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Author Topic: Did Bioware Troll Us? (Spoilers)  (Read 10747 times)
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Tymathee Offline
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« on: March 21, 2012, 03:25:24 pm »

If you played and beat it, check this out, blew my mind!

http://social.bioware.com/forums/forum/1/topic/355/index/9727423/1

Very valid and I think they're right and it really opens it up to DLC (of course).

If this is this case man...did they really do a good one on the community, if not, then this should be the direction they go because it's genius and they've got all the content there to help them eek out a few million bucks off ME3 fans.

I'm going to replay the ending and see if I see all the same things.

Lastly, I'm going to def get on the bandwagon on agreeing this is what they did because the ending was almost exactly what Bioware said they wouldn't do and I have never seen a game company in the process of development totally say what they wouldn't do and then go ahead and do exactly that.
« Last Edit: March 21, 2012, 03:27:01 pm by Tymathee » Logged

"I want proof!"
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Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Vermillion_Hawk Offline
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« Reply #1 on: March 21, 2012, 03:31:02 pm »

A theory with little basis created by a, for lack of a better word, butthurt fanboy who could simply not accept the truth that Bioware decided on an ambiguous and convenient (from a development standpoint) ending.
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AmPM Offline
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« Reply #2 on: March 21, 2012, 03:39:31 pm »

A theory with little basis created by a, for lack of a better word, butthurt fanboy who could simply not accept the truth that Bioware decided on an ambiguous and convenient (from a development standpoint) ending.

I pretty much see this when I read that thread "Waaah!! Shep died and I couldn't get a fluffy happy ending!"
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Vermillion_Hawk Offline
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« Reply #3 on: March 21, 2012, 03:41:13 pm »

I mean, for God's sake, the theory grasps at more straws than all of the Dan Brown books put together, people just need to accept that the ending is the ending. Isn't it the journey that matters and not the destination?
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Mister Schmidt Offline
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« Reply #4 on: March 21, 2012, 03:51:24 pm »

What an idiot you'd look if it is true Roll Eyes

I still haven't played it yet, scared to now I've read how everyone reacted to it
« Last Edit: March 21, 2012, 03:53:14 pm by Mister Schmidt » Logged

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brn4meplz Offline
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« Reply #5 on: March 21, 2012, 03:53:22 pm »

I pretty much see this when I read that thread "Waaah!! Shep died and I couldn't get a fluffy happy ending!"

You don't need a happy ending, you just need something not a waste of your time.

doing the ending is about the most painful thing I've experienced in recent gaming memory. I could have shaved my testicles with a spoon and had more fun.
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nikomas Offline
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« Reply #6 on: March 21, 2012, 04:32:22 pm »

I still think the ending is an intentional troll, have been since I saw it...

I mean, sure bioware can fail sometimes but they wouldnt fail that hard with their biggest franchise, I dont think so.
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Tymathee Offline
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« Reply #7 on: March 21, 2012, 04:36:36 pm »

A theory with little basis created by a, for lack of a better word, butthurt fanboy who could simply not accept the truth that Bioware decided on an ambiguous and convenient (from a development standpoint) ending.

Did you actually read the whole thread or did you just assume you knew what it would be saying and didn't take the time to read through it.

Most researchers will tell you when researching something, you first have to ask in your head "is this plausible" not "is this bullshit" or you will always come to the conclusion that you wanted, not to the correct conclusion.
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AmPM Offline
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« Reply #8 on: March 21, 2012, 04:42:46 pm »

So basically, the opposite of what the thread posters did. They went into the game looking for ways to make the ending fit what they wanted.
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Killer344 Offline
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« Reply #9 on: March 21, 2012, 04:45:15 pm »

I mean, for God's sake, the theory grasps at more straws than all of the Dan Brown books put together, people just need to accept that the ending is the ending. Isn't it the journey that matters and not the destination?


I agree completely.

I mostly agree with what you said, but there are some clear connections with this theory and Bioware's behaviour towards the community, that "seem" to make it true.


Time will tell...



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Vermillion_Hawk Offline
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« Reply #10 on: March 21, 2012, 04:50:44 pm »

What an idiot you'd look if it is true Roll Eyes

I still haven't played it yet, scared to now I've read how everyone reacted to it

Surely not as big an idiot as you.

I wouldn't not play the game just because of an ending though, in the end it should be the gameplay that attracts people to a game and not the story. Story should always take a backseat to gameplay, contrary to what people (JRPG fans in particular) think, since a compelling narrative can always be found elsewhere, in movies or books. I for one will still play the game, despite what minor shortcomings it may have in the way of closure.

And yes, I did read the thread. It started out at the somewhat plausible then quickly veered into the ridiculous. I mean, looking for the corpses of previous squadmates in a low-res texture heap? Really? At that point I just said screw it, to think Bioware would hide something that ridiculous there would be even crazier than most of the 9/11 conspiracy theories.
« Last Edit: March 21, 2012, 04:57:53 pm by Vermillion_Hawk » Logged
Tymathee Offline
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« Reply #11 on: March 21, 2012, 04:56:04 pm »

So basically, the opposite of what the thread posters did. They went into the game looking for ways to make the ending fit what they wanted.

actually, from the way it looks, they went looking for something. They started with a theory and looked for ways it was plausible.

If they started with the mindset "this is bullshit" they would not have found anything.

Sure, some may grasp at straws; the one about possible low res bodies looking like kaiden and ashley, parts of the crusible/citadel looking like parts of the ground around the beam.

although...what really caused me to consider it a valid theory was the part about the ABC choices being on the citadel, not on the crusible.
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Vermillion_Hawk Offline
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« Reply #12 on: March 21, 2012, 05:00:29 pm »

My theory goes more like this: they got lazy in the final hours of the game, rushed the ending a bit, and reused some previous area maps so as not to have to spend time on them, maybe even (for some crazy goddamn reason) throwing the corpse textures in for effect in the rush.
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Tymathee Offline
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« Reply #13 on: March 21, 2012, 05:06:51 pm »

I wont' say that's not possible because it is, with the scope of the whole game and everything that went into it, it's quote possible they were rushed, EA has very strict deadlines, which is good and bad because it can create unfinished stuff but it also avoids the issues that Activision/Blizzard has with games taking way longer to come out than proposed and still sucking.

Release as is, get feedback and fix it later. Yeah it sounds lazy but tbh, its better to get community feedback on an unfinished project than a fully complete one you took an extra 6-12 months on getting the same reaction.
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hans Offline
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« Reply #14 on: March 21, 2012, 05:32:29 pm »

bioware is stupid
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SX23 Offline
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« Reply #15 on: March 21, 2012, 05:34:20 pm »

bioware is stupid

Convincing argument.
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hans Offline
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« Reply #16 on: March 21, 2012, 05:34:42 pm »

Convincing argument.

hi
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DarkSoldierX Offline
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« Reply #17 on: March 21, 2012, 06:15:13 pm »

Surely not as big an idiot as you.

I wouldn't not play the game just because of an ending though, in the end it should be the gameplay that attracts people to a game and not the story. Story should always take a backseat to gameplay, contrary to what people (JRPG fans in particular) think, since a compelling narrative can always be found elsewhere, in movies or books. I for one will still play the game, despite what minor shortcomings it may have in the way of closure.
You do realize thats your opinion right? Many people think story should not be cut down on, especially in that type of game. If they didn't there wouldn't be all this hate towards the ending.

Now, I don't think the ending was terrible, I just need some more answers of what happened afterwords, and it would be nice if there was some endings that were a bit different. Like all gates getting lolwtfpwnt in every one is a bit gay.
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spinn72 Offline
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« Reply #18 on: March 21, 2012, 06:31:09 pm »

Ending was satisfying and fitting to the series, I reckon. Shepard ultimately got to decide on the fate of the galaxy.. What more did you think he'd do? I've been reading through a lot of the disappointed comments, It's NOT a cinderella story and there shouldn't be any apologies. I'm so disappointed that they're working on giving it more "closure". I personally chose Synthesis and I wasn't disappointed. It fit the character I was playing perfectly, that's what he would have wanted.

People who look at hallucination endings are just desperate to avoid what really happened. Shepard died, but he died doing whatever it was YOU wanted him to do for the galaxy in the first place.

Sure, parts of the ending didn't really make sense, I mean, I saw Ashley get cut down by Harbinger, then 10 minutes later she's on the other side of the galaxy in the Normandy?!?

It was always going to disappoint. You can't have THAT many variables concerning different endings. I really wanted my renegade Shepard to continue to work with Cerberus to control the reapers, but it turns out you're forced to hate Cerberus throughout the game so.. The endings are similar, but it'll be interesting to see which one they consider will be canonical for the series moving forward. I hope it's not the one where Shepard "lives" either.
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lionel23 Offline
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« Reply #19 on: March 21, 2012, 07:43:15 pm »

Actually they aren't gasping at straws, Spin.

Check my DA Journal entry (don't want to repaste the whole entry here):
http://fav.me/d4tmcmr

Watch both vids, it makes some very strong arguments, with backing/hints from Bioware via their Social Media that there is more to the ending, the only explanation for the 'special, secret' ending, the 'eyes' of indoctrination that is only visible in the non-destroy endings, confirmation from Bioware that a new ending is coming out in April to 'clear up' the current ending, as well as the child and 'Anderson's wound' that is clearly illustrated on Shepard AFTER he shoots Anderson.

I have to say this is the most plausible explanation of the writing and would be the only way the writing would still be at the same level of polish like the rest of the game.  Now why they didn't put it on disc and make it unlocked on a second playthru but instead 'sell it' as DLC epilogue stuff is a bad and poor business decision that regardless of their reasons can't be defended.
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