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Author Topic: New Units & Models  (Read 17860 times)
0 Members and 6 Guests are viewing this topic.
Zamochit Offline
EIR Veteran
Posts: 104


« on: March 04, 2012, 10:32:44 pm »

So I was browsing the Relic boards and came across these.

http://forums.relicnews.com/showthread.php?232125-COH-New-Models.-British-Models-Package!!-24-01-10

95mm Churchill



http://forums.relicnews.com/showthread.php?248022-HTs-amp-TDs-3D-Factory-new-custom-models-Ju-52-by-Mr.Scruff

Sherman M4a3 105mm



M36 Jackson - I know there's already the slugger but the axis have 4 types of Tigers, and brits 3 types of Churchill.



Better looking Pershing



New Jagdpanther - this one is awesome, can be something new with a doc ability upgrade like Henchel tiger.



http://forums.relicnews.com/showthread.php?220704-LD-s-Mod-Add-ons-%28Updated-25.06.10%29
For you Axis that want a WM Howi, the LeFH18m Howitzer

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Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #1 on: March 04, 2012, 11:15:56 pm »

Seen all of these lol
although would like to see more units added, even if just as reward units
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Zamochit Offline
EIR Veteran
Posts: 104


« Reply #2 on: March 04, 2012, 11:18:53 pm »

 i really want the 105 Sherman....
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Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #3 on: March 04, 2012, 11:27:13 pm »

i really want the 105 Sherman....

but what role would it serve, we already got the HE sherman
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NightRain Offline
EIR Veteran
Posts: 3908



« Reply #4 on: March 04, 2012, 11:54:18 pm »

but what role would it serve, we already got the HE sherman

+1
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Zamochit Offline
EIR Veteran
Posts: 104


« Reply #5 on: March 05, 2012, 01:34:34 am »

but what role would it serve, we already got the HE sherman

You have to get that as a T4 though, this would be a T2 unlock, give it to AB Cheesy

Or you can make it a reward unit, Axis already had tiger, king tiger, jagdpather b4 jagdtiger, tiger ace and elefant were added, so give me a break on that argument.
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EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #6 on: March 05, 2012, 01:45:03 am »

You have to get that as a T4 though, this would be a T2 unlock, give it to AB Cheesy

Or you can make it a reward unit, Axis already had tiger, king tiger, jagdpather b4 jagdtiger, tiger ace and elefant were added, so give me a break on that argument.
It could make an apperance as a warmap unit - however it would need to be different enough to the HE Sherman to warrant it.

Suggestions are welcome Wink
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BigDick
Guest
« Reply #7 on: March 05, 2012, 01:51:11 am »

shooting 5 105 shells on 60 sec cooldown

mix it into your rr ab blob and profit  Shocked Shocked Shocked
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EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #8 on: March 05, 2012, 01:54:00 am »

shooting 5 105 shells on 60 sec cooldown

mix it into your rr ab blob and profit  Shocked Shocked Shocked
Let me rephrase.

Semi-reasonable suggestions at least Tongue
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BigDick
Guest
« Reply #9 on: March 05, 2012, 01:58:19 am »

isn't it like that (on higher cooldown) in omg mod? so its already tested and proved at working fine!!!
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #10 on: March 05, 2012, 02:03:29 am »

Change the HE Sherman to higher splash, less accuracy and penetration.

Make 105mm a STuH like gun.

Then get the Axis some new Medium armor....
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smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #11 on: March 05, 2012, 02:12:56 am »

if jagd got ambush,that would be most sensible considering the skin.
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Zamochit Offline
EIR Veteran
Posts: 104


« Reply #12 on: March 05, 2012, 09:16:10 am »

if jagd got ambush,that would be most sensible considering the skin.

thats what i was thinking, would be quite frustrating but could be cool.
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Tymathee Offline
Donator
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Posts: 9741



« Reply #13 on: March 05, 2012, 11:35:36 am »

It could make an apperance as a warmap unit - however it would need to be different enough to the HE Sherman to warrant it.

Suggestions are welcome Wink

take the 105mm Howitzer stats and half the damage, boom done.

I'm thinking more along a mobile howitzer, make it 80 range (the short for the normal 105) have it fire 3 shots like a hummel, enable it to fire smoke rounds, lower penetration vs tanks, about 50-75% of what the normal 105 is (low powder strength because it's in a tank means lower projectile speed)

and you have an effective assault gun. The main issue is it would be quite defenseless while it's recharging, i think a 90 second cooldown would be good.

Or you could make it like the Stuh, which is also a 105mm gun, except it would be on a turret and lighter armored. It would be better than the 90mm of course, having a larger larger blast radius or doing more damage within that radius.
----

I personally prefer the one with the cooldown.
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"I have proof!"
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Tymathee Offline
Donator
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Posts: 9741



« Reply #14 on: March 05, 2012, 11:41:30 am »

Change the HE Sherman to higher splash, less accuracy and penetration.

Make 105mm a STuH like gun.

Then get the Axis some new Medium armor....

axis dont need more armor, they've got quite enough thank you...

also, there are no models out there for moer axis medium armor, everything is either a halftrack or heavy tank.

one thing im surprised hasn't been introduce is the one HT with the rockets on the back, would fit PE quite well imo
« Last Edit: March 05, 2012, 11:43:20 am by Tymathee » Logged
Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #15 on: March 05, 2012, 11:42:38 am »

105 sherman make it a short range wespe


axis dont need more armor, they've got quite enough thank you...

no reason they can't get a medium armour reward unit
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BigDick
Guest
« Reply #16 on: March 05, 2012, 11:45:40 am »

yeah why not buffing stummel and making it reward unit and give a doc unlock to get these m10/jacksons as captures m10s with iron cross skin?

i would love to get some real tankdestroyers with turret and shit
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Tymathee Offline
Donator
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Posts: 9741



« Reply #17 on: March 05, 2012, 12:44:59 pm »

then give allies a long range tank destroyer with 60 range and high damage. im tired of getting sniped by g-wagons, nashors, 50mm's and the like.
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smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #18 on: March 05, 2012, 12:57:51 pm »

lol,50mm dies to 2 atg shots,and doesnt have more range than it...if you are getting sniped by 50mm,you are doing it wrong  Roll Eyes
g-wagon is shitter version of marder...
nashorn is reward unit,and not rly great one tbh.
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Tymathee Offline
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Posts: 9741



« Reply #19 on: March 05, 2012, 01:10:15 pm »

lol,50mm dies to 2 atg shots,and doesnt have more range than it...if you are getting sniped by 50mm,you are doing it wrong  Roll Eyes
g-wagon is shitter version of marder...
nashorn is reward unit,and not rly great one tbh.

i'm not whining, just sayin' that if you add one, you need to add to the other. Axis generally have either heavy tank destroyers (stug, jadgpanther, king tiger) or long range (g-wagon, 50mm, marder, nashorn, etc)

allies genearlly have fast, long range (45) tank destroyers but are generally weak armored tanks (including Firefly)

edit: btw, in my memory the axis didn't have tanks like that, they always went heavy

edit #2: to BD, as has been stated several times, they can only add units that have models, unless you know of a model, don't say "axis/allies should have this"
« Last Edit: March 05, 2012, 01:17:00 pm by Tymathee » Logged
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