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Author Topic: A few things  (Read 7561 times)
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Katusha Offline
EIR Veteran
Posts: 989



« on: September 02, 2011, 06:59:23 pm »

What, if anything, is planned to be reworked for the following: (things I find unbalanced, and have seen many people with the same opinion)

1) Crete veterans T4 (moving cloak and +33% accuracy from cover)
2) 95 mm cromwells..
3) Jagdtiger (mostly in combination with jagdpanther in Tank Hunters)

Other:

Luft sniper? Will it be integrated into just luft, because I'm pretty tired of just losing this reward unit to the stupidest things! (random arty, double snipers etc..). I suggest replacing the 88 as T3, and moving flakvierling down to T2 with MG34, wirblewind
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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #1 on: September 02, 2011, 07:03:38 pm »

Bah the mods are too stupid to understand how to balance shit and the balance teams are filled with uneven weights
« Last Edit: September 02, 2011, 07:05:54 pm by TheIcelandicDictator » Logged

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DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #2 on: September 02, 2011, 07:06:06 pm »

Lol icenoobic is superdrunk ATM LOL!

Look at his chatlog.... he rambling shit now lol!
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EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #3 on: September 02, 2011, 07:44:24 pm »

Bah the mods are too stupid to understand how to balance shit and the balance teams are filled with uneven weights
Thank you for your input, yet again.
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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #4 on: September 02, 2011, 07:45:01 pm »

You are welcome Lord Lucifer
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NightRain Offline
EIR Veteran
Posts: 3908



« Reply #5 on: September 02, 2011, 11:34:49 pm »

Try it yourself. JagdPanther and JT at the same time. I guarantee you won't go angry at the fact you have nothing but shitty PE infantry!
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CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #6 on: September 03, 2011, 05:12:13 am »

yea, it becomes rather difficult to handle any sort of elite infantry at that point
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spinn72 Offline
EIR Veteran
Posts: 1802



« Reply #7 on: September 03, 2011, 07:09:14 am »

JP + JT, teller mines (or sticky AT) with homing missiles *shudder* for awkward situations, get vet sgt on all inf with either g43's or inc. grenades, or a combination between and you'd have the strongest possible combination.

It works out that with 3 advantages in fu, you can have a JP, JT, mortar HT and 50fu left over or something. Not to mention you would have barely touched your MU! It's probably the most powerful build out atm.
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DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #8 on: September 03, 2011, 08:50:58 am »

I had a JP + JT build a while ago, Yeah, you do only have g43s, but guess what, you have so many pgrens it just doesnt matter.

And its not like you were meant to win against very heavy infantry companies anyway.
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Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #9 on: September 03, 2011, 08:52:58 am »

I had a JP + JT build a while ago, Yeah, you do only have g43s, but guess what, you have so many pgrens it just doesnt matter.

And its not like you were meant to win against very heavy infantry companies anyway.

Of course you would win

suppress, suppress, suppress.

And if your not winning, your not using cover
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NightRain Offline
EIR Veteran
Posts: 3908



« Reply #10 on: September 03, 2011, 09:40:57 am »

Of course you would win

suppress, suppress, suppress.

And if your not winning, your not using cover

You fail vs medium armor companies too I mean you got nothing else as AT
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DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #11 on: September 03, 2011, 10:01:27 am »

You fail vs medium armor companies too I mean you got nothing else as AT
y u no use teller and shrek?
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Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #12 on: September 03, 2011, 10:32:07 am »

I dont really think shrek/inf ht/teller mine alone is very good AT.. tellers make it strong but its just because impatient players (like myself) do not screen well enough.
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CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #13 on: September 03, 2011, 10:56:51 am »

y u no use teller and shrek?

you can only get so many tellers and shreks before you run out of ability to counter infantry AT ALL...
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Vermillion_Hawk Offline
EIR Veteran
Posts: 1282



« Reply #14 on: September 03, 2011, 01:36:33 pm »

you can only get so many tellers and shreks before you run out of ability to counter infantry AT ALL...

Jagdtiger > infantry
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NightRain Offline
EIR Veteran
Posts: 3908



« Reply #15 on: September 03, 2011, 01:40:48 pm »

Jagdtiger > infantry

JagdTiger <<<< 1 Stuart

Where is pack up AT?

"Lolz the medium armor and bars ate it rofl, my JT has only minor anti inf support!"
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Vermillion_Hawk Offline
EIR Veteran
Posts: 1282



« Reply #16 on: September 03, 2011, 01:46:41 pm »

JagdTiger <<<< 1 Stuart

Where is pack up AT?

"Lolz the medium armor and bars ate it rofl, my JT has only minor anti inf support!"

In the time it would take for a single Stuart to kill a Jagdtiger, you could very likely call in something and finish off the Stuart with it before it even took the tank down to less than 60% health.

I'm not going to bother arguing my point further, since you always seem to be able to portray the Allies as an unstoppable force of death and destruction.
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TheVolskinator Offline
Administrator / Lead Developer
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Posts: 3012



« Reply #17 on: September 03, 2011, 01:52:53 pm »

Dude BARs are so OP, letting rifles compete with axis inf. So imba.

Jtiger is silly, gibs entire squads with 1 shell. Charging one is suicide, and any chump with compitent teammates will win with one. Marder/pak in support and the thing will destroy EVERYTHING you have. Only viable counter is an FF, two if possible.

Medium armor is FOOD for the fking thing, charging it with any unit is...yeah, like i said, suicide.
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NightRain Offline
EIR Veteran
Posts: 3908



« Reply #18 on: September 03, 2011, 01:59:24 pm »

Dude BARs are so OP, letting rifles compete with axis inf. So imba.

Jtiger is silly, gibs entire squads with 1 shell. Charging one is suicide, and any chump with compitent teammates will win with one. Marder/pak in support and the thing will destroy EVERYTHING you have. Only viable counter is an FF, two if possible.

Medium armor is FOOD for the fking thing, charging it with any unit is...yeah, like i said, suicide.

my question is. Why would you CHARGE it with infantry in the first place?

My advice. British. Firefly. End of JT's reign. Use PIATs too they chip off health per hit quite a lot and when used correctly they don't recieve fire at all.  As Americans it is the easiest thing to roflstomp this thing. It is easy to stickybomb and it is easy to gang with M10s. JagdTiger has nothing vs fast tanks or versus armor anyhow. It is just a fat JagdPanther that can't scratch its arse. Its even worse than a tiger at what it is doing. Though in theory with APCR it should be able to scratch off M10s with two shots if it can keep them in front of it.
« Last Edit: September 03, 2011, 02:02:08 pm by NightRain » Logged
spinn72 Offline
EIR Veteran
Posts: 1802



« Reply #19 on: September 03, 2011, 06:36:44 pm »

I dont really think shrek/inf ht/teller mine alone is very good AT.. tellers make it strong but its just because impatient players (like myself) do not screen well enough.

5-6 tellers and 2 shrecks is all you need. Tellers are no pop AT which is why they're the most viable option. American players have this atrocious habit of seeing heavy armour and thinking "LAWL I'M GUNNA CALL ON 4 M10'S AND RUSH U BLINDLY", so as long as you cover their attack paths and your JP/JT's flanks you'll have 2 dmg. engine m10's and 2 more which can be handled easily by yourself and your teammates.

Discussions with any heavy/super are completely useless unless you discuss the affect of a teammate. I've always thought that heavies/supers were only as good as the teammate supporting it. I mean, there's only so much you can do with the tank.
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