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Author Topic: Tiger range  (Read 31324 times)
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deadbolt Offline
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« Reply #40 on: July 26, 2011, 03:20:50 pm »

they also have the range and low hp to kite the tiger, dont u see theres 2 sides to every coin?
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DERDBERT
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He made a funny thread for bear, and got banned.

Now bear makes his own funny thread. It's unsurprisingly not funny.

Keeps died for our funny threads.
nugnugx Offline
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« Reply #41 on: July 26, 2011, 03:21:42 pm »

they also have the range and low hp to kite the tiger, dont u see theres 2 sides to every coin?

speed + range ->  tiger cannot catch you


tiger cannot catch you -->   not a single hp lost from 400 hp
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AmPM Offline
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« Reply #42 on: July 26, 2011, 03:22:34 pm »

atg or firefly.


m10 and m18 got the crazy speed for the purpose of getting close and circling.

No, M10 and M18 have speed so they can get in, shoot, and get out.
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nugnugx Offline
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« Reply #43 on: July 26, 2011, 03:23:02 pm »

No, M10 and M18 have speed so they can get in, shoot, and get out.

same thing.
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deadbolt Offline
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« Reply #44 on: July 26, 2011, 03:23:18 pm »

well it shouldnt, after all your facing a............ wait for it...........................



TANK DESTROYER
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Hicks58 Offline
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« Reply #45 on: July 26, 2011, 03:23:37 pm »

Why are you trying to catch a Tank Destroyer with a Heavy tank?

Actually, why the fridge am I arguing the point, if we have it his way, we get 45 range Pershings. YAY!
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I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
TheVolskinator Offline
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« Reply #46 on: July 26, 2011, 03:23:46 pm »

TDs need that speed and range to stay out of the reach of enemy tanks. Apparently nug forgets that you can simply ROTATE the tiger itself and pretty much double its turret rotation speed. TDs get eaten by everything not-on-legs as is, and legged shit too--mass of shrecks or even 1 within a blob makes 'squish squish' risky buisiness.
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PonySlaystation Offline
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Posts: 4136



« Reply #47 on: July 26, 2011, 03:23:50 pm »

speed + range ->  tiger cannot catch you


tiger cannot catch you -->   not a single hp lost from 400 hp

You're supposed to support your tanks with AT, preferably ATGs.
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deadbolt Offline
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« Reply #48 on: July 26, 2011, 03:25:17 pm »

nug your clearly failing at this arguement.

l2p
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TheVolskinator Offline
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« Reply #49 on: July 26, 2011, 03:26:09 pm »

nug your clearly failing at this arguement.

l2p

This. Moderator, pl0x.
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nugnugx Offline
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« Reply #50 on: July 26, 2011, 03:27:27 pm »

Quote
Why are you trying to catch a Tank Destroyer with a Heavy tank?

Actually, why the fridge am I arguing the point, if we have it his way, we get 45 range Pershings. YAY!

What if you are backing and he is nagging you ?

45 pershings would be ok also. as axis got the hetzer of 50 range in comparison to firefly which cw got.

Quote
You're supposed to support your tanks with AT, preferably ATGs.
theorycrafting
« Last Edit: July 26, 2011, 03:32:25 pm by nugnugx » Logged
deadbolt Offline
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« Reply #51 on: July 26, 2011, 03:27:45 pm »

A wild nugnug appeared!
You used counter arguement.
Wild nugnug fled!
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Hicks58 Offline
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« Reply #52 on: July 26, 2011, 03:36:02 pm »

Then wtf is your Heavy tank doing out there by itself?

You NEVER use any form of standard medium or heavy armour by itself. Not unless you WANT it to get gang raped by something.
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nugnugx Offline
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« Reply #53 on: July 26, 2011, 03:36:59 pm »

Then wtf is your Heavy tank doing out there by itself?

You NEVER use any form of standard medium or heavy armour by itself. Not unless you WANT it to get gang raped by something.

yes yes  heavy tank  2 paks 2 gren squads  hmg etc etc

oh wait POP
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PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #54 on: July 26, 2011, 03:40:00 pm »

You don't need that many, one pak is enough to kill 2 m10s if you have a Tiger.
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Hicks58 Offline
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« Reply #55 on: July 26, 2011, 03:45:24 pm »

You start with 25 pop, that's a Tiger, a Pak and a HMG. That's assuming you want maximum coverage with minimum pop investment. The HMG isn't even necessary, it just means any infantry you catch can be suppressed and wtf-pwned by epic Tiger splash.

This is all before we even consider the fact that Tigers and Pershings are usually brought in more to the mid game, when your closer to 30 pop.
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AmPM Offline
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« Reply #56 on: July 26, 2011, 03:52:35 pm »

I prefer Tiger, PaK, Mortar
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Hicks58 Offline
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« Reply #57 on: July 26, 2011, 03:53:52 pm »

Either way, Tiger and Pak combination is viable from the get go, which was what I was attempting to put across.
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Unkn0wn Offline
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« Reply #58 on: July 26, 2011, 04:09:36 pm »

Tiger + pak or Tiger + storm combo is win. Tiger + sniper could work also, but is only really desirable in a 3vs3 environment when you have your teammates close by. (preferably an urban map)
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DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #59 on: July 26, 2011, 04:28:09 pm »

Lol, somehow a unit having support is theory crafting lol!

Great, now we need to buff pak and 57mm vs infantry because they cost more than a rifleman squad, but they loose to it.
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two words
atgs and fireflies
Looks who's butthurt
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear  Cool Cool Cool
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