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Med Bunker Pop? (Defensive)/Flak 88 Talk
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Topic: Med Bunker Pop? (Defensive)/Flak 88 Talk (Read 9669 times)
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MittinsKittens
Donator
Posts: 916
Re: Med Bunker Pop? (Defensive)
«
Reply #20 on:
May 11, 2011, 01:39:46 pm »
Quote from: Hicks58 on May 11, 2011, 11:39:58 am
The 88 is a fine piece, if you really cant handle the fact you need to adapt your play style to it, then as you said, avoid using it. It doesn't however, mean it is in need of a buff.
The only buff I suggested was being able to moving it around, But that will NEVER happen because its a coding nightmare and stupid. So yeah, I'm going to stay away from them and stick to my bunker
Really, the short story of my rage about the 88 is "im mad because im bad"...and so are a few others with it xD
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EiRNames:- MittinsKittens & FlutterShyPegasus
smurfORnot
EIR Veteran
Posts: 4715
Re: Med Bunker Pop? (Defensive)
«
Reply #21 on:
May 11, 2011, 01:42:52 pm »
Quote
If you really, REALLY are paranoid that the 88 is going to ruin your day due to enemy capture, put a contingency plan in place to destroy it should it be captured.
yeah,place goliath next to it
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MittinsKittens
Donator
Posts: 916
Re: Med Bunker Pop? (Defensive)
«
Reply #22 on:
May 11, 2011, 01:44:53 pm »
That sounds like more MU and effort then it really needs to be xD
Just keep it off the field xD
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Hicks58
Development
Posts: 5343
Re: Med Bunker Pop? (Defensive)
«
Reply #23 on:
May 11, 2011, 01:54:15 pm »
90 MU, keep the goliath approx a quarter of a screen length away in the opposite direction of the 88's default firing direction. Make sure the goliath is in cover, thus cloaked.
Problem, stolen 88?
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I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
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TheVolskinator
Administrator / Lead Developer
Posts: 3012
Re: Med Bunker Pop? (Defensive)
«
Reply #24 on:
May 11, 2011, 03:06:27 pm »
I *think* you can place your 88 and a truck builds it, yes? Ive seen them placed facing retarded directins so I assume not, just let it get set up like the 105 ffs. And come on, medbunker should heal the thing. Your crew has full health, yay. Engie 1-shots the 88 cuz its been lolartied for the match. 105 gets repaired via triage, lowly 88 arty noms needs sum' love.
For use, what's been said is true. I prefer to use the 'wire the other half off and force them to attack it' method, cuz nothing is shittier then have no arty and having to attack an 88. Snipes inf, tanks = worthless, add a few PaKs and all forms of shit not-on-legs aint worth jack. MGs and mortars/nebels take care of the rest (i stress nebelS, a single wont do you jack. 2 is worthwhile if you wait for a good juicy blob or unmicroed stationary).
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Spartan_Marine88
EIR Veteran
Posts: 4838
Re: Med Bunker Pop? (Defensive)
«
Reply #25 on:
May 11, 2011, 03:08:20 pm »
Quote from: AmPM on May 11, 2011, 11:44:29 am
88 is entirely map dependent.
Just get used to it, and never rely on it as part of your strat.
Its also 100% team dependant. though that goes for much of the game
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Quote from: Sachaztan on March 24, 2013, 03:49:43 pm
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MittinsKittens
Donator
Posts: 916
Re: Med Bunker Pop? (Defensive)
«
Reply #26 on:
May 11, 2011, 03:26:45 pm »
Quote from: Spartan_Marine88 on May 11, 2011, 03:08:20 pm
Its also 100% team dependant. though that goes for much of the game
That's true, but I normally see it come on when it CAN'T be supported, and it usually comes on and gets built without a word being said. That's also one of the reasons I hate them xD
Quote from: Hicks58 on May 11, 2011, 01:54:15 pm
90 MU, keep the goliath approx a quarter of a screen length away in the opposite direction of the 88's default firing direction. Make sure the goliath is in cover, thus cloaked.
Problem, stolen 88?
Its actually 90MU and 10fuel I believe...
but yeah, You have a point, but man, Name me a person that has a Goliath in their Coy as a fall back in case the 88 gets taken over...
Edit:- Also, Edited the title because this is turning into a bit of an 88talk
«
Last Edit: May 11, 2011, 03:31:03 pm by MittinsKittens
»
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Hicks58
Development
Posts: 5343
Re: Med Bunker Pop? (Defensive)/Flak 88 Talk
«
Reply #27 on:
May 11, 2011, 03:58:28 pm »
Nobody does Mittins, but it's a suggestion for you.
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MittinsKittens
Donator
Posts: 916
Re: Med Bunker Pop? (Defensive)/Flak 88 Talk
«
Reply #28 on:
May 11, 2011, 06:33:23 pm »
I barely have the muntions to run my coy. I havent got room for a goliath…
Also, dont you think its a bit silly having to prepare for a situation that hardly comes up any more (barely anyone plays defensive, its either blitz or more likely terror).
Anyway, back to med bunkers, can someone confirm if its 2 or 3 pop?
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FailHammer
EIR Veteran
Posts: 312
Re: Med Bunker Pop? (Defensive)/Flak 88 Talk
«
Reply #29 on:
May 11, 2011, 09:01:03 pm »
Keep med bunkers how they are, 3 pop, garrisonable. Go fix pills/something that more than 2 ppl use.
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MittinsKittens
Donator
Posts: 916
Re: Med Bunker Pop? (Defensive)/Flak 88 Talk
«
Reply #30 on:
May 12, 2011, 08:21:21 am »
Rather they remove the Garrison part of it and just make it 2 pop...
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EliteGren
EIR Veteran
Posts: 6106
Re: Med Bunker Pop? (Defensive)/Flak 88 Talk
«
Reply #31 on:
May 12, 2011, 08:23:45 am »
What's wrong with 2 pop/garrisonable?
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TheIcelandicManiac
Resident forum troll. Fucked unkn0wns mom
Posts: 6294
Re: Med Bunker Pop? (Defensive)/Flak 88 Talk
«
Reply #32 on:
May 12, 2011, 08:32:29 am »
Make it a teir 2 and make it 3 pop and garrisonable and you shall see med bunker spam from dooooom(please do it)
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MittinsKittens
Donator
Posts: 916
Re: Med Bunker Pop? (Defensive)/Flak 88 Talk
«
Reply #33 on:
May 12, 2011, 08:36:25 am »
Quote from: EliteGren on May 12, 2011, 08:23:45 am
What's wrong with 2 pop/garrisonable?
Because the Allies think its unfair that their Triage isn't garrison-able. Although we are giving up a T3 for it. If I've heard right, the allies only got to give up a T1 for it if your US, and for the Brits, its not even a Doc thing, You get it for being brit D:
Also, Iceland, if they DO make it T2, what would be the new T3 to replace it?
«
Last Edit: May 12, 2011, 08:38:05 am by MittinsKittens
»
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TheIcelandicManiac
Resident forum troll. Fucked unkn0wns mom
Posts: 6294
Re: Med Bunker Pop? (Defensive)/Flak 88 Talk
«
Reply #34 on:
May 12, 2011, 08:39:15 am »
4 panzerzrecks for 220 munitions?
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Mister Schmidt
Lawmaker
Posts: 5006
Re: Med Bunker Pop? (Defensive)/Flak 88 Talk
«
Reply #35 on:
May 12, 2011, 08:40:27 am »
You'd just swap it with a current t2
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Quote from: Smokaz on November 22, 2011, 09:01:38 am
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MittinsKittens
Donator
Posts: 916
Re: Med Bunker Pop? (Defensive)/Flak 88 Talk
«
Reply #36 on:
May 12, 2011, 08:41:34 am »
What in the T2 are T3 worthy?
The only one I know off the top of my head is the Flak 88, and you guys know what I think about that thing, so that's an awesome trade if you ask me
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Mister Schmidt
Lawmaker
Posts: 5006
Re: Med Bunker Pop? (Defensive)/Flak 88 Talk
«
Reply #37 on:
May 12, 2011, 08:47:23 am »
I can't remember the doctrine off the top of my head, but not double shrecks, 88 would br okay but you'd have to separate it from the stuka, t3 is a bit high for the stuka. Is rocket arty the other t2? Or FTFL
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MittinsKittens
Donator
Posts: 916
Re: Med Bunker Pop? (Defensive)/Flak 88 Talk
«
Reply #38 on:
May 12, 2011, 08:52:23 am »
FTFL is the other T2 and The Rocket Arty is T3.
Problem is, Yes the 88 is more tier 3 worthy then the Medbunker, but its not really a T3 really. Compare it to things like the Tiger, the King Tiger, Pershing and the other T3's in the companys. The Defensive ones are a bit lack-luster...
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Mister Schmidt
Lawmaker
Posts: 5006
Re: Med Bunker Pop? (Defensive)/Flak 88 Talk
«
Reply #39 on:
May 12, 2011, 09:00:27 am »
Defensive should have the best offmaps, but rocket arty is shot, and ftfl is good but nobody takes it and it's highly situational. 88 is good no doubt, but putting it as a t3 to vie with the leig and Pak 40 may not be a good idea.
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