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Author Topic: [US] Single Zook Rifles  (Read 7228 times)
0 Members and 1 Guest are viewing this topic.
3rdCondor Offline
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Posts: 1536


« on: July 11, 2012, 02:38:13 pm »

Cost reduction to 40 mun?

It costs 80 for 2 on freakin' rangers. They are fairly useful imo, but I don't think they should be 55 mun. It seems a little high for me.
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No tits, but i will bake a cake then eat it in honour of Sir Condor The 3rd
fuck the pgren rifle, fucking dogshit weapon
My beautiful black pussy won
aeroblade56 Offline
Development
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Posts: 3871



« Reply #1 on: July 11, 2012, 02:45:05 pm »

1 on armor is useless tbh you would have to carry 10 pop to make them usefull
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You are welcome to your opinion.

You are also welcome to be wrong.
Unkn0wn Offline
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Posts: 18379


« Reply #2 on: July 11, 2012, 02:45:52 pm »

With pool costs on upgrades they could definitely get a price decrease. Currently they are priced restrictively to combat riflemen zook spam.
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skaffa Offline
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Posts: 3130


The very best player of one of the four factions.

« Reply #3 on: July 11, 2012, 02:47:25 pm »

With pool costs on upgrades they could definitely get a price decrease. Currently they are priced restrictively to combat riflemen zook spam.
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Quote from: deadbolt
bad luck skaffa>  creates best and most played eir maps
                      >  hated for creating best and most played eir maps

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47k new all time record?

Quote from: deadbolt
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Ahnungsloser Offline
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« Reply #4 on: July 11, 2012, 03:10:00 pm »

Combat Riflemen?!
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9th Armoured Engineers
NightRain Offline
EIR Veteran
Posts: 3908



« Reply #5 on: July 11, 2012, 03:11:23 pm »

Can we get panzerfaust to 30 munitions as well?
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Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #6 on: July 11, 2012, 03:12:46 pm »

Combat Riflemen?!

To combat riflemen zook spam. English understanding fail
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Ahnungsloser Offline
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« Reply #7 on: July 11, 2012, 03:14:24 pm »

To combat riflemen zook spam. English understanding fail

Thanks for the correction.
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RikiRude Offline
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Posts: 4376



« Reply #8 on: July 11, 2012, 08:47:07 pm »

wait so if we give them zooks they get buffed to combat riflemen?!!  Grin
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aeroblade56 Offline
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Posts: 3871



« Reply #9 on: July 17, 2012, 02:22:42 pm »

bump cause i thought price decrease was easy and hasnt been fixed.
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SophiaT1991 Offline
EIR Veteran
Posts: 159


« Reply #10 on: July 17, 2012, 04:25:08 pm »

No need for a decrease. Rangers are cheaper because they are elite inf and are less readily available. Cheaper for rifles would just result in them spammed in even larger numbers or spammed with nades/stickies. Either way they would be stronger and for no real reason.
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puddin Offline
EIR Veteran
Posts: 1701



« Reply #11 on: July 17, 2012, 04:30:38 pm »

No need for a decrease. Rangers are cheaper because they are elite inf and are less readily available. Cheaper for rifles would just result in them spammed in even larger numbers or spammed with nades/stickies. Either way they would be stronger and for no real reason.

I feel this Directly Contradicts the Storms/Gren Shreck Pricing Reasoning.
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Puddin' spamtm
i cant really blame smokaz i mean playing against puddin is like trying to fight off breast cancer. You might win and do it and be a bad ass but you'll feel sick and mutilated forever.

Puddin' spamtm is soulcrushing... what's hard to understand about that?
DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #12 on: July 17, 2012, 04:31:33 pm »

No need for a decrease. Rangers are cheaper because they are elite inf and are less readily available. Cheaper for rifles would just result in them spammed in even larger numbers or spammed with nades/stickies. Either way they would be stronger and for no real reason.
Your argument sort of fell apart when the new pool change was implemented. No reason they cant get cheaper now.
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two words
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Looks who's butthurt
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aeroblade56 Offline
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« Reply #13 on: July 17, 2012, 04:39:09 pm »

THe only reason zooks are good to begin with is TR so i dont see how this would be a problem
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SophiaT1991 Offline
EIR Veteran
Posts: 159


« Reply #14 on: July 17, 2012, 04:49:21 pm »

Your argument sort of fell apart when the new pool change was implemented. No reason they cant get cheaper now.

What pool change? I dont see how pool could affect this.

I feel this Directly Contradicts the Storms/Gren Shreck Pricing Reasoning.

Wehr is a different faction, that plays a different way to all other factions. Factions arent mirrored, neither should pricing.
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puddin Offline
EIR Veteran
Posts: 1701



« Reply #15 on: July 17, 2012, 04:54:23 pm »


Wehr is a different faction, that plays a different way to all other factions. Factions arent mirrored, neither should pricing.


Not asking for a mirror.  But the similarity is quite prevalent. 

Example.  Quad and Puma, both 6 pop cap.  Sherman MG and P4 MG similar priced, But on Panther it costs more. 

More effective units have higher costs on themselves and all associated upgrades.  Its that way across all EIR. 
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pqumsieh Offline
EIR Veteran
Posts: 2367


« Reply #16 on: July 17, 2012, 05:01:05 pm »

Its being looked at. It was priced more prohibitively because we didn't have anything else to prevent spam. Now that we have the pool system integrated into weapon upgrades we can look to address the pricing problem.
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Common sense is not so common after all.
SophiaT1991 Offline
EIR Veteran
Posts: 159


« Reply #17 on: July 17, 2012, 05:39:03 pm »

lol what, a upgrade pool? Where?
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Unkn0wn Offline
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Posts: 18379


« Reply #18 on: July 17, 2012, 06:26:27 pm »

Quote
What pool change? I dont see how pool could affect this.
Pricing of a unit or upgrade takes into account various things. Normally it would only be the performance of THAT particular unit or upgrade, and its relation to other similar units or upgrades. But when no external mechanic to combat spam is present, you also need to look at an upgrade's performance when used on a large scale, and price accordingly. I.e a panzerfaust on one volks squad is really no big deal and something you could arguably put at say 30 munitions. (Compare it with other AT pieces, pieces that don't have limited uses, etc) But when someone builds an entire company with 30 mun Fausts, you're suddenly in an entirely different ballgame, really.

Now with upgrade pool costs in place, we can have volks cost more pool when the player purchases a panzerfaust on them. (Which then effects the total amount of infantry you can field in your company, i.e someone who is spamming volks with fausts will get less overall infantry than someone who is just spamming volks.)
« Last Edit: July 17, 2012, 06:29:21 pm by Unkn0wn » Logged
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