Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 23, 2024, 11:58:58 pm
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 0
Battles in progress: 0
Battles waiting: 5
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[November 01, 2024, 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
Balance & Design
>
Mandos
Pages: [
1
]
Go Down
Print
Author
Topic: Mandos (Read 3131 times)
0 Members and 1 Guest are viewing this topic.
ALLiDOisWIN
EIR Veteran
Posts: 225
Mandos
«
on:
July 29, 2012, 01:49:53 pm »
The need some mother fucking love....the pool cost are WAYY to high.
Logged
PrinceOfScotland
EIR Launcher Demigod
Posts: 183
Re: Mandos
«
Reply #1 on:
July 29, 2012, 01:54:21 pm »
tbh mandos arent as shit as people say, they are the doc i do best with. the demo spam mid t4 and the enigma decoded stupid sight snipers work amazing, along with the stens and mado officers, mg's with free stens they work, just no where near as well as other coys.
and yes the pool limits for there veichles and tanks needs upping, 6pdr's are pointless with mandos if your always moving so you have to use ff's and tets which are 15 pool and 9 pool respectivally.
Logged
Fixing the launcher, one mistake at a time.
Smokaz
Honoured Member
Posts: 11418
Re: Mandos
«
Reply #2 on:
July 29, 2012, 08:00:31 pm »
its just stens being overpriced imo. make em 95 munis
Logged
SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
Hicks58
Development
Posts: 5343
Re: Mandos
«
Reply #3 on:
July 29, 2012, 08:12:15 pm »
Commandos are a sturdy platform, but they aren't built for assaulting.
Using rifles, Commando Officer and Red Devils is a much better investment tbh. Keep at standoff range whilst picking away squads.
Logged
Quote from: brn4meplz on November 05, 2012, 10:45:05 am
I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
Quote from: Mysthalin on March 27, 2014, 04:57:09 pm
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
jackmccrack
EIR Veteran
Posts: 2484
Re: Mandos
«
Reply #4 on:
July 29, 2012, 10:18:04 pm »
I think the doctrine lacks synergy except for officers.
Here's what I like:
Sabotage
LT's with Heroic Charge
Mark Target
Enigma Decoded
Here's what I don't like:
Tetrarchs
Staghound is too expensive
Logged
Let's talk about PIATs in a car.
DarkSoldierX
EIR Veteran
Posts: 3015
Re: Mandos
«
Reply #5 on:
July 29, 2012, 11:20:54 pm »
I think its the doctrine that makes mandos seem weak. But I dont think the mandos itself should get a buff
Quote from: jackmccrack on July 29, 2012, 10:18:04 pm
Staghound is too expensive
Its a powerful LV with a good mg. Definitely not too expensive.
Logged
Quote from: nugnugx on June 03, 2011, 11:42:22 am
two words
atgs and fireflies
Looks who's butthurt
Quote from: BigDick on January 08, 2012, 06:47:44 am
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear
jackmccrack
EIR Veteran
Posts: 2484
Re: Mandos
«
Reply #6 on:
July 29, 2012, 11:50:39 pm »
pffft, it gets 2-shotted by a pak
Logged
aeroblade56
Development
Posts: 3871
Re: Mandos
«
Reply #7 on:
July 30, 2012, 12:38:52 am »
What needs a buff is everything commandos themself needs a buff somewher i dont know where but they do.
Commando mortar needs a price decrease.
Logged
Quote from: Hicks58 on January 08, 2016, 05:47:37 pm
You are welcome to your opinion.
You are also welcome to be wrong.
Pages: [
1
]
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...