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LT vs Wehrmacht officer
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Topic: LT vs Wehrmacht officer (Read 24248 times)
0 Members and 4 Guests are viewing this topic.
AmPM
Community Mapper
Posts: 7978
Re: LT vs Wehrmacht officer
«
Reply #20 on:
January 16, 2012, 02:58:13 pm »
Quote from: Smokaz on January 16, 2012, 02:40:21 pm
Ricky my friend, I believe that is a bit of hyperbole. I'm sure you mean well, but in actuality, he either supervises one thing super freaking hard (88) to awesome results with the +10% bonus to his very good single supervision or he is acting like a superman buffing the blob around him.
I think whats being discussed now is largely irrelevant, as it has been pointed out this "unlock is stronger" is not consistent across the line and the disparity between survivability and price is very clear regarding these two officers. Should captain then by nerfed to LT level then? Since he is the same price and not a unlock.
Which is an issue with doctrine design, not the unit in question.
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8thRifleRegiment
EIR Veteran
Posts: 2210
Re: LT vs Wehrmacht officer
«
Reply #21 on:
January 16, 2012, 03:22:51 pm »
LOL LT is a terrible comparison to the wehr officer, if ANYTHING a captain is the equal to the officer, they both have barrages, aroudn the same health, both have a pistol. Alltho, thier buffs are differant, the orgional purpose of the thread was wondering why hes so much more beffy, i just answerd that. and there have been a good... 4 threads already with wehr officer BUFFS vs LT buffs.
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I will never forget the rage we enduced together
Quote from: brn4meplz on March 08, 2013, 12:46:54 pm
Ohh Good, AmPm can pay in Doubloons.
Smokaz
Honoured Member
Posts: 11418
Re: LT vs Wehrmacht officer
«
Reply #22 on:
January 16, 2012, 03:23:54 pm »
Quote from: 8thRifleRegiment on January 16, 2012, 03:22:51 pm
LOL LT is a terrible comparison to the wehr officer, if ANYTHING a captain is the equal to the officer, they both have barrages, aroudn the same health, both have a pistol.
yet LT is priced the same, derp
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SlippedHerTheBigOne: big penis puma
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Hicks58
Development
Posts: 5343
Re: LT vs Wehrmacht officer
«
Reply #23 on:
January 16, 2012, 03:24:42 pm »
Captain buffs have nothing on the WM Officer.
For buffs, the Lieutenant is closer than the Captain will ever be, however the WM Officer has something that will always make it so much better than either variation of the Lieutenant - damage buffs.
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Quote from: brn4meplz on November 05, 2012, 10:45:05 am
I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
Quote from: Mysthalin on March 27, 2014, 04:57:09 pm
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
jackmccrack
EIR Veteran
Posts: 2484
Re: LT vs Wehrmacht officer
«
Reply #24 on:
January 16, 2012, 03:51:52 pm »
LT price drop plz
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Let's talk about PIATs in a car.
TheVolskinator
Administrator / Lead Developer
Posts: 3012
Re: LT vs Wehrmacht officer
«
Reply #25 on:
January 16, 2012, 03:55:23 pm »
WM OFFICER UNLOCK FOR ALLIES PL0X.
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jackmccrack
EIR Veteran
Posts: 2484
Re: LT vs Wehrmacht officer
«
Reply #26 on:
January 16, 2012, 04:04:21 pm »
just drop the price of the LT to 95mp 15mun
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RikiRude
Donator
Posts: 4376
Re: LT vs Wehrmacht officer
«
Reply #27 on:
January 16, 2012, 05:17:34 pm »
Quote from: Smokaz on January 16, 2012, 02:40:21 pm
Ricky my friend, I believe that is a bit of hyperbole. I'm sure you mean well, but in actuality, he either supervises one thing super freaking hard (88) to awesome results with the +10% bonus to his very good single supervision or he is acting like a superman buffing the blob around him.
I think whats being discussed now is largely irrelevant, as it has been pointed out this "unlock is stronger" is not consistent across the line and the disparity between survivability and price is very clear regarding these two officers. Should captain then by nerfed to LT level then? Since he is the same price and not a unlock.
hmm well put and true.
Quote from: AmPM on January 16, 2012, 02:58:13 pm
Which is an issue with doctrine design, not the unit in question.
exactly.
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Quote from: Killer344
Killer344: "Repent: sory no joke i just had savage diorea"
Quote from: Malgoroth on October 10, 2011, 05:03:49 pm
... or a fat ass cock sucking churchill being stupid
Tymathee
Donator
Posts: 9741
Re: LT vs Wehrmacht officer
«
Reply #28 on:
January 31, 2012, 06:52:02 pm »
fail bot.
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Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
RikiRude
Donator
Posts: 4376
Re: For Google, Yandex and other search engines!
«
Reply #29 on:
January 31, 2012, 06:54:17 pm »
Quote from: DieroUrix on January 31, 2012, 06:45:47 pm
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im assuming this all translates to axis is OP
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Valexandes
Donator
Posts: 280
Re: LT vs Wehrmacht officer
«
Reply #30 on:
January 31, 2012, 08:19:59 pm »
Another thing that is worth mentioning is the the range of things a Wehr officer can buff that actually benefit.
An LT buffing an ATG isn't anything super special but a Wehr officer buffing an 88 is a huge benefit to an already very effective unit.
Wehr officers would be much less op for their cost if they could only supervise infantry squads.
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Quote from: Tymathee on January 30, 2012, 04:57:43 pm
the nashorn is like a kid with a giant penis, it has no idea how to use it or where to point it most of the time but it could still fuck you
Quote from: EIRRMod on July 23, 2012, 09:40:18 pm
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smurfORnot
EIR Veteran
Posts: 4715
Re: LT vs Wehrmacht officer
«
Reply #31 on:
February 01, 2012, 03:02:35 am »
someone said that you need certain doctrines unlocks if you want to affect stuff like 88,otherwise it will just affect crew,and not gun itself
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NightRain
EIR Veteran
Posts: 3908
Re: LT vs Wehrmacht officer
«
Reply #32 on:
February 01, 2012, 03:48:13 am »
To buff a 88 You need Either Defensive Positions or Artillery Experts. If your crew is within Senior officer's aura, it will only buff the crew and not the gun itself. Same thing with mgs. You need to directly supervise it to make it affect the gun.
For Ltd- they don't buff anything but the crew. Buff MG? You buff the crew using it not the gun itself. Buff 6Pdr? Only the crew- the guy with the rifle likes the bonus, but the gun itself gets nothing.
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Quote from: Unkn0wn on June 05, 2011, 04:01:40 am
Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
8thRifleRegiment
EIR Veteran
Posts: 2210
Re: LT vs Wehrmacht officer
«
Reply #33 on:
February 01, 2012, 07:28:42 am »
You cannt determine wheather a unit is balanced or not based on certain abilities he can gain via doctrine, everybody picks differant doctrine choices
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Contaminator
EIR Veteran
Posts: 161
Re: LT vs Wehrmacht officer
«
Reply #34 on:
February 02, 2012, 12:44:27 pm »
Quote from: 8thRifleRegiment on February 01, 2012, 07:28:42 am
You cannt determine wheather a unit is balanced or not based on certain abilities he can gain via doctrine, everybody picks differant doctrine choices
by this logic if there was a buff that gave panthers the ability to shoot V1s at ostwind speed instead of their normal gun... then this is balanced... because people will try different builds... derp derp...
anyway Wehr officer should get nerfed oh so slightly: supervision is fine I guess but it shouldnt be able to buff say the gun of an 88 same thing with ATGs MGs whatever... should be able to supervise infantry and tanks but not just crap uber buffs the way it does now.
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Quote from: Tymathee on January 30, 2012, 04:57:43 pm
the nashorn is like a kid with a giant penis, it has no idea how to use it or where to point it most of the time but it could still fuck you
Tymathee
Donator
Posts: 9741
Re: LT vs Wehrmacht officer
«
Reply #35 on:
February 02, 2012, 02:29:27 pm »
the biggest issue with the wm officer is that it has so much health. It can survive most tank shots and evena few bursts from its top gun.
Heck if it pops a med kit in between shots it can survive two possibly.
so thats the problem there, it buffs not only damage but accuracy as well, so it heightens the total dps of the unit twice, while the LT only does accuracy and then other stuff at vet 2. officer only provides health at vet 0.
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tank130
Sugar Daddy
Posts: 8889
Re: LT vs Wehrmacht officer
«
Reply #36 on:
February 02, 2012, 02:37:04 pm »
Quote from: Contaminator on February 02, 2012, 12:44:27 pm
by this logic if there was a buff that gave panthers the ability to shoot V1s at ostwind speed instead of their normal gun... then this is balanced... because people will try different builds... derp derp...
And by your logic we would nerf the panther because of the insane ability. Anyone taking the panther with out these buffs would have a complete piece of shit.
A unit should never be balanced taking into account doctrine buffs. If the doctrine buff creates a problem, then correcting the buff is the solution.
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Quote from: Hicks58 on June 05, 2013, 02:14:06 pm
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Tymathee
Donator
Posts: 9741
Re: LT vs Wehrmacht officer
«
Reply #37 on:
February 02, 2012, 03:07:36 pm »
^ what she said.
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SixFingeredMan
EIR Regular
Posts: 22
Re: LT vs Wehrmacht officer
«
Reply #38 on:
February 02, 2012, 11:27:30 pm »
I haven't played VCOH in a very long time but I'm almost positive that a LT is a tier 1 unit and a WM officer is a tier 3 unit which is why the vcoh stats for an officer is much higher, since you wouldn't normally get the guy till late game when ppl have pershings/flame crocs/ arty etc.
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BigDick
Guest
Re: LT vs Wehrmacht officer
«
Reply #39 on:
February 03, 2012, 02:49:28 am »
i don't understand the comparison and conclusion of valexandes and contaminator
lets get the facts straight
1. british officers (LT+captain) is doctrine independent - you can choose all 3 doctrines of the faction - the wm officer is not
2. the british officer needs no doctrine unlock to be available the wm officers needs a unit unlock
3. the british officer buffs multiple units at once - the wm officer usually 1 unit - which can be extended to an aura by an additional T3 doctrine unlock
4. even with the T3 doctrine unlock for the aura the radius of wm officer buff area is very small not like the british officer (buffs usually still less units) - radius of 20 vs radius of 30
5. the british officers gets the buffs increased with veterancy the wm officer not
furthermore if you (contaminator and valexandes) thinks the good tools (like the officer, rocket arty u complained etc.) are always on axis (in this case wehr-defensive) why i see you sitting in the launcher only as us and british?
go play defensive and use them and it will be a pleasure for me to join you as allies
- the grass is always greener on the other side
«
Last Edit: February 03, 2012, 02:54:40 am by BigDick
»
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