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Author Topic: Sword Of The Stars II  (Read 26445 times)
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #80 on: October 29, 2011, 08:39:17 pm »

LOOOL

I found a system named Marklar!
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Sachaztan Offline
EIR Veteran
Posts: 2667



« Reply #81 on: October 29, 2011, 09:48:35 pm »

LOOOL

I found a system named Marklar!

marklar, are you marklar that it's marklar? marklar marklar marklar.
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Demon posession is real and it's not funny, it's the creepiest thing you will ever experience.

I would also like to add I watch fox news everyday all day and will continue to watch it while being proud of that fact. I'm sure you enjoy your communist news network just as much.
Heartmann Offline
Officer of Kindness
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« Reply #82 on: October 30, 2011, 05:39:14 am »

The planets names are really wierd tbh Tongue Gotham is out there Wink so i guess bad ppl gotta watch out for the random Batman encounter Wink

And jesus Brn, The tick!!?? Wow, havent heard that "superhero" name in ages, takes me back like a fucking rocket! I even remember the scen, aaaa chair face, and his henchman that could crush diamonds with his grip Tongue  It was his birthday or something and as a celebration he did the whole "carve my name in the moon thing"  Tongue
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In the basement getting drunk.
It's not really creepy until I show up.............

- I've heard of being an animal in bed but...

- The phallic principle of the Navy Wink
nugnugx Offline
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« Reply #83 on: October 30, 2011, 08:28:40 am »

Game requires dx 10 and does not work under win XP , true ?
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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #84 on: October 30, 2011, 09:30:51 am »

Well seems like they wont be making the game playable untill next month(if they dont go broke while they do it)
massive waste of money tbh.
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Quote from: Grundwaffe
Soon™
gj icelandic i am proud of u  Smiley
Sometimes its like PQ doesnt carrot all.

Work Harder
AmPM Offline
Community Mapper
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Posts: 7978



« Reply #85 on: October 30, 2011, 01:33:28 pm »

Found a system named Trantor from the Foundation Saga
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AmPM Offline
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Posts: 7978



« Reply #86 on: October 30, 2011, 04:35:52 pm »

Putting Things Right...

Postby Mecron » Sun Oct 30, 2011 9:36 pm
Hey folks! Helluva weekend eh?

Welcome to the perfect storm of cockup made up of 40% Murphy's Law, 30% Chaos, 20% Overambition and 10% wishful thinking. And you have our deepest regrets for what it is worth as none of this was part of the plan.

I am tempted to go into full blown explanations but a) that starts to smack of making excuses and b) in reality I think the biggest things on people's minds right now judging from your posts is "Who's responsible?!!" and "What's going to be done?!!" And even when its time for explanations I am sure you would all rather hear about it in the context of "How this won't happen again".

That latter question is an easy one and best gotten out of the way quickly. "Who is responsible?"...I am. Half my job at Kerberos is to be the one that makes the hard call. What gets prioritized. What gets pulled. What gets released. What get accepted. And in many ways, what gets said. When push comes to shove, I am the one who makes the deal with the devil. When something is supposed to be watched, its me who has to know the answer. When the switch got thrown on the wrong build, costing many of you an extra big download and letting loose an extra buggy code base, I was in traffic instead of giving the yay or nay myself. That should not have been...hell I should have insisted nothing moved until the right code had been there and confirmed multiple times. Instead I blew it and bad things happened.

So lets set this straight here. When you are dealing with SotS2 this weekend and wondering quite rightly "Who is to blame for this?!!" The answer is me. NOT Paradox...NOT Steam and certainly NOT my team. All of those forces have been exemplary in helping deal with a bad situation. When it comes to who should be at the end of anyone's fingerpoint, it's just plain ol' me.


Ok...so now onto the real important thing...The Future of SotS2 and what you can count on.


First of all the bad news...Thanks to various factors we are now sitting on top of a pile of blown apart code and unstable features. The first thing you can expect though is stability. There will be an update tomorrow which will set right much of the chaos created friday in terms of crashing and keeping you from playing that game. What it WON'T do is magically add back in every piece of functionality. Gods know I wish that I had that magic wand but the reality is that path leads to more chaos and more broken gameplay sessions. Remember that part where I mentioned making the hard calls? This is another one of those. As much as the team wants to throw themselves at this like crazy people, I am not going to ok that. Instead we will go about this in a relatively sane and orderly fashion with regular updates that make sure everything that goes back in is as stable as possible before you see it. Oh I am sure some stuff will leak through, but at least that will be dealt with quickly and cleanly. Sorry to just put the hard facts to you straight without flowers but I think we are somewhat past the flowers make it all better stage of this relationship Wink

What this means to you...

This plan means that you folks can expect at least 2 or 3 updates a week over the next month or so that will gradually make this game into what it should have been when the switch was pulled on friday. Soon after that you can expect personel in black suits to arrive at your house to flash a red light in your eyes. After that you will find yourself happy and enjoying the best release day ever and none of this will ever have happened.
Ok fine...I am a lil shakey on the last half of the plan but what I can tell you is that by the end of this period you WILL have more additional content than you would have under more ideal circumstances. Every update will go out with some thank you for your patience...some badges, extra maps, new nose art, more background entries. Basically whatever can be done alongside the priority path will be put in as well. The people out there who know Kerberos know that we support our games not just for weeks or months but for years. For all of you people new to us, please let me assure you that despite how your purchase may look at the moment, you can look forward to years of support. I would ask that you consider not giving up on us because it will literally take the end of the world for Kerberos and Paradox to give up on SotS2.


What I would like to ask of you...


Oh I know that is hardly what you expected to hear right now, but before your temperature rises, please hear me out becuase this portion is in reaction to ALL the posts I have read which seem to subdivide into certain clear groups.


If you are a Kerberos and/or a SotS fan then please just enjoy the game as you can over the next few weeks. I know you want to help as much as possible but to be honest you should NOT be rewarded for your support with more work. Your feedback is appreciated but in no means are you expected to act as testers or hunt bugs. Literally your patience and continued support is more than enough.

If you truely feel like you have been dumped into an unannounced beta test on this game, then please, I ask you to put the game away and not look at it till someone fires off the "all done" flag. I am not going to tell you that you should not feel this way. What I am going to say is that if you feel this way then you should not feel victimized any more than if you had made a pre-order and then been informed of a delay. I know this does not make it all right but at least it should make it clear that no one wants to use you as a beta tester nor was that ever the intent.

And finally, if you are in the camp that still feels robbed by the time you have reached this point of my post I can only offer what I can. We are fixing it and we need folks to either cheer, step aside or get out of the way cause vitriol is not going to help right now. If you demand a refund then I completely understand and you can be assured, the cost of that will make it directly to us. We will feel your "voting with your dollars", you can be sure about that and we accept that as fair play. On the other hand, if a free copy of the orginal SotS will help tide you over while we get this game shined from turnip to jewel, then please write to "contact@kerberos-productions.com" and we will set you up. If nothing else, if you are not familiar with how we support our products, you can play it and then ask the old-timers how much it changed over the years and that may reassure you.



So if you are still with me after this long post...let me summarize.

a) cockup
b) my fault
c) will be Completely fixed
d) fun stuff in many updates
e) Understanding of your position
f) Apology again and underserved request for faith and patience from people who don't know us.


That's about it folks. I hope this helps in some way or another. If enough people care, I will try and post a "Ways I can think of to prevent this from happening ever again". But otherwise its sunday and I got a whole lot of work to get done for tomorrow's update.

Once again, Regrets and our deepest thanks for whatever patience each one of you can offer.
--Martin Cirulis
CEO/Creative Director
Kerberos Productions

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Mecron
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brn4meplz Offline
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« Reply #87 on: October 30, 2011, 05:18:06 pm »

Access to a free SotS 1... Not a bad bribe.
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He thinks Tactics is a breath mint

Wow I think that was the nicest thing brn ever posted!  Tongue

the pussy of a prostitute is not tight enough for destroy a condom Wink
Sachaztan Offline
EIR Veteran
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« Reply #88 on: October 31, 2011, 01:45:56 am »

Access to a free SotS 1... Not a bad bribe.

Everyone that hasnt got sots 1, get the free copy and maybe we can have an EIR sots 1 campaign until sots 2 is sorted out (which will take a long time.

Don't forget to ask/demand all the expansions too. sots 1 isnt sots 1 without them.
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Rudy-sanErik Offline
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« Reply #89 on: October 31, 2011, 03:25:29 am »

Sons of Solar Empire is still better Smiley
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Sachaztan Offline
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« Reply #90 on: October 31, 2011, 03:55:49 am »

Sons of Solar Empire is still better Smiley

Do you mean sins of a solar empire?

If so it isn't the same genre. Sins of a solar empire is more akin to homeworld. If it is better or not is another question though.
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Heartmann Offline
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« Reply #91 on: October 31, 2011, 08:25:16 am »

That was real nice of them, i mean yea, it was a fing cock up, but atleast they are admitting hudge fault and are fixing as soon as possible. Sooo im all good tbh
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AmPM Offline
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« Reply #92 on: October 31, 2011, 01:33:46 pm »

Sword of the Stars II: Lords of Winter Update Released
Product Update - Valve
11:16
Additions and Improvements:

- A new badge has been added for all factions.
- The game will now start in native 64-bit mode on operating systems that support it.
- Added 15 new entries to the encyclopedia.


Bug Fixes and Other Changes:

*** This update will break save games due to changes to special encounter implementation. ***

- Fixed a divide by zero crash that could occur when the game tried to trigger a rebellion on a planet with 0 civilian population.
- Fixed a crash that could occur when entering the multi-player lobby.
- Fixed issues where the game would hang on end turn when resolving AI versus AI combat.
- Fixed issues where concurrent combat scheduling could cause game turns to hang.
- Fixed an issue where the game could crash when a player attempted to save between turns.
- Fixed an intermittent crash that could occur during combat.
- Fixed a crash that could occur when committing an intercept mission.

- Fixed encyclopedia content appearing in the wrong locations.
- Fixed issues where user interface would be unreadable when starting a game window larger than the desktop resolution.
- Added more tool tips to the game lobby.
- Added more tool tips to the colony information widget.
- Added more tool tips to the build screen.
- Added more tool tips to the certain pop-ups and to the station placement screen.

- Fixed a few outstanding localized text issues, including three descriptions in the tech tree;
Spinal Mounts
Heavy Fission Cannon
Assimilation Plague Cure.
- Re-balanced Police Cutters and some menaces.
- Made improvements to Swarm Hiver, Larva and Queen art.
- Fixed issues where the game window could shrink below the minimum 1024x720 resolution.
- Fixed issue where minimizing the game window could cause it to go full screen instead.
- Fixed an issue where Suul'ka could become available to non-Horde Zuul players via Diplomatic Stations.
- Suul'ka arrival after building a Tribute station is now delayed by at least a turn.
- Fixed a bug with post encounter dialog where list selections were getting mixed up.
- Fixed a miscolored element of the fleet widget items.
- Fixed some underlying UI layout bugs.
- Fixed a bug where Gate Amplifiers would not show up in the station module list. This was preventing the upgrade of Gate stations.
- Fixed a bug that was allowing built modules to be re-queued.
- Fixed art issues with Tarkasian Dreadnought GOOP and Heavy Beam modules.
- Fixed outstanding art issues with Human Supply Transports, Naval Outposts and Polic Cutters.
- Fixed an issue where AI controlled agents running at accelerated time in simulated combat were not doing enough damage to each other.
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brn4meplz Offline
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« Reply #93 on: October 31, 2011, 02:05:02 pm »

HA HA HA HA The game starts in 64 bit for systems that support it.


SotS2 crashes in 64bit
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Heartmann Offline
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« Reply #94 on: November 01, 2011, 02:09:30 pm »

Its funny cause its true
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brn4meplz Offline
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« Reply #95 on: November 01, 2011, 02:15:47 pm »

There is a manual workaround for that issue.

Aside from missing features, tooltips and other assorted typical needed information from what I hear it's at least alot more stable.

I won't have it until this time next week so thats ~2 more patches I hope.
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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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« Reply #96 on: November 04, 2011, 01:10:11 pm »

So the patch i got finnally came that fixed most of my problomes( i think) but heres a new problome, The Create game buttond dose not work at all.
do you guys have the same problome or am i the only one?
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brn4meplz Offline
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« Reply #97 on: November 10, 2011, 03:09:50 pm »

OK well considering that Anyone who bought or buys Sword of the Stars 2 before the 30th November gets a free copy of Sword of the Stars 1.

Ok if you email contact@kerberos-productions.com and ask about the Free copy of SotS prim e you get everything included.

Is anyone interested in playing the Original to get prepped for when the 2nd is finally playable?
« Last Edit: November 10, 2011, 03:25:58 pm by brn4meplz » Logged
Sachaztan Offline
EIR Veteran
Posts: 2667



« Reply #98 on: November 10, 2011, 03:29:50 pm »

OK well considering that Anyone who bought or buys Sword of the Stars 2 before the 30th November gets a free copy of Sword of the Stars 1.

Ok if you email contact@kerberos-productions.com and ask about the Free copy of SotS prim e you get everything included.

Is anyone interested in playing the Original to get prepped for when the 2nd is finally playable?

Im in. Lets get a sots1 campaign going.
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AmPM Offline
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« Reply #99 on: November 10, 2011, 03:31:35 pm »

Sure
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