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RIP COH:O
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Topic: RIP COH:O (Read 9476 times)
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Tymathee
Donator
Posts: 9741
Re: RIP COH:O
«
Reply #20 on:
September 08, 2011, 05:19:21 am »
Quote from: nikomas on September 08, 2011, 03:53:59 am
Not as broken as the recycled rangers (in 2v2's and up)
But the worst skill, by far, of any of them... Infartry Camoflauge...
Camo any unit, it will run in camo and some will get an ambush bonus... it will also BUILD in camo, meaning, lay mines in camo!
And it has a 1 minute cooldown! I swear some dev was just trolling one day and they took him seriously.
I forgot to mention... IT WAS BLOODY FREE!
you could only do that when you fully upgraded it, far from free and you could only camo one unit.
up until the final upgrade, you can't move while cloaked.
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
deadbolt
Probably Banned
EIR Veteran
Posts: 4410
Re: RIP COH:O
«
Reply #21 on:
September 08, 2011, 05:21:07 am »
most broken thing was just defensive bunkers, spamming mg bunkers for (whatever it was fully upgraded) like just 100mp was retarded. i regularly saw probably 19 mg bunkers on the field. gl countering that.
Logged
DERDBERT
Quote from: jackmccrack on August 03, 2014, 01:58:51 pm
Like Jesus, Keeps died for us
He made a funny thread for bear, and got banned.
Now bear makes his own funny thread. It's unsurprisingly not funny.
Keeps died for our funny threads.
nikomas
Shameless Perv
Posts: 4286
Re: RIP COH:O
«
Reply #22 on:
September 08, 2011, 05:25:24 am »
Quote from: Tymathee on September 08, 2011, 05:19:21 am
you could only do that when you fully upgraded it, far from free and you could only camo one unit.
up until the final upgrade, you can't move while cloaked.
Wha? It was free after 3 points was put into it, and you could always move in cloak.
The final upgrade made you RUN in cloak
Logged
"You can always count on Americans to do the right thing—after they've tried everything else."
Quote from: PonySlaystation
The officer is considerably better than a riflemen squad at carrying weapons.
Officers have good accuracy so they will hit most targets.
Tymathee
Donator
Posts: 9741
Re: RIP COH:O
«
Reply #23 on:
September 08, 2011, 05:47:02 am »
Quote from: nikomas on September 08, 2011, 05:25:24 am
Wha? It was free after 3 points was put into it, and you could always move in cloak.
The final upgrade made you RUN in cloak
no it didn't. i had it. you could if i remember only walk normal speed, no running lol. mabe u could fire up in cloak but not run.
to be honest i usually only used the ability on hmgs, atgs and the construction engie there was no point imo to do individual rifles or rangers. maybe rifles so u can sneak a sticky.
Logged
deadbolt
Probably Banned
EIR Veteran
Posts: 4410
Re: RIP COH:O
«
Reply #24 on:
September 08, 2011, 06:00:26 am »
you could run, and you couldnt use it on heroes o_O
Logged
BigDick
Guest
Re: RIP COH:O
«
Reply #25 on:
September 08, 2011, 06:09:13 am »
Quote from: nikomas on September 08, 2011, 03:53:59 am
But the worst skill, by far, of any of them... Infartry Camoflauge...
Camo any unit, it will run in camo and some will get an ambush bonus... it will also BUILD in camo, meaning,
lay mines in camo
!
That was fucking awesome!!!
rofl i remember so many 3v3 with aloha and elitegren on redballs where we spamed cammo mines just 4 fun because it was GG anyways after getting the super FWHQ in the middle
or maingun calliopes with armor bounty
defensive with (with price decrease and hp buffs on it) volks spam and mun less medbunkers and flaks and recoup losses was awesome too
coh:o pwnd exactly because it had super strong abilities that were often balanced against each other
Logged
nikomas
Shameless Perv
Posts: 4286
Re: RIP COH:O
«
Reply #26 on:
September 08, 2011, 07:01:39 am »
Super FHQ's.... hahaha, ammo generating triages
And no, camo really was the worst... Sure you could drop a smoke the first HMG... or could could flank it with a running, camoed rifle squad and steal it, that was often almost a GG there.
Logged
CrazyWR
EIR Veteran
Posts: 3616
Re: RIP COH:O
«
Reply #27 on:
September 08, 2011, 10:26:50 am »
Quote from: deadbolt on September 08, 2011, 06:00:26 am
you could run, and you couldnt use it on heroes o_O
but you COULD use it on jeeps...trolling snipers was hilarious
Logged
Quote from: Ununoctium on September 03, 2009, 07:45:25 am
1. New tactics? it's like JAWS, first one in the water dies
Quote from: jackmccrack on February 09, 2012, 12:47:54 pm
RCA-land where shells fall like raindrops and the Captain is an invincible god
deadbolt
Probably Banned
EIR Veteran
Posts: 4410
Re: RIP COH:O
«
Reply #28 on:
September 08, 2011, 10:31:14 am »
yah i use to do i loads of times xD
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Tymathee
Donator
Posts: 9741
Re: RIP COH:O
«
Reply #29 on:
September 08, 2011, 12:01:26 pm »
Quote from: deadbolt on September 08, 2011, 06:00:26 am
you could run, and you couldnt use it on heroes o_O
could run, if you had rangers or used the group thingy but you didnt' get it by giving someone the clolak.
Quote from: CrazyWR on September 08, 2011, 10:26:50 am
but you COULD use it on jeeps...trolling snipers was hilarious
I loved planting one near someone's base or units and shelling the crap out of them.
Logged
brn4meplz
Misinformation Officer
Posts: 6952
Re: RIP COH:O
«
Reply #30 on:
September 08, 2011, 12:10:50 pm »
Never had an Issue with the Camo ability.
I always had a screen of Volks in front and never found them an issue.
Logged
He thinks Tactics is a breath mint
Quote from: Unkn0wn on July 31, 2012, 03:50:15 am
Wow I think that was the nicest thing brn ever posted!
Quote from: Bear on June 19, 2013, 01:24:59 pm
the pussy of a prostitute is not tight enough for destroy a condom
Audemed
Donator
Posts: 644
Re: RIP COH:O
«
Reply #31 on:
September 08, 2011, 12:18:47 pm »
Camo was retarded OP. Keep that volx screen there. I'll just go around it.
Logged
brn4meplz
Misinformation Officer
Posts: 6952
Re: RIP COH:O
«
Reply #32 on:
September 08, 2011, 12:36:17 pm »
We're talking like 11 Volks squads man, Good like finding your way around that on a 1v1 map.
Not onyl that but what are you gonna do with 1 squad of X when you do get around it? Out cap me?
Every dead volk turned a 8 Munition profit and like 6 Fuel. the Manpower gained was based on previous losses in the squad. You could lose 4 guys in a row afford a new Voks squad and then reinforce the remaining 4 dudes in the original squad for like 15mp.
«
Last Edit: September 08, 2011, 12:40:56 pm by brn4meplz
»
Logged
Hicks58
Development
Posts: 5343
Re: RIP COH:O
«
Reply #33 on:
September 08, 2011, 12:46:17 pm »
Quote from: brn4meplz on September 08, 2011, 12:36:17 pm
Every dead volk turned a 8 Munition profit and like 6 Fuel. the Manpower gained was based on previous losses in the squad. You could lose 4 guys in a row afford a new Voks squad and then reinforce the remaining 4 dudes in the original squad for like 15mp.
I'm surprised Myst didn't cream himself at that.
Logged
Quote from: brn4meplz on November 05, 2012, 10:45:05 am
I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
Quote from: Mysthalin on March 27, 2014, 04:57:09 pm
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
Audemed
Donator
Posts: 644
Re: RIP COH:O
«
Reply #34 on:
September 08, 2011, 12:53:47 pm »
Quote from: brn4meplz on September 08, 2011, 12:36:17 pm
We're talking like 11 Volks squads man, Good like finding your way around that on a 1v1 map.
Not onyl that but what are you gonna do with 1 squad of X when you do get around it? Out cap me?
Every dead volk turned a 8 Munition profit and like 6 Fuel. the Manpower gained was based on previous losses in the squad. You could lose 4 guys in a row afford a new Voks squad and then reinforce the remaining 4 dudes in the original squad for like 15mp.
11 volks squads? Seriously? It doesn't matter HOW much you're getting from RL, 11 volks means you have nothing else. Yeah, at that point a single camo squad doesn't mean much, but when he takes out your MG, steals it, and takes out a volk, well then the 10 other rifles can charge in....Only morons would use that squad alone.
Logged
EliteGren
EIR Veteran
Posts: 6106
Re: RIP COH:O
«
Reply #35 on:
September 08, 2011, 12:59:19 pm »
Run in camo from inf was so fucking awesome. Used it on decloaked vet 0 snipers and people got soo confused
Logged
Quote from: deadbolt on December 30, 2010, 09:14:16 am
i prefer to no u
Quote from: deadbolt on July 30, 2012, 08:08:48 am
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
nikomas
Shameless Perv
Posts: 4286
Re: RIP COH:O
«
Reply #36 on:
September 08, 2011, 01:59:39 pm »
Oh yeah... this little gem...
RAPID FIRE SNIPERS!
http://www.youtube.com/watch?v=OXEUGuWgjhk
Logged
Audemed
Donator
Posts: 644
Re: RIP COH:O
«
Reply #37 on:
September 08, 2011, 02:07:59 pm »
You realize they do that in vCOH too, right?
Logged
brn4meplz
Misinformation Officer
Posts: 6952
Re: RIP COH:O
«
Reply #38 on:
September 08, 2011, 03:14:14 pm »
What I'm saying about Recoup losses and that your entire resource management could function of dying troops which turned into Grens, which earned you Resources and still gained you ground.
There was no way to stop it unless you didn't fight the WM opponent and thats not a viable option in CoH because he'll win ground and attack you.
Logged
nikomas
Shameless Perv
Posts: 4286
Re: RIP COH:O
«
Reply #39 on:
September 08, 2011, 04:18:03 pm »
Quote from: Audemed on September 08, 2011, 02:07:59 pm
You realize they do that in vCOH too, right?
Gee, how many times do I have to say that I never really got into vcoh multiplayer?
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