Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 22, 2024, 03:06:42 pm
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 0
Battles in progress: 0
Battles waiting: 5
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[November 01, 2024, 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
News & Introductions
>
Updates & Announcements
>
Patch 0.7.9Y
Pages:
1
2
3
[
4
]
5
6
7
Go Down
Print
Author
Topic: Patch 0.7.9Y (Read 41571 times)
0 Members and 3 Guests are viewing this topic.
AmPM
Community Mapper
Posts: 7978
Re: Patch 0.7.9Y
«
Reply #60 on:
February 26, 2012, 03:06:00 pm »
Quote from: smurfORnot on February 26, 2012, 03:03:05 pm
erm,so what's the point of giving 20 RP today when they will be gone in 48 hours? just saying...
you could have handed 10000000 RP to each,rly wouldnt matter since when you delete them in 2 days...
Why do you even play this when other games do the same thing but better now?
Logged
.
.
.
.
.
.
.
.
.
.
.
smurfORnot
EIR Veteran
Posts: 4715
Re: Patch 0.7.9Y
«
Reply #61 on:
February 26, 2012, 03:08:09 pm »
actually I havent played it this week at all I think,played few games today just to see patch.
Logged
Rainbows
EIR Veteran
Posts: 72
Re: Patch 0.7.9Y
«
Reply #62 on:
February 26, 2012, 04:22:04 pm »
Quote from: tank130 on February 26, 2012, 03:00:02 pm
Somewhere along the way members of the community have taken the attitude that:
b) reward units should be in every company
They were given out to test units and the testing is done.
This is what I am at odds with. I have not gotten to use any reward units thus far, and will finally get to use them now (for a short while, but that's okay). I don't even particularly care about reward units - the only unit I've ever even been interested in was the Jagdpanzer IV, and now the new Elefant, and I'm not going to miss them at all when they're gone. However, logically speaking, it makes VERY little sense to have this attitude about reward units that you do. You guys added a bunch of new content to the mod and even though it's working perfectly on most accounts, and people enjoy it, you say "nah, not allowed to use that content". New content tends to make games more fun, and all you are doing by keeping people from using it is reducing the amount of fun some people are having. There is just about nothing to be gained by essentially removing the new content from the game for the time being.
You also seem to be stuck up on the literal definition of -->Reward<-- Points, but from what I can tell they're never actually given out as a reward (please correct me if I am wrong), so that also makes little sense.
Logged
tank130
Sugar Daddy
Posts: 8889
Re: Patch 0.7.9Y
«
Reply #63 on:
February 26, 2012, 04:58:21 pm »
@ rainbow.
You seem to be missing the point.
The Warmap is not complete or implemented. A mechanic of the Warmap is the ability to gain additional units. These units are referred to as reward units. By completing specific tasks (yet undetermined) a player will have the option to use reward points to purchase reward units and/or other abilities. That is the purpose of reward points.
Because our development team is not a large corporate office with a large number of employees on the same time zone, we are unable to play test new units (like our reward units) in an efficient manner. So the Dev team decided to hand out enough reward points for the community to play test reward units, so we could try to get them balanced.
Essentially what you are requesting now is that we just give everyone reward points for doing absolutely nothing and just having an account with this mod. That in turn makes reward points absolutely worthless and limits our abilities to reward members for completing game tasks or contributing to the mod and/or community.
The true intent of reward points is a reward for completing specific tasks, milestones, contributions etc. Some members of the community seem to have lost sight of the fact that RP are not supposed to just be handed out because you have a pulse. You earn them.
I hope that clears up some confusion.
Logged
Quote
Geez, while Wind was banned I forgot that he is, in fact, totally insufferable
Quote from: Hicks58 on June 05, 2013, 02:14:06 pm
I'm not going to lie Tig, 9/10 times you open your mouth, I'm overwhelmed with the urge to put my foot in it.
Spartan_Marine88
EIR Veteran
Posts: 4838
Re: Patch 0.7.9Y
«
Reply #64 on:
February 26, 2012, 05:03:34 pm »
Quote from: tank130 on February 26, 2012, 04:58:21 pm
Essentially what you are requesting now is that we just give everyone reward points for doing absolutely nothing and just having an account with this mod.
Awesome, i like his idea!
Logged
Quote from: Sachaztan on March 24, 2013, 03:49:43 pm
Yes that's me, the special snowflake.
WildZontar
Donator
Posts: 1168
Re: Patch 0.7.9Y
«
Reply #65 on:
February 26, 2012, 05:27:27 pm »
Quote from: Demon767 on February 26, 2012, 06:07:53 am
NO
YES
Logged
Quote from: Smokaz on February 05, 2011, 06:24:08 am
Zontar is a filthy sludge-dwelling muppet, thats why.
Quote from: Killer344 on July 21, 2011, 08:10:45 pm
Y U SAVED US FROM GOING INTO BANKRUPT!
ALL BOW DOWN TO WILDZONTAR!
Spartan_Marine88
EIR Veteran
Posts: 4838
Re: Patch 0.7.9Y
«
Reply #66 on:
February 26, 2012, 06:10:14 pm »
Quote from: Demon767 on February 26, 2012, 06:07:53 am
NO
Didn't say if it should be put in, but it IS available.
Then again i support anything being added to the game as long as its priced correctly.
Logged
tank130
Sugar Daddy
Posts: 8889
Re: Patch 0.7.9Y
«
Reply #67 on:
February 26, 2012, 06:35:50 pm »
Quote from: Spartan_Marine88 on February 26, 2012, 05:03:34 pm
Awesome, i like his idea!
lol
Logged
Zamochit
EIR Veteran
Posts: 104
Re: Patch 0.7.9Y
«
Reply #68 on:
February 26, 2012, 07:10:37 pm »
Quote from: Demon767 on February 26, 2012, 06:07:53 am
NO
aww, axis fanboy doesn't want allies having more heavies?
Lets see.
American Heavies - Pershing...
British Heavies - Churchill Mk VI, AVRE & Croc
WM Heavies - Tiger, King Tiger, Tiger Ace
PzGrens - Jagdpanther, JagdTiger, & Elefant
i mean omg one more wouldn't upset any balance at all ffs.
so effin tired of seeing heavies every game i play. Last game i went against 2 kt's a tiger and tiger ace. we won yeah but oh my god it was ridiculous. i've also gone against 3-5 panthers at once, 3-5 tigers on field at once, you dont see this with allies, and then when those said heavies can just 2 or 3 shot your atgs, it prompts mega rage
«
Last Edit: February 26, 2012, 07:12:23 pm by Zamochit
»
Logged
Rainbows
EIR Veteran
Posts: 72
Re: Patch 0.7.9Y
«
Reply #69 on:
February 26, 2012, 07:11:42 pm »
Quote
Essentially what you are requesting now is that we just give everyone reward points for doing absolutely nothing and just having an account with this mod. That in turn makes reward points absolutely worthless and limits our abilities to reward members for completing game tasks or contributing to the mod and/or community.
Essentially, yes. You hide new content behind the guise of "rewards" but don't actually give out rewards, at least to my knowledge. If the system works as you describe, and people are actually rewarded for certain things, sure. But my confusion, as you put it, comes from not actually seeing any rewards system in place. I am perfectly fine with having a system to earn things, but if there is no way to earn them, they should be given out until a system IS in place to earn them. Again, I could be wrong, but I haven't seen anything to indicate you actually CAN earn them.
Logged
AmPM
Community Mapper
Posts: 7978
Re: Patch 0.7.9Y
«
Reply #70 on:
February 26, 2012, 07:13:37 pm »
10 reward points a week! Viva la Revolution!
Logged
Spartan_Marine88
EIR Veteran
Posts: 4838
Re: Patch 0.7.9Y
«
Reply #71 on:
February 26, 2012, 07:15:39 pm »
Quote from: Rainbows on February 26, 2012, 07:11:42 pm
But my confusion, as you put it, comes from not actually seeing any rewards system in place. I am perfectly fine with having a system to earn things, but if there is no way to earn them, they should be given out until a system IS in place to earn them. Again, I could be wrong, but I haven't seen anything to indicate you actually CAN earn them.
Thats because there IS NO REWARD SYSTEM IN PLACE!
Tanks explained multiple times that it hasn't been finished yet, and is being worked on, they do not want to release a piece meal product for the rewards/war map system
Logged
Rainbows
EIR Veteran
Posts: 72
Re: Patch 0.7.9Y
«
Reply #72 on:
February 26, 2012, 07:18:34 pm »
And I believe that it is logical to give out the new content for free, until that system is finished, because you don't really gain anything from locking it up, and it would make the mod a bit more enjoyable for some people. That was my point.
Logged
Hicks58
Development
Posts: 5343
Re: Patch 0.7.9Y
«
Reply #73 on:
February 26, 2012, 07:18:48 pm »
Quote from: Zamochit on February 26, 2012, 07:10:37 pm
aww, axis fanboy doesn't want allies having more heavies?
*Insert rest of rant here*
Fella, he got the picture after my post.
Also, does anybody know if anybody has made a Centurion model? If so, we need that British beast!
Logged
Quote from: brn4meplz on November 05, 2012, 10:45:05 am
I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
Quote from: Mysthalin on March 27, 2014, 04:57:09 pm
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
aeroblade56
Development
Posts: 3871
Re: Patch 0.7.9Y
«
Reply #74 on:
February 26, 2012, 08:26:33 pm »
i would as well like to see some more heavies in for allies besides the panther armor having better armor then a pershing or so i have been led to believe.
Logged
Quote from: Hicks58 on January 08, 2016, 05:47:37 pm
You are welcome to your opinion.
You are also welcome to be wrong.
jackmccrack
EIR Veteran
Posts: 2484
Re: Patch 0.7.9Y
«
Reply #75 on:
February 26, 2012, 08:37:52 pm »
Well the problem is Allies didn't have any more heavies and most of the Allied tanks are already in game.
«
Last Edit: February 26, 2012, 08:42:08 pm by jackmccrack
»
Logged
Let's talk about PIATs in a car.
DarkSoldierX
EIR Veteran
Posts: 3015
Re: Patch 0.7.9Y
«
Reply #76 on:
February 26, 2012, 09:06:58 pm »
Quote from: jackmccrack on February 26, 2012, 08:37:52 pm
Well the problem is Allies didn't have any more heavies and most of the Allied tanks are already in game.
Americans have plenty of more heavies, except all of them were experimentals. I dont see anything wrong with adding in a experimental heavy considering that the jagdtigers and elefants are in all seriousness not very far past prototype status considering how frequently they broke down. Its like they were hardly tested.
Logged
Quote from: nugnugx on June 03, 2011, 11:42:22 am
two words
atgs and fireflies
Looks who's butthurt
Quote from: BigDick on January 08, 2012, 06:47:44 am
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear
AmPM
Community Mapper
Posts: 7978
Re: Patch 0.7.9Y
«
Reply #77 on:
February 26, 2012, 09:51:52 pm »
Quote from: DarkSoldierX on February 26, 2012, 09:06:58 pm
Americans have plenty of more heavies, except all of them were experimentals. I dont see anything wrong with adding in a experimental heavy considering that the jagdtigers and elefants are in all seriousness not very far past prototype status considering how frequently they broke down. Its like they were hardly tested.
Its almost like those German units were actually in production, so not prototypes.
In all honesty most of these German heavies were far more common than the Pershing.
Logged
Poppi
EIR Veteran
Posts: 1080
Re: Patch 0.7.9Y
«
Reply #78 on:
February 26, 2012, 10:45:21 pm »
Quote from: AmPM on February 26, 2012, 09:51:52 pm
Its almost like those German units were actually in production, so not prototypes.
In all honesty most of these German heavies were far more common than the Pershing.
wasnt there only one pershing that saw combat in the european theatre and has quit the kill record too.
Logged
aeroblade56
Development
Posts: 3871
Re: Patch 0.7.9Y
«
Reply #79 on:
February 26, 2012, 10:56:39 pm »
Quote from: Poppi on February 26, 2012, 10:45:21 pm
wasnt there only one pershing that saw combat in the european theatre and has quit the kill record too.
yes i that it was i think 2 panthers a tiger and some p4s. also it was one of the few tank at the time that had a gyroscope? or so ive been told. Why they no add tortoise you guise get the maus which is experimental. you know what its like have at rifles shoot your hc in the ass ... makes me afraid of at rifles more then schreks.
Logged
Pages:
1
2
3
[
4
]
5
6
7
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...