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Author Topic: Allies, Be afraid..... Mr Maus is comming  (Read 11500 times)
0 Members and 6 Guests are viewing this topic.
Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #20 on: May 30, 2011, 07:30:47 pm »

Shit... and all this time, I thought you were talking about this little guy right here, not that paperweight we call the maus

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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #21 on: May 30, 2011, 07:32:29 pm »

I would love to get p2 for PE
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DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #22 on: May 30, 2011, 07:33:08 pm »

OFAMSFMSDKLMASFJKLJASKDLJASKDJASDL

*Jizz*

Bye bye allied infantry.
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two words
atgs and fireflies
Looks who's butthurt
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear  Cool Cool Cool
Tymathee Offline
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« Reply #23 on: May 30, 2011, 07:35:36 pm »

OFAMSFMSDKLMASFJKLJASKDLJASKDJASDL

*Jizz*

Bye bye allied infantry.

as if axis dont already have great AI tanks Tongue
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Katusha Offline
EIR Veteran
Posts: 989



« Reply #24 on: May 30, 2011, 07:37:55 pm »

Tbh P2 should replace the wirbelwind

Wait i take that back, it should just be added to PE
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DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #25 on: May 30, 2011, 07:41:40 pm »

as if axis dont already have great AI tanks Tongue

But this could be the great anti inf LV the axis boys want as a reward unit.
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RikiRude Offline
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« Reply #26 on: May 30, 2011, 08:15:19 pm »

hmm, i feel like the maus would of been a little bit bigger than that compared to the KT. I also feel it would have higher crits so it would take a few mines or a teller style mine to even do anything to it.

Either way I'd just avoid the side of the map it was on haha.

BUT it would be cool to make a scenario with it, 3v3, every axis player has their pop start at 10/25, and they must get the maus to the other side of the map, the allies must kill it or something along those lines.
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Poppi Offline
EIR Veteran
Posts: 1080


« Reply #27 on: May 30, 2011, 08:28:54 pm »

as if KT and Jagdtigers werent bad enough.
More heavy axis armor hurray!

Im assuming allies (particularly US inf) will get some sort of super ATG or AP zooks or big tank. No? Ofcourse not.
So to destroy it must use 2 pershings, 4 atgs, and 2 fireflys. And once those are destroyed then chase it down with m10s before repairs. Easy.
« Last Edit: May 30, 2011, 08:33:02 pm by Poppi » Logged
AmPM Offline
Community Mapper
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Posts: 7978



« Reply #28 on: May 30, 2011, 08:48:40 pm »

You could just use 1 ATG, since you know, the ATG has longer range, and moves twice as fast.
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RikiRude Offline
Donator
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Posts: 4376



« Reply #29 on: May 30, 2011, 09:07:06 pm »

lol repairs, i wonder how much they would cost and how long it would take to repair.
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spinn72 Offline
EIR Veteran
Posts: 1802



« Reply #30 on: May 30, 2011, 11:49:13 pm »

http://www.youtube.com/watch?v=ba7rRfKIHxU&feature=channel_video_title
sloth = maus
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nugnugx Offline
Donator
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« Reply #31 on: May 31, 2011, 02:51:56 am »

Is it Maus from other mod?  Tongue
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panzerman Offline
EIR Veteran
Posts: 689


« Reply #32 on: May 31, 2011, 03:01:58 am »

what mod is it in i want to see how much lolz this thing is.
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nugnugx Offline
Donator
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Posts: 4051



« Reply #33 on: May 31, 2011, 03:03:38 am »

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TheVolskinator Offline
Administrator / Lead Developer
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Posts: 3012



« Reply #34 on: May 31, 2011, 04:56:58 am »

^Honestly, it looks retarded, not intimidating. A fucking destroyed engine crit'd Churchill could probably circlestrafe the damn thing and still outrun it to escape.

I agree, sticky it and forget about it. Or again, circle with like 1 unit for 20 minutes, maybe you can get it down to 19/20ths of its HP Tongue
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DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #35 on: May 31, 2011, 05:18:43 am »

Which is why it proboly wont get added, except maybe for a event as said by someone before me?

Defeat the Maus before it reaches the other side of the map.

Maus has players supporting him with hmg's, grens, and paks.

Allied players DONT have stickies or mines.
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #36 on: May 31, 2011, 05:29:14 am »

ram tetrarchs into it and pop a nuke.
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Chyper Offline
EIR Regular
Posts: 18


« Reply #37 on: May 31, 2011, 11:17:19 am »

Or you could give the allies a T28 Super Heavy Tank (link:http://en.wikipedia.org/wiki/T-28_Super_Heavy_Tank), or perhpas a Tortoise heavy assault tank (link:http://en.wikipedia.org/wiki/Tortoise_heavy_assault_tankRoll Eyes
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NightRain Offline
EIR Veteran
Posts: 3908



« Reply #38 on: May 31, 2011, 12:13:35 pm »

Or you could give the allies a T28 Super Heavy Tank (link:http://en.wikipedia.org/wiki/T-28_Super_Heavy_Tank), or perhpas a Tortoise heavy assault tank (link:http://en.wikipedia.org/wiki/Tortoise_heavy_assault_tankRoll Eyes

Yes, give British a JagdTiger like tank on top of their Firefly, button and piats! Pl0x pl0x pl0x! I got so much fuel to spare as Brits that I would love this!
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Tymathee Offline
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« Reply #39 on: May 31, 2011, 01:55:58 pm »

Or you could give the allies a T28 Super Heavy Tank (link:http://en.wikipedia.org/wiki/T-28_Super_Heavy_Tank), or perhpas a Tortoise heavy assault tank (link:http://en.wikipedia.org/wiki/Tortoise_heavy_assault_tankRoll Eyes

Yes please Cheesy

http://johnsmilitaryhistory.com/armort28.html
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