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[WM] StuH
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Topic: [WM] StuH (Read 9826 times)
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bayarea510
EIR Veteran
Posts: 338
Re: [WM] StuH
«
Reply #20 on:
February 26, 2011, 03:02:44 pm »
Quote from: RikiRude on February 25, 2011, 08:58:55 pm
maybe they mean they are affected by the T3 HEAT rounds?
The 95mm cromwells are affected by T3 Precision Munitions, Fragmentation Rounds, and High Quality Munitions.
Logged
00:00:28 [Team] imnotsoisoisoi: they're noobish
00:01:07 [Team] imnotsoisoisoi: this is gonna be gg in 15 mins
...
00:28:50 [Team] RonnMercy: bring something on
00:29:04 [Team] imnotsoisoisoi: im out
00:29:05 [Team] RonnMercy: ur terrible lol
Gg in 30, half right at least
spinn72
EIR Veteran
Posts: 1802
Re: [WM] StuH
«
Reply #21 on:
February 26, 2011, 06:26:26 pm »
Quote from: bayarea510 on February 26, 2011, 03:02:44 pm
The 95mm cromwells are affected by T3 Precision Munitions, Fragmentation Rounds, and High Quality Munitions.
And all of those buffs are leaps and bounds better than HEAT. 95mm's get ridiculous buffs, and the beauty is that with those dual t3's, if you don't like it, then ALL of your other british tanks gain advantages too, so you can just change your company build!
Logged
Tymathee
Donator
Posts: 9741
Re: [WM] StuH
«
Reply #22 on:
February 26, 2011, 07:30:32 pm »
frag + hq munis = 95 rape, that used to be my build, loved 'em
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
panzerman
EIR Veteran
Posts: 689
Re: [WM] StuH
«
Reply #23 on:
February 26, 2011, 09:24:21 pm »
why did stuh never get anything like that :S
Logged
spinn72
EIR Veteran
Posts: 1802
Re: [WM] StuH
«
Reply #24 on:
February 26, 2011, 09:50:46 pm »
Quote from: panzerman on February 26, 2011, 09:24:21 pm
why did stuh never get anything like that :S
You couldn't build an entire doctrine around a STuH like you can with british armour.
And hell, those british armour buffs make croms invincible. I'm sure bayarea & deadbolt would agree with me there.
Logged
Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: [WM] StuH
«
Reply #25 on:
February 26, 2011, 10:19:11 pm »
the extra 350HP is a bitch to battle against!
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Generalleutnant of The Reichs Wolves
Nevergetsputonlistguy767
Tymathee
Donator
Posts: 9741
Re: [WM] StuH
«
Reply #26 on:
February 27, 2011, 01:29:39 am »
stuh's have much better frontal armor than a 95 tho makes them hard to kill. i've seen stuh's used masterfully, WCM uses them really well
Logged
bayarea510
EIR Veteran
Posts: 338
Re: [WM] StuH
«
Reply #27 on:
February 27, 2011, 01:30:13 am »
Quote from: spinn72 on February 26, 2011, 09:50:46 pm
You couldn't build an entire doctrine around a STuH like you can with british armour.
And hell, those british armour buffs make croms invincible. I'm sure bayarea & deadbolt would agree with me there.
IMO, Cromwells with Frag Rounds and Precision Munitions are better than 95s
Logged
smurfORnot
EIR Veteran
Posts: 4715
Re: [WM] StuH
«
Reply #28 on:
February 27, 2011, 04:37:51 am »
Quote from: Tymathee on February 27, 2011, 01:29:39 am
stuh's have much better frontal armor than a 95 tho makes them hard to kill. i've seen stuh's used masterfully, WCM uses them really well
3 atg shoots and it's dead,not rly hard to kill...
95 has turret which is so much better...
Logged
puddin
EIR Veteran
Posts: 1701
Re: [WM] StuH
«
Reply #29 on:
March 10, 2011, 03:20:38 pm »
I have used Stuhs more than Anyone in EIR.
They suck in many occasions.
Buildings need to be dead to shoot over them, Hedges that are destroyable block shots, And Its slow.
I have not used the 95 Crom but it seems to be faster, Quicker with Accell, the Turrent gives it a huge advantage, and the only doctrinal buff it gets really is Heat rounds...
The Down Side to Stuhs... THEY ARE EXPENSIVE... Not the base unit... But Un-Upgraded, They are useless really, With Skirts, Repair and MG on top.... They suddenly become a 100-150 Munition UNit..... Can;t spam alot of those and have AT as well...
The Stuh has never seen much love, What uised to make it awesome was the Range Buff Back when it got some extra range.
I thin it needs some longer range but it starts to get more inaccurate at longer ranges where n it can fear and hit blobs... but won;t be reliable....
Plus i have seen numerous times when a Stuh or 2 will shoot into a blob of rifles or AB an not a single bit of dmg is done to any of the 4-5 squads....
Logged
Puddin' spam
tm
Quote from: aeroblade56 on September 03, 2012, 04:46:14 pm
i cant really blame smokaz i mean playing against puddin is like trying to fight off breast cancer. You might win and do it and be a bad ass but you'll feel sick and mutilated forever.
Quote from: nikomas on September 04, 2012, 03:59:27 am
Puddin' spam
tm
is soulcrushing... what's hard to understand about that?
panzerman
EIR Veteran
Posts: 689
Re: [WM] StuH
«
Reply #30 on:
March 10, 2011, 08:44:52 pm »
95mm crom also seems to have great accuracy vs inf... i think stuh needs some sort of accuracy buff.
Logged
WildZontar
Donator
Posts: 1168
Re: [WM] StuH
«
Reply #31 on:
March 10, 2011, 10:28:59 pm »
Quote from: panzerman on March 10, 2011, 08:44:52 pm
95mm crom also seems to have great accuracy vs inf... i think stuh needs some sort of accuracy buff.
Actually I think a damage buff would be better, I've seen a StuH hit my units countless times and do nothing more than kick dust into their eyes. Maybe a damage splash increase would be better?
Logged
Quote from: Smokaz on February 05, 2011, 06:24:08 am
Zontar is a filthy sludge-dwelling muppet, thats why.
Quote from: Killer344 on July 21, 2011, 08:10:45 pm
Y U SAVED US FROM GOING INTO BANKRUPT!
ALL BOW DOWN TO WILDZONTAR!
EliteGren
EIR Veteran
Posts: 6106
Re: [WM] StuH
«
Reply #32 on:
March 11, 2011, 06:16:51 am »
You know that's because of it not hitting (accuracy) and not because of damage. Even if the Stuh had 10 times the damage it currently has, it can still land directly on something and still deal 0 damage because of a calculated miss.
Logged
Quote from: deadbolt on December 30, 2010, 09:14:16 am
i prefer to no u
Quote from: deadbolt on July 30, 2012, 08:08:48 am
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Mgallun74
EIR Veteran
Posts: 1478
Re: [WM] StuH
«
Reply #33 on:
March 11, 2011, 09:22:16 am »
played someguy last night who has 7 stuhs.. all he had on field was 3 stuhs and 2 storms with shks... was rather annoying really, they can be quite deadly if they are concetrating on 1 target and are not being engaged by anyone.. there is no way my standard AT defense of rifle with sticky, rangers with zooks and 57mm can take on 3 stuhs, impossible, in about 2 or 3 volleys from them 3 all my stuff is gone... it was more annoying than anything, but from my xp, if they are used in groups, they are very effective, if you just have 1, its meh.
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