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Poll
Question: How about a weekendspecial with twice as much standart ressources as currently?
Yes - 8 (28.6%)
NO - 16 (57.1%)
idk - 4 (14.3%)
Total Voters: 28

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Author Topic: Ressources X2 Weekend  (Read 6658 times)
0 Members and 5 Guests are viewing this topic.
hans Offline
EIR Veteran
Posts: 3497



« on: July 15, 2012, 07:50:39 am »

Hey guyzz,

how about a weekendspecial with twice as much ressources as the current standard?

cheers^^
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skaffa Offline
Honoured Member
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Posts: 3130


The very best player of one of the four factions.

« Reply #1 on: July 15, 2012, 07:52:00 am »

I would like a permanent reduction in fuel..... so many vehicles.....boring.
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Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #2 on: July 15, 2012, 07:52:27 am »

What gives when you have tons of resources that can't be used due to pool
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
hans Offline
EIR Veteran
Posts: 3497



« Reply #3 on: July 15, 2012, 07:52:40 am »

I would like a permanent reduction in fuel..... so many vehicles.....boring.

or maybe no fuel for one weekend ?
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hans Offline
EIR Veteran
Posts: 3497



« Reply #4 on: July 15, 2012, 07:53:32 am »

What gives when you have tons of resources that can't be used due to pool

ahhhh fuck... and i thought there was something missing. Twice as much pool too then ^^
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nikomas Offline
Shameless Perv
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Posts: 4286



« Reply #5 on: July 15, 2012, 08:03:16 am »

I would like a permanent reduction in fuel..... so many vehicles.....boring.
Says mr stormtrooper, lol

Seriously, there are not to many vehicles and if there were less we'd have 20 minutes of grens kicking the shnoz out of rifles every game, now THAT's boring
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #6 on: July 15, 2012, 08:19:34 am »

What'd be more fun is warmap based 'events' that lower your resources, or temporarily give even more. For example when you get cut off in a sector you get no new resources, factories are bombed and you get no new fuel, stuff like that.
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Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #7 on: July 15, 2012, 08:43:19 am »

What'd be more fun is warmap based 'events' that lower your resources, or temporarily give even more. For example when you get cut off in a sector you get no new resources, factories are bombed and you get no new fuel, stuff like that.

I would like that. Building infrastructure and working supply lines.

We could solve the over-abundance of additional resources by making the addition infrastructure dependant, which could subsequently be bombed, etc. etc.
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deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #8 on: July 15, 2012, 08:46:34 am »

please weekend where we can select all t4s.

let the lolz begin.
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Hicks58 Offline
Development
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Posts: 5343



« Reply #9 on: July 15, 2012, 09:13:48 am »

HVAP Pershings with 12% less incoming damage, the ability to fire HE rounds, 20% extra speed, 40% extra acceleration and +2 pop which can move and fire whilst repairing as well as having +6 sight, 15% more accel on roads, 33% gun rotation speed and 20% more moving accuracy.

Yeah. I suppose I'd go for that.
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CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #10 on: July 15, 2012, 09:26:53 am »

I would like a permanent reduction in fuel..... so many vehicles.....boring.

screw that, needs less infantry, not more
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Tymathee Offline
Donator
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Posts: 9741



« Reply #11 on: July 15, 2012, 09:58:41 am »

panthers get "nerfed" and now there's infantry spam, it never ends does it
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skaffa Offline
Honoured Member
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Posts: 3130


The very best player of one of the four factions.

« Reply #12 on: July 15, 2012, 10:14:26 am »

screw that, needs less infantry, not more

less vehicles , and the MP that they cost also remove that.

there is hardly infantry micro in EIR. and whatever inf u wanna keep alive is gonna get pwnd by vehicles.

just my opinion. iknowsomepeopledontagreeitsok
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EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #13 on: July 15, 2012, 10:16:50 am »

What gives when you have tons of resources that can't be used due to pool
WOuld probably double the pools too.

Maybe even boost the pop start and pop maxes as well.

And on that note, could even have a mini-skirmish weekend too, with half resources and lower pop start / max.
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TheVolskinator Offline
Administrator / Lead Developer
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Posts: 3012



« Reply #14 on: July 15, 2012, 10:23:57 am »

HVAP Pershings with 12% less incoming damage, the ability to fire HE rounds, 20% extra speed, 40% extra acceleration and +2 pop which can move and fire whilst repairing as well as having +6 sight, 15% more accel on roads, 33% gun rotation speed and 20% more moving accuracy.

Yeah. I suppose I'd go for that.

Infantry with -25% cooldown, triple BARs, damage against suppressed targets backed up by 76mm jumbos and reaper atgs while bazookas and mines blow the fuck out of anything they encounter, with 4 man atgs that sprint and 4man mgs, and heric crit sniper MGs.

Sounds legit.
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Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #15 on: July 15, 2012, 11:21:35 am »

less vehicles , and the MP that they cost also remove that.

there is hardly infantry micro in EIR. and whatever inf u wanna keep alive is gonna get pwnd by vehicles.

just my opinion. iknowsomepeopledontagreeitsok

If you want more micro in EIR, increase the benefits of cover modifiers and add/increase penalties of no cover/negative cover.

You will have people microing alot more tbh.
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skaffa Offline
Honoured Member
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Posts: 3130


The very best player of one of the four factions.

« Reply #16 on: July 15, 2012, 11:45:43 am »

Might be nice. Im always in favor of testing these things. Lets do it.
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CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #17 on: July 15, 2012, 01:01:37 pm »

less vehicles , and the MP that they cost also remove that.

there is hardly infantry micro in EIR. and whatever inf u wanna keep alive is gonna get pwnd by vehicles.

just my opinion. iknowsomepeopledontagreeitsok

l2at, don't remove vehicles b/c of fail
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skaffa Offline
Honoured Member
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Posts: 3130


The very best player of one of the four factions.

« Reply #18 on: July 15, 2012, 01:03:49 pm »

Why u making this personal?
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Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #19 on: July 15, 2012, 01:08:13 pm »

If you want more micro in EIR, increase the benefits of cover modifiers and add/increase penalties of no cover/negative cover.

You will have people microing alot more tbh.

+10

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