*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
November 05, 2024, 10:20:28 am

Login with username, password and session length

Resources

Recent posts

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: 1 [2] 3   Go Down
  Print  
Author Topic: Roos  (Read 10523 times)
0 Members and 1 Guest are viewing this topic.
jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #20 on: August 17, 2012, 03:11:43 pm »

Let's put the roo in, but without transport capabilities

trololo
« Last Edit: August 17, 2012, 03:14:10 pm by jackmccrack » Logged

Let's talk about PIATs in a car.
8thRifleRegiment Offline
EIR Veteran
Posts: 2210



« Reply #21 on: August 17, 2012, 03:18:33 pm »

keeps would find a way to troll with them tbh
Logged


I will never forget the rage we enduced together

Ohh Good, AmPm can pay in Doubloons.
NightRain Offline
EIR Veteran
Posts: 3908



« Reply #22 on: August 17, 2012, 04:10:30 pm »

I'm sure when British start playing this game and they get "WARMAP CARD AQUIRED!"

They go all "AWWWWWWWWWWWW YEAH!"

The moment they unlock it they get this: Trollface with a Kangoroo Image.

Anyone who gets it goes FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFUUUUUUUUUUU.

Simple as that.

Remove that PoS from game It can not be balanced.
Logged

Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
SophiaT1991 Offline
EIR Veteran
Posts: 159


« Reply #23 on: August 17, 2012, 08:07:45 pm »

Haha, tells us how much you played vCoh

Would expect more then just a transport for 8 pop tbh. They own in vcoh due unlimited repairs, cant make as many mistakes with vehicles in eir.
Logged
DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #24 on: August 17, 2012, 08:11:02 pm »

Remove that PoS from game It can not be balanced.
It definitely can be.
Logged

two words
atgs and fireflies
Looks who's butthurt
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear  Cool Cool Cool
Scotzmen Offline
EIR Veteran
Posts: 2035


« Reply #25 on: August 17, 2012, 08:22:52 pm »

So if it can't be balanced and we take it out?

What are we going to do with double shreck stormies?

We just going to take that upgrade out because it canny be balanced?

Bring my other fucking roos back, i want my British infantry to actually survive a firefight. And if that means putting them in a steel coffin, so be it! Least i won't have to cry like a little girl as they are lowed into their coffins.
Logged
CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #26 on: August 17, 2012, 09:58:34 pm »

bring roos back, fine by me, they were perfectly balanced. It was hilarious watching people qq when you raped them and the 80% casualty rate resulted in like 3 full lost squads.
Logged

1. New tactics? it's like JAWS, first one in the water dies

RCA-land where shells fall like raindrops and the Captain is an invincible god
NightRain Offline
EIR Veteran
Posts: 3908



« Reply #27 on: August 18, 2012, 03:20:23 am »

A Sherman armored tank with 2 piats and a brensquad inside, driving around and smashing people around. Heck put a minesweeper too and you detect mines from inside. Hilarious. Very pop effective thing which you can zoom around and bomb anything.

How, HOW can you balance it?

Decrease slots from inside making it just slower and heavier Mario kart?

Decrease shooting slots? No that won't work because the men cycle inside.

There is nothing that could balance this thing. If it was high pool cost none would want it, if it is too expensive it would most likely too expensive. In a regular sense it could be deleted, wiped out, thrown to the garbage bin because all in all it is a terrible terrible thing.
Logged
Scotzmen Offline
EIR Veteran
Posts: 2035


« Reply #28 on: August 18, 2012, 03:46:48 am »

Make it the same slot size as a motherfucking trench. It can take a squad of regular infantry, plus a lieutenant.
OR
1 slot only

Take it's health down a bit

Give it debuffs vs AT weapons 

Give it slower speed

There's a ton of things you can do. Stop fucking crying.

Bren guns arn't even that amazing, no where as effective as flammen- aussualt grens in a clown car.

Seriously. Make it big, make it tough, make it take some punishment. But, make it's effectiveness limited, make it slow.

You know what? Make it the opposite of a motherfucking halftrack?

Seriously, the last time i played with them, they weren't a problem. 
Logged
Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #29 on: August 18, 2012, 03:46:55 am »

So if it can't be balanced and we take it out?

What are we going to do with double shreck stormies?

We just going to take that upgrade out because it canny be balanced?

Bring my other fucking roos back, i want my British infantry to actually survive a firefight. And if that means putting them in a steel coffin, so be it! Least i won't have to cry like a little girl as they are lowed into their coffins.

by whos perception is double shrek stormies unbalanced? the law of the universe?  Tongue
Logged


Generalleutnant of The Reichs Wolves

Nevergetsputonlistguy767
Scotzmen Offline
EIR Veteran
Posts: 2035


« Reply #30 on: August 18, 2012, 03:51:37 am »

The perception of one who got his tanks alpha striked in the space of say... 3 to 5 seconds?

It's potentially game breaking at points. There is nothing in the allied arsenal that could do such a thing. Not even half that tbh. There so easy use and so effective, even ScottishPrince can use them more than efficiently.

But this ain't the place to talk about that here, there's a recent thread about it, and there has been more than one, so there's obviously a problem with them.
« Last Edit: August 18, 2012, 04:02:32 am by Scotzmen » Logged
Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #31 on: August 18, 2012, 04:31:16 am »

wait, NOTHING in the allied arsenal? you forget allied on-maps+off-maps against infantry. The abundance of allied HHAT (always coming on in two's on a much larger squad *2 Zooks, 2 RRs, 2 Piats*) negating most of the PE doctrine. The ability of an ATG with AP and tank reapers to destroy Axis tank (Have you tried getting vet on ATG with tank reapers, more lower skilled players should try and see how you can destroy a P4 in 4 seconds with double ATGs)

All of these can do this at a much lower cost then double shreks, but shreks have camo, which has raised the cost, but you still have problems with all these ? you got to be kidding me.

Lets not talk about the differences of them, I KNOW we are talking about LV being countered are as easy to be countered by shreks, but the point of your comment is that allied arsenal cannot do such a thing is absurd. If you going to base your argument that Allies dont have anything to do what double shreks can to a tank, then please revise your claim before you ruin EIRR.
« Last Edit: August 18, 2012, 04:33:20 am by Demon767 » Logged
Scotzmen Offline
EIR Veteran
Posts: 2035


« Reply #32 on: August 18, 2012, 04:58:01 am »

Nothing in the allied arsenal can do that much, in the same space of time, and so effectively and efficiently. They can't defeat a tank in under 5 seconds from a single volley and still live. They are the most feared AT unit in this game.

The only thing that would amount to that kind of fearsome, would be Cloaked RR's. And we all know that axis players ould jump on every chance to make that NOT happen. It's the same thing.

LV's, which allies run on, are completely negated by double shrecks. And what do allies use Lv's for? attacking, not sitting on the line. Most of our tanks are low health and pretty easy to penetrate. Without light vehicles, most allied companies would fail, as we don't have the nice non doctrinal elite infantry axis get.

Like KCH for WM and Aussualt grens for PE. 
Logged
EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #33 on: August 18, 2012, 05:22:00 am »

"LVs are completely negated by double schrecks"

Daft? You should go to Mysthalin summer camp for a while. A schreck squad will NEVER kill a LV on its own. The LV has longer range so schrecks should never be able to hit it in the first place. And if somehow retardguy happens to bring his lv into the range of schrecks they will still have horrendous accuracy.

Cloaked RRs were shit, we had them. Cloak does not fit the style they are made for, which is inflict damage over time with hit 'n run tactics
Logged

i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Scotzmen Offline
EIR Veteran
Posts: 2035


« Reply #34 on: August 18, 2012, 05:33:18 am »

How am i going to be able to stay out of range of a unit that has double shrecks that i can't actually see?
Logged
SophiaT1991 Offline
EIR Veteran
Posts: 159


« Reply #35 on: August 18, 2012, 05:49:00 am »

How am i going to be able to stay out of range of a unit that has double shrecks that i can't actually see?

+1

Vehicles only have a chance if the alpha strike completely misses, which is very rare nowadays. Its not like storms cut about completely unsupported. Once alpha struck the other forces tend to move up to make sure the storms get away.
« Last Edit: August 18, 2012, 07:27:30 am by SophiaT1991 » Logged
LiquiDeath Offline
EIR Veteran
Posts: 294


« Reply #36 on: August 18, 2012, 07:15:16 am »

as we don't have the nice non doctrinal elite infantry axis get.

Like KCH for WM and Aussualt grens for PE


lol, good elite joke
Logged

Panzershreck, time to unpimp zis ride!
Scotzmen Offline
EIR Veteran
Posts: 2035


« Reply #37 on: August 18, 2012, 07:32:40 am »

lol, good elite joke

I thought it was a marvelous and hilarious joke, i just had to put the fucker in there! You know?!
Logged
TheVolskinator Offline
Administrator / Lead Developer
*
Posts: 3012



« Reply #38 on: August 18, 2012, 09:06:57 am »

All I can see is "Shreckstorms arent OP, just different! There's nothing that can match them and if the allies had cloaking AT infantry I'd cry QQ and want it removed!!!!"

Shit, this is worse then the tards that argue that the M16 isnt OP in Battlefield 3.
Logged

Quote from: tank130
I want to ensure we have a 100% decision on the process before we do the wipe.
If not, then I wipe, then someone gets something they shouldn't, then it gets abused, then the shit hits the fan and then I ban shab.

Getting EiR:R Released on Steam

Forum Rules & Guidelines
PrinceOfScotland Offline
EIR Launcher Demigod
*
Posts: 183



« Reply #39 on: August 18, 2012, 09:14:01 am »

aint hard to outshoot and m16 as most people dont know how to use it, the people who are good with it would be able to do good with any weapon anyway and if you can handle the aek's kick it fires nicer than the m16 anyway.

least it isnt the glitched mass lol
Logged

Fixing the launcher, one mistake at a time.
Pages: 1 [2] 3   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.074 seconds with 35 queries.