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[Luft] Bushes, tanktraps
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Topic: [Luft] Bushes, tanktraps (Read 2367 times)
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phob0s
EIR Regular
Posts: 2
[Luft] Bushes, tanktraps
«
on:
January 29, 2012, 08:50:45 am »
I don't know why, but it seems like it takes forever to build a single bush with my fallschirmjagers. Compared to building sandbags which give heavy cover it goes way faster. It's not really worth the time in my opinion as you're always discovered before you finish building the damn thing; which forces you to cancel construction and the whole ambush is ruined. Like the whole Fortress Europe specialization tree it's really just terrible in my opinion.
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Smokaz
Honoured Member
Posts: 11418
Re: [Luft] Bushes, tanktraps
«
Reply #1 on:
January 29, 2012, 08:52:34 am »
I think the idea behind it is to make natural looking cover so that enemies will be less vary of approaching. Its more of a cool way to hide ambushers in a flank sector than a sandbag replacement.
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SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
smurfORnot
EIR Veteran
Posts: 4715
Re: [Luft] Bushes, tanktraps
«
Reply #2 on:
January 29, 2012, 09:08:49 am »
+1 off map should be taken out of description,since it doesnt work on any doctrine.
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Groundfire
EIRR community manager
EIR Veteran
Posts: 8511
Re: [Luft] Bushes, tanktraps
«
Reply #3 on:
January 29, 2012, 09:35:58 am »
Quote from: smurfORnot on January 29, 2012, 09:08:49 am
+1 off map should be taken out of description,since it doesnt work on any doctrine.
good idea. ill go do that now.
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