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Allies
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Topic: Allies (Read 8241 times)
0 Members and 2 Guests are viewing this topic.
NightRain
EIR Veteran
Posts: 3908
Re: Allies
«
Reply #20 on:
May 11, 2012, 09:08:04 am »
Pineapples are 30 mun and volksgrenadier grenades 25 mun and grenadier grenades 20. You'll pay 40 mun for Grensquad with grenades and medkits while you pay 30 mun for riflesquad with grenades. I'd say that pineapple price should come down to match with the other grenades. Nuclear pineapple or not.
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Quote from: Unkn0wn on June 05, 2011, 04:01:40 am
Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
johnnyaustin124
EIR Regular
Posts: 18
Re: Allies
«
Reply #21 on:
May 11, 2012, 09:27:40 am »
Quote from: NightRain on May 11, 2012, 09:08:04 am
Pineapples are 30 mun and volksgrenadier grenades 25 mun and grenadier grenades 20. You'll pay 40 mun for Grensquad with grenades and medkits while you pay 30 mun for riflesquad with grenades. I'd say that pineapple price should come down to match with the other grenades. Nuclear pineapple or not.
I agree. because fighting grens with nades and medkits is fucking stupid, they wont die. or volks with officer buffs.
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panzerman
EIR Veteran
Posts: 689
Re: Allies
«
Reply #22 on:
May 11, 2012, 09:40:28 am »
if you hit a gren squad withh a nade you almost take close to 3/4 of their health if not mans....
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Tymathee
Donator
Posts: 9741
Re: Allies
«
Reply #23 on:
May 11, 2012, 10:01:50 am »
Quote from: Hicks58 on May 11, 2012, 09:00:34 am
So don't put a Pershing against a Jagd or a KT lol. The most you can hope for is using the Pershing to distract them from your ATG's, which will do the actual damage.
I think what he's saying is, he can pull his pershing out but they can pull out jagds and kt's to counter it, kinda nullifying it.
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Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
KKND
EIR Regular
Posts: 6
Re: Allies
«
Reply #24 on:
May 11, 2012, 10:17:02 am »
i can't agree with allies are UP(but m10/m18 cost increases is kinda dumb)
maybe its only me but well i have to admit that US is not funny as axis do.
US don't have much choices they definatley needs some more units.
when WH gets lots of non doctrine units US only recieves some basic units.
even T17 is a armor doctrine unit tbh
«
Last Edit: May 11, 2012, 10:20:55 am by KKND
»
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NightRain
EIR Veteran
Posts: 3908
Re: Allies
«
Reply #25 on:
May 11, 2012, 11:47:12 am »
Quote from: panzerman on May 11, 2012, 09:40:28 am
if you hit a gren squad withh a nade you almost take close to 3/4 of their health if not mans....
Same thing with a grenadier grenade and volksgrenade. Get a hit, you score a kill or quite a lot of health from the squad.
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TheVolskinator
Administrator / Lead Developer
Posts: 3012
Re: Allies
«
Reply #26 on:
May 11, 2012, 01:39:08 pm »
Quote from: Hicks58 on May 11, 2012, 07:27:28 am
A Pershing
used by a player with months or at least a year of experience and supported by the plethera of diverse units that require many different counters to defeat (i.e. Riflemen, ATGs, Riflemen, ATGs, and Riflemen) that the U.S. can field
can kick some serious shades of shit out of people.
I see, go on.
«
Last Edit: May 11, 2012, 01:45:44 pm by TheVolskinator
»
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Quote from: tank130
I want to ensure we have a 100% decision on the process before we do the wipe.
If not, then I wipe, then someone gets something they shouldn't, then it gets abused, then the shit hits the fan and then I ban shab.
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calbanes
EIR Veteran
Posts: 89
Re: Allies
«
Reply #27 on:
May 11, 2012, 02:38:18 pm »
I am completely agree with Tym. Allies need more variety of units. About the Pershing, it suppose to be the strongest AT tank for Allies and is not able to beat (without buffs) a Tiger, JagP or KT in one vs one combat? WTF is this. Allies will need extra support to do this while axis don't. Why?
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johnnyaustin124
EIR Regular
Posts: 18
Re: Allies
«
Reply #28 on:
May 11, 2012, 02:48:11 pm »
I say put the slugger in for like AB or armor
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aeroblade56
Development
Posts: 3871
Re: Allies
«
Reply #29 on:
May 11, 2012, 02:52:53 pm »
Easy have hans reskin the tet give it faster rate of fire call it the m22 locust.
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Quote from: Hicks58 on January 08, 2016, 05:47:37 pm
You are welcome to your opinion.
You are also welcome to be wrong.
ALLiDOisWIN
EIR Veteran
Posts: 225
Re: Allies
«
Reply #30 on:
May 11, 2012, 02:58:51 pm »
Quote from: aeroblade56 on May 11, 2012, 02:52:53 pm
Easy have hans reskin the tet give it faster rate of fire call it the m22 locust.
+1
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