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Author Topic: 6p_keepsville  (Read 9083 times)
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deadbolt Offline
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« on: March 21, 2011, 02:14:06 pm »

http://www.gamefront.com/files/20158069/6p_Keepsville.sga















« Last Edit: March 25, 2011, 12:23:36 pm by deadbolt » Logged

DERDBERT
Like Jesus, Keeps died for us

He made a funny thread for bear, and got banned.

Now bear makes his own funny thread. It's unsurprisingly not funny.

Keeps died for our funny threads.
LeoPhone Offline
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« Reply #1 on: March 21, 2011, 02:30:29 pm »

suggesting not to use too much of those civilian cars since only heavy tanks can crush them and some of them almost become invisible when shot (damaged animation) but still block pathing. also better place those fuel canisters on last picture next to a grove or something since they can't be destroyed and block shots/movement.

Also better not to use those crates you placed on the fields i think. only use objects found in ebps/environment

All the objects in the 1st picture is gonna create horrible pathfinding for vehicles. by using splats there is no need to place so many objects to make it look nice.

good luck
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deadbolt Offline
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« Reply #2 on: March 21, 2011, 02:33:00 pm »

no splats because you said to get the rough outline done first then do all the splats.


will bare the impass stuff in mind.
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LeoPhone Offline
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« Reply #3 on: March 21, 2011, 02:34:42 pm »

small ammostacks and crates arent the rough outline ^^
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deadbolt Offline
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« Reply #4 on: March 21, 2011, 02:40:46 pm »

__
« Last Edit: April 04, 2011, 10:21:29 am by deadbolt » Logged
DarkSoldierX Offline
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Posts: 3015



« Reply #5 on: March 21, 2011, 02:43:08 pm »

trololololol, hes trying to make a map to makeup for his failmap epicfailtothemax downtown
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two words
atgs and fireflies
Looks who's butthurt
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear  Cool Cool Cool
deadbolt Offline
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« Reply #6 on: March 21, 2011, 02:50:54 pm »

yall be hatin on my pro maps cos ur comp cant handle the immencity, this is for u fail 3rd world country naabs and u shall love it.
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BigDick
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« Reply #7 on: March 21, 2011, 03:15:23 pm »

didn't you won a 8800GTX in a relic tournament and kept lagging in automatch because your 3rd world computer still had only an AGP slot? trollolol

btw: whats happend to your map with snow and crashed plane?
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deadbolt Offline
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« Reply #8 on: March 22, 2011, 11:55:52 am »



overhead view.

@ bigdick, bastogne is done i think just hasnt been added.
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LeoPhone Offline
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« Reply #9 on: March 22, 2011, 11:59:39 am »

but srsly deadbolt, where did u steal that map?

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deadbolt Offline
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« Reply #10 on: March 22, 2011, 12:04:12 pm »

not done yet, thats just outline, it has like no splats



told u i was makin map so im makin up for makin brest too epic.
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GORKHALI Offline
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Posts: 1472



« Reply #11 on: March 23, 2011, 01:45:51 pm »

looks nice though, i can never build a map like u guys do , no matter how hard i try ,I see u r making too many maps but lots of them r unfinished how about finishing the omaha Beach, i was looking forward to play in it  Grin Grin Grin
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TheIcelandicManiac Offline
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« Reply #12 on: March 23, 2011, 01:51:22 pm »

Its Called Time.
You saw your 4v4 Map you Made and you Spent ALOT of time into making that map and it was quite good But for one of your first maps It took alot of time to learn and find out how to make a good map.
Like Leo, Deadbolt and Wind They spend Atleast some time (well i hope they do(well wind dose)) In making the map and Testing it, The map Wind  Just made i think He said took him Around 1 month(or something) But That time was well spent in Making it and just testing it 1-2 days ago and he changed some of the thinks he needed changing and made it even better than the original, So You just need to start with an idea Like you did On your 4v4 And Make another Great map That people Can Play And Hope that not some dick Says Something Shitty About it And Everyone Sticks To his opinion WithOut Testing it.

Well to be honest i have never made a map and tested it So Go ask wind, leo or deadbolt About some good tips.

They+skaffa+Unkown+AmPm(plumming)=Gods of mapping .
« Last Edit: March 23, 2011, 02:03:47 pm by TheIcelandicManiac » Logged

Quote from: Grundwaffe
Soon™
gj icelandic i am proud of u  Smiley
Sometimes its like PQ doesnt carrot all.

Work Harder
GORKHALI Offline
EIR Veteran
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« Reply #13 on: March 23, 2011, 01:55:07 pm »

well my problem is i had no idea what to do and totally new to WB,and there r still so many things that i need to learn like i am having big trouble with sectoring and that sort stuff,and these guys seems pro..
« Last Edit: March 23, 2011, 01:58:54 pm by GORKHALI » Logged
TheIcelandicManiac Offline
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Posts: 6294


« Reply #14 on: March 23, 2011, 01:59:00 pm »

Here is an idea.

Make a farm map, Not a Small village map or a town map but just an Farm with a Barn and a simple house that the people lived in that has been bombed to hell and have it as an 2v2 That Is Long and simple but not to many Blockers but Enough Of Flanking Routs Like RTC.

And they are pro Becouse they have made alot of maps before and they know What people want.
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Demon767 Offline
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« Reply #15 on: March 23, 2011, 02:26:36 pm »

Keeps is not pro he just thinks he is Wink
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Generalleutnant of The Reichs Wolves

Nevergetsputonlistguy767
deadbolt Offline
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« Reply #16 on: March 23, 2011, 02:53:26 pm »

pro cos this map is nearly rdy for testing
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Demon767 Offline
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« Reply #17 on: March 23, 2011, 03:08:23 pm »

My map was made in 1 day = Pro
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deadbolt Offline
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« Reply #18 on: March 23, 2011, 03:23:43 pm »

3
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TheIcelandicManiac Offline
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Posts: 6294


« Reply #19 on: March 23, 2011, 03:35:55 pm »

That dose not make it anybetter  Sad
Srsly take a better look at the map for just like wind said that we dont need anymore maps that are made in 1 day and the mappers never take another look at the map so it falls into The unplayable Category.
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