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Author Topic: Defensive: Arty Experts  (Read 5875 times)
0 Members and 6 Guests are viewing this topic.
RikiRude Offline
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« on: June 05, 2011, 09:47:58 am »

I was thinking, 50% more damage on stukas and nebels. really should be 50% more damage on nebels, 50% more splash on stukas. stukas already do great damage, especially when you have that officer with increased supervision buffs, but the stukas problem is splash, it needs more desperately to be worthy of a T3. Unless the stuka shell lands ON TOP of a unit it does no damage.

How does 50% more splash or even a little more sound? I bet if you put this in stukas will be used much more, heck, I would bypass nebels and grab stukas for that case (i just recently switched 2x stukas for 2x nebels)
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Rahx Offline
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« Reply #1 on: June 05, 2011, 09:51:53 am »

I don't know... Stukas always did a good amount of damage to buildings... I think that 10 to 15 % would help.
As for the nebels.. actually the same I suppose...
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Tymathee Offline
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« Reply #2 on: June 05, 2011, 10:02:24 am »

50% more splash mmm. actually looking at the AoE of the stuka rocket, it's already pretty big. it's actually 1 over a 105mm splash. The difference is that a stuka rocket has really low aoe suppression so it's not fully evidence.

The Aoe of a howie is 7, 3, 1 and a stuka is 8, 4, 2 50% more would make it 12, 6 and 3...
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Unkn0wn Offline
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« Reply #3 on: June 05, 2011, 10:03:22 am »

Could be interesting to trade in some damage for some more splash. I think the defensive doctrine is in dire need of some love.
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smurfORnot Offline
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« Reply #4 on: June 05, 2011, 10:19:51 am »

Quote
I think the defensive doctrine is in dire need of some love.

+1 it is just boring...
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PonySlaystation Offline
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« Reply #5 on: June 05, 2011, 10:25:25 am »

I think the stuka needs some non doctrinal buffs. You shouldn't have to pick a T3 just so an artillery piece can be useful and even then the stuka is quite worthless compared to the more awesome nebel.
« Last Edit: June 05, 2011, 01:19:09 pm by PonySlaystation » Logged

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RikiRude Offline
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« Reply #6 on: June 05, 2011, 10:32:31 am »

agreed with all said.

well what's the damage of a stuka compared to a 105? because stuka rockets not landing on things seems to do very little damage.

so maybe it's not splash it's something else that needs to be upped.

also having stuka price/pop/pool go down could be nice too!
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brn4meplz Offline
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« Reply #7 on: June 05, 2011, 11:55:30 am »

The damage and Splash are fine, it's the Splash accuracy that leaves something to be desired.
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BigDick
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« Reply #8 on: June 05, 2011, 01:06:33 pm »

I think the stuka needs some non doctrinal buffs. You should have to pick a T3 just so an artillery piece can be useful and even then the stuka is quite worthless compared to the more awesome nebel.

and don't forget the PE hotchkiss stuka

its just shit even with the now useless incendairy barrage T3 of scorched earth
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pqumsieh Offline
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« Reply #9 on: June 05, 2011, 02:01:35 pm »

the PE hotchkiss seemed to do just fine the last game I saw it in action...it was dealing damage every barrage actually...its probably just a user issue and not the unit Tongue
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RikiRude Offline
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« Reply #10 on: June 05, 2011, 03:16:50 pm »

the PE hotchkiss seemed to do just fine the last game I saw it in action...it was dealing damage every barrage actually...its probably just a user issue and not the unit Tongue

its possible to be quite aggressive with hotchkiss stuka, tank armor and a gun and much more mobile than the stuka. not to mention being able to shoot off 4 rockets, leaves you vulnerable for less time.
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BigDick
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« Reply #11 on: June 05, 2011, 03:21:17 pm »

its possible to be quite aggressive with hotchkiss stuka, tank armor

tank armor? it has stuart armor dude even the stuart got m8 armor because many complains how shit that armor is

not to mention being able to shoot off 4 rockets, leaves you vulnerable for less time.

rofl now its an advantage for a artillery unit to shoot less shells? how about we make all artillery units just shoot one shell

eir forums best comedy show  Roll Eyes
« Last Edit: June 05, 2011, 03:24:22 pm by BigDick » Logged
RikiRude Offline
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« Reply #12 on: June 05, 2011, 04:00:02 pm »

im not sure what words you're trying to put in my mouth or what you're trying to prove dick.

stuart armor, what ever, the point is it isn't harmed by small arms like a stuka is. hotchkiss won't get hurt from a .30 cal shooting ap rounds.

rofl now its an advantage for a artillery unit to shoot less shells? how about we make all artillery units just shoot one shell

eir forums best comedy show  Roll Eyes

You're right this is a comedy show, because you are being an ass clown. The point isn't that it shoots less shells, it's the point that it's IMMOBILE for less time, probably between 3-5 seconds less, and if you seeing being immobile an advantage then I don't know what to say.
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BigDick
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« Reply #13 on: June 05, 2011, 04:04:58 pm »

stuart armor, what ever, the point is it isn't harmed by small arms like a stuka is. hotchkiss won't get hurt from a .30 cal shooting ap rounds.

so you let your stukas get killed by ap rounds of .cal?
your doing wrong young padawan

Quote
The point isn't that it shoots less shells, it's the point that it's IMMOBILE for less time, probably between 3-5 seconds less, and if you seeing being immobile an advantage then I don't know what to say.

ok how about the stuka firing only one rocket then with arty experts?
should be buff enough  Cool
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smurfORnot Offline
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« Reply #14 on: June 05, 2011, 04:06:25 pm »

priest who fires 1 shell,cuz you dont want him to be imobile for too long,also,callie should fire much less rockets,cuz it can get killed while doing so  Roll Eyes
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RikiRude Offline
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« Reply #15 on: June 05, 2011, 04:13:50 pm »

what's the cool down on the stuka? maybe 1 precision rocket every 30 seconds could be nice Wink

and no, i don't get my stukas killed by .30 cal, but i kill them with .30s


great, see what you started dick with smurfs post! flame bait!!!!
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