EliteGren
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« Reply #80 on: October 16, 2011, 05:14:45 pm » |
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Covered Operations does not work at ALL, except smoke for Fire up.
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead

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skaffa

Honoured Member
 Posts: 3130
The very best player of one of the four factions.
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« Reply #81 on: October 16, 2011, 05:15:29 pm » |
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Marines cant cap.
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bad luck skaffa> creates best and most played eir maps > hated for creating best and most played eir maps
47k new all time record?
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
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LeoPhone

Honoured Member
 Posts: 0
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« Reply #82 on: October 16, 2011, 05:30:19 pm » |
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Covered Operations does not work at ALL, except smoke for Fire up.
mortar smoke should work
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Groundfire

EIRR community manager
EIR Veteran Posts: 8511
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« Reply #83 on: October 16, 2011, 05:30:25 pm » |
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ur dreaming gf
Pssshhh. Maybe it's a SQL thing, but I played my luft coy and my 88 had a shield on it. 
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RikiRude

Donator
 Posts: 4376
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« Reply #84 on: October 17, 2011, 01:13:46 pm » |
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i dont think this was posted, but tym mentioned something in my other thread, but AMW does not have a cache cost related to it.
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 Killer344: "Repent: sory no joke i just had savage diorea" ... or a fat ass cock sucking churchill being stupid
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Groundfire

EIRR community manager
EIR Veteran Posts: 8511
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« Reply #85 on: October 17, 2011, 01:26:22 pm » |
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We removed the cache cost for upgrades at the moment, since it is not working and there would be no point.
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MorkaandBorka
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« Reply #86 on: October 17, 2011, 02:34:15 pm » |
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We all know that PE units cant cap right?
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I'm really bad - Smokaz
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EliteGren
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« Reply #87 on: October 17, 2011, 02:49:59 pm » |
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Someone thought it would be funny to remove 'disabled' from the Blackout description. It still doesn't work.
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Nijo
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« Reply #88 on: October 17, 2011, 03:27:37 pm » |
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We all know that PE units cant cap right?
you mean like no ab units can cap? ~Nijo~
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RikiRude

Donator
 Posts: 4376
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« Reply #89 on: October 17, 2011, 04:04:05 pm » |
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is there any word on a hot fix? i mean, i think if we got it so all units can cap like normal that would be enough.
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brn4meplz

Misinformation Officer
 Posts: 6952
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« Reply #90 on: October 17, 2011, 04:05:12 pm » |
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Yeah a hotfix is in the works as we speak. Hopefully up by tonight.
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He thinks Tactics is a breath mint Wow I think that was the nicest thing brn ever posted!  the pussy of a prostitute is not tight enough for destroy a condom 
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Demon767

Warmap Betatester
EIR Veteran Posts: 6190
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« Reply #91 on: October 17, 2011, 06:10:38 pm » |
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[AB] Secured Landing Zone
All Airborne deployment is covered by large smoke screen does not work.
[AB] Covered Operations
Airborne deployments are not marked with a red smoke.
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 Generalleutnant of The Reichs Wolves  Nevergetsputonlistguy767
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EIRRMod

Administrator / Lead Developer
 Posts: 11009
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« Reply #92 on: October 17, 2011, 06:17:08 pm » |
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[AB] Secured Landing Zone
All Airborne deployment is covered by large smoke screen does not work.
[AB] Covered Operations
Airborne deployments are not marked with a red smoke.
Scar code abilities will not work until Ive done them. This is all deployment timers, unit swaps and misc stuff like this.
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Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Why don't you collect up your love beads and potpourri and find something constructive to do.
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Demon767

Warmap Betatester
EIR Veteran Posts: 6190
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« Reply #93 on: October 17, 2011, 06:17:46 pm » |
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sorry didnt know
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AmPM

Community Mapper
 Posts: 7978
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« Reply #94 on: October 17, 2011, 06:42:22 pm » |
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If Henschel Design or whatever it is working properly? (Stats and such, not the model)
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DarkSoldierX
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« Reply #95 on: October 17, 2011, 06:43:56 pm » |
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If Henschel Design or whatever it is working properly? (Stats and such, not the model)
Accel and turret turn speed. The correct unit(will look like a henshel tiger) has the splash buff and the tankshock, which is missing.
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two words atgs and fireflies
Looks who's butthurt
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CodeSadAfter
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« Reply #96 on: October 18, 2011, 04:18:19 am » |
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Tiger ace bugs.
unable to repair, fixed turret.
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DarkSoldierX
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« Reply #97 on: October 20, 2011, 06:05:25 pm » |
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it needs a unit swap in the launcher just like with defensive top T4.
Can fix please  I wanna suppress all them riflemans before they get into sticky range.
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RikiRude

Donator
 Posts: 4376
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« Reply #98 on: October 20, 2011, 06:10:23 pm » |
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should i post launcher bugs? i have noticed a lot of visual bugs that aren't a big deal.
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Jstek

Donator
 Posts: 144
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« Reply #99 on: October 20, 2011, 07:03:51 pm » |
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Armor Doctrine, 1 zook upgrade shows the boys at rifles in game with the sound and also shoots zooks. Not sure if its using two weapons or just a cosmetic thing or not..
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