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Author Topic: 0.7.9T Patch Notes  (Read 27876 times)
0 Members and 5 Guests are viewing this topic.
nugnugx Offline
Donator
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Posts: 4051



« Reply #40 on: August 15, 2011, 06:12:46 am »

it never ever neverever peter pan had a cloak.


lol smokaz nub , tet did cloak when you used smoke.
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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #41 on: August 15, 2011, 07:00:06 am »

Come live in Australia/NZ where we have limits =\

Yea we allso have them here in iceland where a limitless(witch is actuly 1 Terabyte) costs Shit loads of money.
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Quote from: Grundwaffe
Soon™
gj icelandic i am proud of u  Smiley
Sometimes its like PQ doesnt carrot all.

Work Harder
Tymathee Offline
Donator
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Posts: 9741



« Reply #42 on: August 15, 2011, 07:24:13 am »

your dumber than those 3 guys that get killed 10 minutes into high plains rider

it means that it gets the ability to shoot a smoke cover id back

it never ever neverever peter pan had a cloak.

Lol cloaking stuart

while you were away chasing girls, there was a thing called "tet commando smoke" you would've loved it.
Logged

"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #43 on: August 15, 2011, 07:48:13 am »

Okay Combat Service Support is bugged, doesn't let you repair, we know about this, don't worry about reporting either that or Flamer Sappers not getting the flamethrower anymore, thanks.
fuuuuu

Can we have flamethrower upgrade back on normal sappers if flamesappers don't have it?
Logged

two words
atgs and fireflies
Looks who's butthurt
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear  Cool Cool Cool
spinn72 Offline
EIR Veteran
Posts: 1802



« Reply #44 on: August 15, 2011, 08:13:34 am »

Yea we allso have them here in iceland where a limitless(witch is actuly 1 Terabyte) costs Shit loads of money.

thats one night of porn to the average American Cry
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Tymathee Offline
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Posts: 9741



« Reply #45 on: August 15, 2011, 08:18:23 am »

dont understand why the flame sappers had to be a separate unit anway, whats so different about it?

Why not attribute an mp and an mu cost to it when bought if you wanted to make it cost more.

also with implementation of weapon cache, you'd be able to balance it that way as well.
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nugnugx Offline
Donator
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Posts: 4051



« Reply #46 on: August 15, 2011, 09:38:41 am »

Quote
American

-- All riflemen get free cookies!

Where is my cookie ?
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deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #47 on: August 15, 2011, 09:57:06 am »

whats so hard about adding pointe du hoc tbh.
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DERDBERT
Like Jesus, Keeps died for us

He made a funny thread for bear, and got banned.

Now bear makes his own funny thread. It's unsurprisingly not funny.

Keeps died for our funny threads.
RikiRude Offline
Donator
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Posts: 4376



« Reply #48 on: August 15, 2011, 10:26:02 am »

its funny because in the US we complain that places like korea have internet thats so much faster! but at least we are lucky enough to have unlimited internet if we have it. is your limited internet at least fast?
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Quote from: Killer344
Killer344: "Repent: sory no joke i just had savage diorea"
... or a fat ass cock sucking churchill being stupid
MorkaandBorka Offline
EIR Veteran
Posts: 1464



« Reply #49 on: August 15, 2011, 10:34:03 am »

whats so hard about adding pointe du hoc tbh.

+1
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I'm really bad  - Smokaz
Hicks58 Offline
Development
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Posts: 5343



« Reply #50 on: August 15, 2011, 10:42:13 am »

Removal of oversupply means that you can't preserve vet on the side now.

Slightly annoying if you wanna keep vet and shake up your build.
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I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
Audemed Offline
Donator
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Posts: 644



« Reply #51 on: August 15, 2011, 12:20:11 pm »

Units on standby shouldn't take up pool anyways, tbh.
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Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #52 on: August 15, 2011, 12:22:27 pm »

Dislike the idea of people having a way to hide their vet away from games where it might be killed. Add method to hunt units in safe box. No place should be safe!
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SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
Hicks58 Offline
Development
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Posts: 5343



« Reply #53 on: August 15, 2011, 12:27:01 pm »

I'm all for hunting vet Smokaz, but what if I decide I want to give my Pershings a break and bring out the M10's/M18's/M4's? I'll have to either delete my Pershings or get them killed first, which is undesirable as one makes you think wasted effort and the other one requires too much effort. xD
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PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #54 on: August 15, 2011, 12:31:11 pm »

I'm all for hunting vet Smokaz, but what if I decide I want to give my Pershings a break and bring out the M10's/M18's/M4's? I'll have to either delete my Pershings or get them killed first, which is undesirable as one makes you think wasted effort and the other one requires too much effort. xD

That wasn't even possible before because of pool values.
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Sharks are not monsters Henley, they are cute, cuddly and misunderstood. They love humans. sometimes they love TOO much. They love people so much that sometimes their kisses separate people into two flailing pieces which are consumed by other sharks in a frenzy of peace and joy.
Hicks58 Offline
Development
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Posts: 5343



« Reply #55 on: August 15, 2011, 12:32:34 pm »

When you've a company with 200PP, and cared not for oversupply, it really was possible.
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DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #56 on: August 15, 2011, 12:33:11 pm »

That wasn't even possible before because of pool values.
I have no idea what your talking about lol.

It was more than possible considering 70% of the people nowdays have the PPs for oversupply.
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EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #57 on: August 15, 2011, 02:58:17 pm »

Dislike the idea of people having a way to hide their vet away from games where it might be killed. Add method to hunt units in safe box. No place should be safe!
Yeah, that pool is meant to have xp decay of 5-10% per game.

But take no resources or pool.  Oops, my bad.
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Quote from: brn4meplz
Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
Quote from: tank130
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Quote from: tank130
Why don't you collect up your love beads and potpourri and find something constructive to do.
TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #58 on: August 15, 2011, 04:06:20 pm »

10% each game?
3-5% should be more than enough for if you have a high vet unit and you store it for some time it has lost its appeal quite fast.
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EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #59 on: August 15, 2011, 04:28:27 pm »

10% each game?
3-5% should be more than enough for if you have a high vet unit and you store it for some time it has lost its appeal quite fast.
5% per game culmunitive, not from the total when it was stored, so from 100 to 95, 95 to 91, 91 to 86/87ish etc.

After 4 games, losing 20 xp out of 100 isnt too bad, but its not implemented atm anyhow ;P so numbers are speculative.
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