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Author Topic: [patch review] 0.7.9k Feedback  (Read 4553 times)
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Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« on: March 12, 2011, 03:37:51 pm »

Hey guys,

Now that we've got some time to play with the patch, im opening up this official feed back thread. Here is where you can post your opinions and have them read so we can refine things for the next patch.

Here's the format I would like to do. We are going to try 3rdCondor's "Two Things" format, where you say something you like about the patch and then you can say something you do not like about it, or would like to be changed.

After that, you can fill out the rest of the post with other comments to elaborate your point.

Try not to respond to anyone else's post or opinion as this is largely a feed back suggestion box type thread and you feel as if you would like to discuss an issue presented by someone else, just start a new thread and use this feedback thread as reference.

Thanks guys
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brn4meplz Offline
Misinformation Officer
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Posts: 6952


« Reply #1 on: March 12, 2011, 04:08:12 pm »

Like: Sprint for PE and Price reductions on units


Dislike: The Re-inclusion of AB Experienced NCO's +20hp's on squad leaders. Makes the retainment of veterancy very easy to do and almost impossible to prevent
« Last Edit: March 12, 2011, 04:30:38 pm by brn4meplz » Logged

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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #2 on: March 12, 2011, 04:09:44 pm »

Love the sprint ability on the grens for now you can use them for something instead of just dying like flyes now they dont die for you just run away.

Like the boost to the g43 for now they are usefull for their cost.
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bayarea510 Offline
EIR Veteran
Posts: 338


« Reply #3 on: March 12, 2011, 04:27:31 pm »

Like the pop and price decrease on the panther.
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LeoPhone Offline
Honoured Member
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« Reply #4 on: March 12, 2011, 04:30:34 pm »

sprint available on every basic infantry squad seems rather odd. no other faction has something like this.

vet 2 sprint bonus seemed ok since other basic infantry squads also get special bonus at vet 2.

if vet 2 was too bad perhaps change requirement to vet 1 + vet sgt?
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puddin Offline
EIR Veteran
Posts: 1701



« Reply #5 on: March 12, 2011, 05:06:33 pm »

It would be like giving Rifles Sprint... I thoghut it was dumb at Vet 2....

So far this is why i have seen.

Tank buster squads out running my firefly to catch it and shoot it.
Runnign past an HMG to kill a sniper iwth G43s and still hop in a house and no supression. 

While it seems like a good idea to have sprint on every single unit...  It breaks the entire infantry scale...  So whenever they want infantry can just close any distence quickly, So they can charg an HMG head on and get close enough to through a flame nade every time without fail
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3rdCondor Offline
Donator
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Posts: 1536


« Reply #6 on: March 12, 2011, 05:36:51 pm »

CHANGED:

honestly... I like the patch and have no complaints.
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8thRifleRegiment Offline
EIR Veteran
Posts: 2210



« Reply #7 on: March 13, 2011, 12:39:41 am »

Like: the new PE sprint thing, it gives PE infantry a chance to fight back against supression since they couldnt before

Dislike: flamers on the RE sappers, it think it just creates more possibibities for spam.
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panzerman Offline
EIR Veteran
Posts: 689


« Reply #8 on: March 13, 2011, 12:41:16 am »

i am pretty sure watever you do something will be spammed, i wonder how effective these guys will be...
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Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #9 on: March 13, 2011, 12:59:11 am »

Like: the new PE sprint thing, it gives PE infantry a chance to fight back against supression since they couldnt before

Dislike: flamers on the RE sappers, it think it just creates more possibibities for spam.

Well, now you can sprint away from the sappers
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RikiRude Offline
Donator
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Posts: 4376



« Reply #10 on: March 13, 2011, 01:13:42 am »

Like: New pricing of the cali, it doesn't feel like such a total resource hog anymore, and I recently brought it back into my company and am happy with it. Also like the new IST lock down, it doesn't seem so ridiculous now. This comes from fighting it not using it.

Dislike: Not sure how I feel about the new sherman HE rounds, I'm not at the point of disliking them yet, but I've only played 2 games and it's the closest thing to a dislike I can muster!

Nice work devs  Grin
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Tymathee Offline
Donator
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Posts: 9741



« Reply #11 on: March 13, 2011, 02:31:05 am »

Like: Sprint for PE and Price reductions on units


Dislike: The Re-inclusion of AB Experienced NCO's +20hp's on squad leaders. Makes the retainment of veterancy very easy to do and almost impossible to prevent

how so on the dislike? i'm curious its one unit in a squad of 6. I'm not being critical but just wondering how that works.
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Heartmann Offline
Officer of Kindness
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Posts: 1776



« Reply #12 on: March 13, 2011, 02:40:31 am »

Likes: g43s, and the added terror docs ^^ also like the sprint.

Dislikes: The fjs sprint at vet 2 is gone, and im not to sure how i fee l vs the sapper flamers tbh, i would have np with them if they where just reg running inf, but putting them in the mariocarts are super effective, since they cant even be harmed by small arms like the PE Ht?

Just a thought ^^ Great work and thanks ^^
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Hydro Offline
EIR Veteran
Posts: 242


« Reply #13 on: March 13, 2011, 04:16:15 am »

Dislike: Bren carriers with flames, especially when you destroy carrier, full health squad of sappers is killing your units
« Last Edit: March 13, 2011, 04:19:37 am by Hydro » Logged
BigDick
Guest
« Reply #14 on: March 13, 2011, 05:13:43 am »

like brencarriers with flamers opens some new fun way to play british
even when sometimes the squads get blown into pieces because of some sneaky paks and schrecks
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nugnugx Offline
Donator
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Posts: 4051



« Reply #15 on: March 13, 2011, 05:26:23 am »

Like: g43 is now usefull for the price (although 50 mu would be even better price for this type of gun imo)

dislike: nothing to dislike


Personal comments:

What i would like to see changed

- piat sappers +1 pop
- calliope 10 pop like other moving arty
- t17  8 pop like other light vehicles of its type (stag, m8)
- stummel firing arc and/or aiming time tweaked
-  50mm AT HT brought back to 4 pop   [ changing the pgren to 5 pop and 50mm HT to 5 pop did hurt realy badly PE pop wise ]
- british MG suppress button tweaked or removed
- british  MG nest to be built by engineers and not on separate unit
- incendiary assault price reduced by 10mu (due to nerf)  and remove friendly fire on it so your own units do not die
- bar 'suppression fire' ability tweaked so you cannot suppress multiple units on 1 fire.
« Last Edit: March 13, 2011, 05:37:10 am by nugnugx » Logged

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