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Author Topic: [WM&CW] PIAT vs Schrek  (Read 16644 times)
0 Members and 8 Guests are viewing this topic.
AmPM Offline
Community Mapper
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Posts: 7978



« on: February 09, 2011, 01:55:27 pm »

Accuracy

PIAT

L .3
M .65
S 1.0

Schrek

L .35
M .75
S 1.0

Damage

PIAT 90
Schrek 120 (150 due to AoE damage multiplier of 1.25)

Penetration
PIAT

S 2.0
M 2.0
L 1.0

Schrek

S 1.0
M 1.0
L 1.0

Weapon vs Medium Tank

Schrek vs Sherman
1.0 accuracy
1.0 damage (150 damage)
0.8779 penetration

PIAT vs Panzer IV w/o Skirts
1.0 accuracy
1.6 damage (144 damage)
0.449 penetration (2.0 modifier at S/M range to 0.888)

PIAT vs Panzer IV w/ Skirts
1.0 accuracy
1.2 damage
0.449 penetration


With 2 PIATs per upgrade to 1 Schrek, at anything but the longest of ranges they far and away outdamage them, on a cheaper and similarly durable platform that can Ambush.

Both upgrades are 120mu.
« Last Edit: February 09, 2011, 09:35:57 pm by AmPM » Logged


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nugnugx Offline
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« Reply #1 on: February 09, 2011, 01:57:01 pm »

Piat is getting + 1 pop nerf
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BigDick
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« Reply #2 on: February 09, 2011, 01:57:45 pm »

as long as you drive away from them they don't hit you

i think really nasty are these 6 men commando squads with piats smoke and nades

even when they are 10 mun more expensive then normal piats they are much better on them
« Last Edit: February 09, 2011, 02:04:13 pm by BigDick » Logged
LeoPhone Offline
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Posts: 0


« Reply #3 on: February 09, 2011, 02:06:40 pm »

yeah you got to to take into account the piat projectile travels much slower so its unlikely to hit anything thats moving away from the piat.
but piats again can shoot trough stuff.

overall I would  say piat > schreck.
piat can move into range, stay behind cover yet shoot a volley, have chance to do a lot of dmg(like half of the P4s hp?) and back off again unharmed.
with schreck u move into range, you shoot and have chance to do damage(like 1/5th of sherman hp?), lose 2 guys of gren squad due to allied tank shooting you, and back off.
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AmPM Offline
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Posts: 7978



« Reply #4 on: February 09, 2011, 02:08:10 pm »

You also need to take into account that CW have vehicle disablers that are mobile and dual purpose.
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NightRain Offline
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Posts: 3908



« Reply #5 on: February 09, 2011, 02:16:00 pm »

PIAT > Shreck by any means.
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nugnugx Offline
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« Reply #6 on: February 09, 2011, 02:16:48 pm »

PIAT > Shreck by any means.

1 no  , but 2 yes
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Spartan_Marine88 Offline
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Posts: 4838



« Reply #7 on: February 09, 2011, 02:31:36 pm »

as long as you drive away from them they don't hit you

You do have those odd moments though where the piat seems to have a sniper scope on it.
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Yes that's me, the special snowflake.
AmPM Offline
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Posts: 7978



« Reply #8 on: February 09, 2011, 03:27:47 pm »

You do have those odd moments though where the piat seems to have a sniper scope on it.

This is where it gets interesting.

If something rolls a "hit" then it homes in.
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3rdCondor Offline
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« Reply #9 on: February 09, 2011, 03:30:07 pm »

PIAT can fire over hedges and buildings... this must be taken into account.

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No tits, but i will bake a cake then eat it in honour of Sir Condor The 3rd
fuck the pgren rifle, fucking dogshit weapon
My beautiful black pussy won
AmPM Offline
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Posts: 7978



« Reply #10 on: February 09, 2011, 03:45:27 pm »

More importantly, if you roll a "hit" both weapons are likely to hit their target short of something odd. This is where you get those heat seeking tank shells etc.
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nugnugx Offline
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« Reply #11 on: February 09, 2011, 03:46:47 pm »

More importantly, if you roll a "hit" both weapons are likely to hit their target short of something odd. This is where you get those heat seeking tank shells etc.

I see no problem with this, if it's a hit according to game mechanics,  it should be a hit.
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AmPM Offline
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Posts: 7978



« Reply #12 on: February 09, 2011, 03:47:35 pm »

It's not a problem, but it does negate the "well, if you move they miss"; only shots that rolled a miss will miss.
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Mysthalin Offline
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Posts: 9028


« Reply #13 on: February 09, 2011, 03:50:57 pm »

PIATs are a balistic artillery shell.

Meaning if they roll a "hit" they merely are guaranteed to hit the exact centre of the area they're targetting Smiley.

They do not "magic home" like bazookas or tank shells do.
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lionel23 Offline
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Posts: 1854


« Reply #14 on: February 09, 2011, 04:30:13 pm »

Agreed with Mys, it's an arty shell balistic type, I can dodge all I want and still not get hit, they don't home like say a bazooka round or sticky bomb.  That's why having more accuracy is usually BAD for a piat because sometimes you want it to scatter to hit a moving vehicle.
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Congratulations, dear sir...I must say, never before have I seen such precise gunnery displayed. - CrazyWR (on Leaderboard Howitzers)

Firesparks Offline
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Posts: 1209



« Reply #15 on: February 09, 2011, 09:27:51 pm »


Damage

PIAT 90
Schrek 120
the schreck deals 150 damage. It has a 1.25 damage modifier from its AOE.
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With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea. It is hard to be sure where they are going to land, and it could be dangerous sitting under them as they fly overhead. -- RFC 1925
AmPM Offline
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Posts: 7978



« Reply #16 on: February 09, 2011, 09:33:45 pm »

Good catch, I'm learning my way around the RGDs right now.
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NightRain Offline
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Posts: 3908



« Reply #17 on: February 12, 2011, 12:36:58 pm »

Do note that PIATs are Rich man's Riflenades. They are awsome at gibbing infantry
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smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #18 on: February 12, 2011, 12:38:33 pm »

gotta love when it lands and kills guy in 1 hit
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Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #19 on: February 12, 2011, 12:42:50 pm »

gotta love when it lands and kills guy in 1 hit

I have had shreks randomly snipe my officers and insta gib infantry too, doesn't happen that often but it sticks in your mind and seems like it happens alot more then it does.
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