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Author Topic: Where has the MK4 gone?  (Read 17798 times)
0 Members and 9 Guests are viewing this topic.
TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #40 on: August 18, 2011, 07:46:35 am »

I believe I was in that game. Didn't he post a thread on it or not?

Ye he did Cheesy
man it was just stupid of him to attack AVREs head on with dual zreck storms and when he actuly fired he never took them out of cloak and let me fire at them
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Tymathee Offline
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« Reply #41 on: August 18, 2011, 08:10:49 am »

avre's can be fun but frustrating cuz they're so slow
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RikiRude Offline
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« Reply #42 on: August 18, 2011, 08:28:11 am »

i havent quite mastered the avre, i get mixed results, but nothing is better then one shotting mortars and atgs, i only wish it fired like a piat and could go over hedges and buildings  Grin
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Hicks58 Offline
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« Reply #43 on: August 18, 2011, 09:50:10 am »

I'm fairly sure it can fire over destroyed buildings, but I could be wrong.

I'll have to play test it later on to find out.
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I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
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8thRifleRegiment Offline
EIR Veteran
Posts: 2210



« Reply #44 on: August 18, 2011, 09:53:57 am »

I'm fairly sure it can fire over destroyed buildings, but I could be wrong.

I'll have to play test it later on to find out.

50/50 chance
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Hicks58 Offline
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« Reply #45 on: August 18, 2011, 09:57:05 am »

I suppose it'll all rely on the height of the destroyed building, and your distance from it.

Physics do apply in CoH funnily enough... But only when projectiles that scatter are involved. Rolled hits just hit their target regardless with wtfpwn accuracy.

Heh, I've had a couple of tank rounds "Miss" their target just to do an entire circle of half the map and hit them again a solid 5-10 seconds later. Funny shizzle right there.
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DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #46 on: August 18, 2011, 10:08:45 am »

Ontopic until 3rd page. Good job guys!

lol srzly. I used to be against the mkiv but after I spammed them they were pertty kewl. But toned down versions of the doctrine would need to be added inorder for them to be balanced with the IV. Like the IV would get 200+Hp instead of 300HP like the other tanks. And the IV could possibly get a toned down version of tankshock, or not get it at all.
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nugnugx Offline
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« Reply #47 on: August 18, 2011, 10:10:50 am »

Ontopic until 3rd page. Good job guys!

nugx topic , pure 100% argument ontopic, just like all my threads, fuck yea  Cool
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TheIcelandicManiac Offline
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« Reply #48 on: August 18, 2011, 10:11:32 am »

And the IV could possibly get a toned down version of tankshock, or not get it at all.

It allready has a toned down version of TS


I'm fairly sure it can fire over destroyed buildings, but I could be wrong.

I'll have to play test it later on to find out.
it requers skill like when you fire it at green cover grens allways over shoot for if it lands on the fence it dose nothing at all and is a waste of shot unless you know how to do the instant reload glitch with the AVRE
« Last Edit: August 18, 2011, 10:13:29 am by TheIcelandicDictator » Logged
Mister Schmidt Offline
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« Reply #49 on: August 18, 2011, 10:26:35 am »

It allready has a toned down version of TS

What?
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DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #50 on: August 18, 2011, 10:30:03 am »

Nien. Its not in anymore. Only in RGDs.

If MK4 was reimplemented and that T3 gives it free tankshock, the tankshock values would need to be reduced to avoid them being overbuffed.
« Last Edit: August 18, 2011, 10:56:04 am by DarkSoldierX » Logged
TheIcelandicManiac Offline
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« Reply #51 on: August 18, 2011, 10:31:44 am »

What?

Wait you guys changed it from just buffing the suppression of the MG to the old one Again?

well i havent played for the last 4 days so you guys need to tell me these things
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Mister Schmidt Offline
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« Reply #52 on: August 18, 2011, 12:09:41 pm »

You mean the one that made the maingun fire super fast?

I thought that was a bug :L
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TheIcelandicManiac Offline
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Posts: 6294


« Reply #53 on: August 18, 2011, 12:30:29 pm »

we are not talking about the same thing but yes that was an bug.
the old one is like the one in Vcoh that had an Suppression AOE where it would suppress all units in that radius.
toned down one is that only buffs the Hull mg so it can only suppress a blob or a single unit at once, only if the MG fires ofcourse.
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DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #54 on: August 18, 2011, 12:33:06 pm »

we are not talking about the same thing but yes that was an bug.
the old one is like the one in Vcoh that had an Suppression AOE where it would suppress all units in that radius.
toned down one is that only buffs the Hull mg so it can only suppress a blob or a single unit at once, only if the MG fires ofcourse.
Thats not exactly toned down for a free upgrade on a 180(I think) fuel unit.
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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #55 on: August 18, 2011, 12:36:57 pm »

Its been made free?
well the MKIV is no longer buyable so you its just the MKVI
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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #56 on: August 18, 2011, 12:40:54 pm »

I just decided to Load up EIR again to take a look at the doctrine so here is the faqt, its a T3 of all things and on a quite the Cooldown so i dont understand why you are not happy with this.
you cant even buy TankShock for the bloddy without the doctrine buff so there is no reason to even take it up.

Allso the croc dose not gain anything from TS unless it buffs the Turret MG witch the default one dose not do if i rememberd correctly.

What idiots made this doctrine in the first place?
« Last Edit: August 18, 2011, 12:43:51 pm by TheIcelandicDictator » Logged
DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #57 on: August 18, 2011, 01:02:49 pm »

I assumed they re-implemented old TS for croc but I guess not.
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Tymathee Offline
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« Reply #58 on: August 18, 2011, 01:10:29 pm »

I just decided to Load up EIR again to take a look at the doctrine so here is the faqt, its a T3 of all things and on a quite the Cooldown so i dont understand why you are not happy with this.
you cant even buy TankShock for the bloddy without the doctrine buff so there is no reason to even take it up.

Allso the croc dose not gain anything from TS unless it buffs the Turret MG witch the default one dose not do if i rememberd correctly.

What idiots made this doctrine in the first place?

chill out on the devs. ever make ur own mod? its' a thankless job

say u dont like it, propose ways to fix it, why u dont like it etc but dont call them idiots.
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Mister Schmidt Offline
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« Reply #59 on: August 18, 2011, 01:27:36 pm »

Guess I should delete the whole thing then :/
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