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Author Topic: New vet thing for inf  (Read 3541 times)
0 Members and 5 Guests are viewing this topic.
nugnugx Offline
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Posts: 4051



« on: July 23, 2011, 02:38:54 pm »

This is only an idea thread so don't go OMGBBQWTFnub  Tongue


What if inf and support weapons on max vet could buy extra 1 man ?

maybe 1 extra man for  1 every vet level for inf (support still on max vet only) ?


This would up the survivability of inf vs all the LV and tank spam and i think would be fun to see for example 6 kch vs 9 rangers Tongue
« Last Edit: July 23, 2011, 02:40:48 pm by nugnugx » Logged

RoyalHants Offline
EIR Veteran
Posts: 2109



« Reply #1 on: July 23, 2011, 02:41:41 pm »

NUG Y U START SO MANY THREADS 4!!!!!
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Yeah calbanes, I mean - some people like smokaz are still yet to win a single game, even though they've been around here for years.

nugnugx Offline
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« Reply #2 on: July 23, 2011, 02:42:10 pm »

NUG Y U START SO MANY THREADS 4!!!!!

because i have ideas 4!!!!!!! now stop spamming.
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RoyalHants Offline
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Posts: 2109



« Reply #3 on: July 23, 2011, 02:43:48 pm »

http://www.youtube.com/watch?v=NisCkxU544c
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Poppi Offline
EIR Veteran
Posts: 1080


« Reply #4 on: July 23, 2011, 03:19:09 pm »

This is only an idea thread so don't go OMGBBQWTFnub  Tongue


What if inf and support weapons on max vet could buy extra 1 man ?

maybe 1 extra man for  1 every vet level for inf (support still on max vet only) ?


This would up the survivability of inf vs all the LV and tank spam and i think would be fun to see for example 6 kch vs 9 rangers Tongue

but wouldnt just one extra man mean like +25% health and damage for some of axis units and like only +16% for allied?

adding +1 to a smaller number means higher % gains.
« Last Edit: July 23, 2011, 03:23:02 pm by Poppi » Logged
Vermillion_Hawk Offline
EIR Veteran
Posts: 1282



« Reply #5 on: July 23, 2011, 03:23:12 pm »

I'm more concerned about performance issues. I know I can handle a full-on battle with artillery flying everywhere with nary a drop in my framerate, however, a lot of people here seem to run this game on prehistoric computers. Adding in more men on screen would not help the problem.
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What is a man? A miserable little pile of secrets.

- Andre Malraux

- Dracula
DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #6 on: July 23, 2011, 03:50:30 pm »

I know you said don't say it.... But....

OMGBBQWTFnub  Tongue

This idea is terribad.
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two words
atgs and fireflies
Looks who's butthurt
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear  Cool Cool Cool
smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #7 on: July 23, 2011, 04:14:41 pm »

7 kch all with mp44 vs 9 rangers with what 4/5 thompsons?

7 KCH would walk over anything,literally!
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AmPM Offline
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Posts: 7978



« Reply #8 on: July 23, 2011, 04:31:12 pm »

Except 9 man BAR Rifle squads!

Or imagine this, 6 man double schrek stormies....looool
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Poppi Offline
EIR Veteran
Posts: 1080


« Reply #9 on: July 23, 2011, 04:34:30 pm »

I'm more concerned about performance issues. I know I can handle a full-on battle with artillery flying everywhere with nary a drop in my framerate, however, a lot of people here seem to run this game on prehistoric computers. Adding in more men on screen would not help the problem.

ya whats up with EIR players?
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smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #10 on: July 23, 2011, 04:41:48 pm »

Except 9 man BAR Rifle squads!

Or imagine this, 6 man double schrek stormies....looool

and would do what with 2/3 bars to 7man KCH? lol
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pandaExpress Offline
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Posts: 282



« Reply #11 on: July 23, 2011, 04:56:12 pm »

who said that the extra mans would get mp44s
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they tell me i'm weird i tell them their normal
pandaExpress Offline
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Posts: 282



« Reply #12 on: July 23, 2011, 04:57:13 pm »

i would be guessing it would have 3\4 mp44s max and extra guy would have rifles and if mp44s die they carry over
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AmPM Offline
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Posts: 7978



« Reply #13 on: July 23, 2011, 06:44:20 pm »

and would do what with 2/3 bars to 7man KCH? lol

The same thing I currently do with 3 BARs vs 4 KCH, suppress them to shit, then kill them and lolz.
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