028


« Reply #7 on: February 09, 2011, 02:03:51 pm »

Fairly certain AC had ghost armour? Tongue
Logged

LeoPhone Offline
Honoured Member
*
Posts: 0


« Reply #8 on: February 09, 2011, 02:07:46 pm »

it does have phase armour but with bren carrier accuracy everything hits.

i remember the 220 hp ACs with haftrack armor dieing to 1 atg hit lolololol.
Logged
nugnugx Offline
Donator
*
Posts: 4051



« Reply #9 on: February 09, 2011, 02:08:08 pm »


i remember the 220 hp ACs with haftrack armor dieing to 1 atg hit lolololol.

that was a bug Tongue
Logged
Tymathee Offline
Donator
*
Posts: 9741



« Reply #10 on: February 09, 2011, 04:05:53 pm »

that was a bug Tongue

how was it a bug? it got wehr ht armor, which has a 150% dmg modifier, it was more dev mistake than bug.
Logged

"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
LeoPhone Offline
Honoured Member
*
Posts: 0


« Reply #11 on: February 09, 2011, 04:12:30 pm »

do we even need 50% dmg modifier vs halftracks? just remove that modifier but lower basic hp of hts. quads and flammenwerfers are so weak. but normal hts eat a lot of anything except atgs again. it all doesn't make sense tbh.
Logged
BigDick
Guest
« Reply #12 on: February 09, 2011, 04:41:48 pm »

quads are not weak their pretty good especially since they cost no munitions

flammenwerfer HTs are week but not because they die quick its because they neither deliver mobile longrange suppression nor they killing shit

most useless unit in eir
Logged
smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #13 on: February 09, 2011, 04:46:31 pm »

u should get bonus resources when you tahe flamehalftrack  Grin
Logged
LeoPhone Offline
Honoured Member
*
Posts: 0


« Reply #14 on: February 09, 2011, 04:49:40 pm »

it should be like v1 when it explodes lmao.
Logged
Tymathee Offline
Donator
*
Posts: 9741



« Reply #15 on: February 09, 2011, 05:00:05 pm »

wasn't there a doc ability where the flammen ht exploded when killed?
Logged
Pages: [1]   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.067 seconds with 36 queries.