Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 23, 2024, 05:30:30 pm
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 0
Battles in progress: 0
Battles waiting: 5
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[November 01, 2024, 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
Balance & Design
>
Teller Mine Health
Pages:
1
[
2
]
Go Down
Print
Author
Topic: Teller Mine Health (Read 9852 times)
0 Members and 1 Guest are viewing this topic.
Smokaz
Honoured Member
Posts: 11418
Re: Teller Mine Health
«
Reply #20 on:
August 27, 2012, 03:41:40 pm »
Quote from: Tymathee on August 27, 2012, 01:47:00 pm
no, its intended but i'll just let a dev let u know. I'm 100% sure it's intended.
Logged
SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
Spartan_Marine88
EIR Veteran
Posts: 4838
Re: Teller Mine Health
«
Reply #21 on:
August 27, 2012, 05:12:26 pm »
Quote from: Tymathee on August 27, 2012, 02:04:15 pm
Tym, where did you learn English.
-demo charges can now be sweeped (5s duration)
-removed minesweeper upgrade from all units(This was a necessary change to have demo charges be sweepable)
Both of these comments are towards demo charges, has nothing to do with an intentional change towards mines not being able to be swept.
Logged
Quote from: Sachaztan on March 24, 2013, 03:49:43 pm
Yes that's me, the special snowflake.
tank130
Sugar Daddy
Posts: 8889
Re: Teller Mine Health
«
Reply #22 on:
August 27, 2012, 05:14:00 pm »
Alright everyone - lets stop with the Tym crucifixion already!!
Tym, please stop making it so easy for people to pick on you as well.
Logged
Quote
Geez, while Wind was banned I forgot that he is, in fact, totally insufferable
Quote from: Hicks58 on June 05, 2013, 02:14:06 pm
I'm not going to lie Tig, 9/10 times you open your mouth, I'm overwhelmed with the urge to put my foot in it.
LeoPhone
Honoured Member
Posts: 0
Re: Teller Mine Health
«
Reply #23 on:
August 27, 2012, 05:14:22 pm »
-removed minesweeper upgrade from all units(This was a necessary change to have demo charges be sweepable)
this change didn't happen. thats the reason why we have minesweeper engis that cant sweep
Logged
FailHammer
EIR Veteran
Posts: 312
Re: Teller Mine Health
«
Reply #24 on:
August 27, 2012, 06:22:12 pm »
Tellers are easily counterable, quit qqing over them. its 70 munis that can be fucked by alot of shit. health is fine
Logged
Quote from: Smokaz on November 23, 2009, 08:08:16 am
What, people flocking around to hijack a place on my balls on their ballride to victory and PEEPEES?
Quote from: Smokaz on April 03, 2010, 05:03:32 pm
Im not pulling this out of my ass, you tinfoil hat prostitute.
"Holy shit puddin, you just critted him in the face"-joseph54
Smokaz
Honoured Member
Posts: 11418
Re: Teller Mine Health
«
Reply #25 on:
August 27, 2012, 06:50:17 pm »
Quote from: Hicks58 on August 27, 2012, 01:31:50 pm
I'm pretty sure that regular engineers not being able to pick up detected mines is not intended.
It's probably just overlooked considering how rare it is for people to actually field them when the much more cost effective minesweeper unit is present.
People buy the 110 mp one so it can cap. A lot of good players actually do this. You send a engi on a wide flank, picking up mines and maybe placing some of their own. It's all in good taste and later you just recrew something with it.
The 80 mp one is more popular as a vetwhore unit, as strange as it sounds. Both Nijo and Volskinator does this.
Logged
Spartan_Marine88
EIR Veteran
Posts: 4838
Re: Teller Mine Health
«
Reply #26 on:
August 27, 2012, 07:07:34 pm »
Quote from: Smokaz on August 27, 2012, 06:50:17 pm
People buy the 110 mp one so it can cap. A lot of good players actually do this. You send a engi on a wide flank, picking up mines and maybe placing some of their own. It's all in good taste and later you just recrew something with it.
The 80 mp one is more popular as a vetwhore unit, as strange as it sounds. Both Nijo and Volskinator does this.
Quote from: LeoPhone on August 27, 2012, 05:14:22 pm
-removed minesweeper upgrade from all units(This was a necessary change to have demo charges be sweepable)
this change didn't happen. thats the reason why we have minesweeper engis that cant sweep
Logged
RikiRude
Donator
Posts: 4376
Re: Teller Mine Health
«
Reply #27 on:
August 27, 2012, 07:10:25 pm »
leo maybe im reading you wrong, but how are you telling us that this ability wasn't put in.
someone with fraps take a video of a eng squad with mine sweeper picking up a mine. because i can certainly tell you sappers, pios, and engs dont pick up mines.
Logged
Quote from: Killer344
Killer344: "Repent: sory no joke i just had savage diorea"
Quote from: Malgoroth on October 10, 2011, 05:03:49 pm
... or a fat ass cock sucking churchill being stupid
Tymathee
Donator
Posts: 9741
Re: Teller Mine Health
«
Reply #28 on:
August 27, 2012, 07:14:28 pm »
Quote from: Spartan_Marine88 on August 27, 2012, 05:12:26 pm
Tym, where did you learn English.
-demo charges can now be sweeped (5s duration)
-removed minesweeper upgrade from all units(This was a necessary change to have demo charges be sweepable)
Both of these comments are towards demo charges, has nothing to do with an intentional change towards mines not being able to be swept.
Quote from: tank130 on August 27, 2012, 05:14:00 pm
Alright everyone - lets stop with the Tym crucifixion already!!
Tym, please stop making it so easy for people to pick on you as well.
I can handle myself, that dipshit thought something i quoted was my own writing, its not my fault he's an idiot
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Spartan_Marine88
EIR Veteran
Posts: 4838
Re: Teller Mine Health
«
Reply #29 on:
August 27, 2012, 09:41:55 pm »
Quote from: Tymathee on August 27, 2012, 07:14:28 pm
I can handle myself, that dipshit thought something i quoted was my own writing, its not my fault he's an idiot
No i didn't think that you quoted your self.
I quoted what you to show that what you quoted FROM EIRR MOD was NOT evidence that the devs intended to remove the ability to sweep mines from purchased minesweepers. I asked you where you learned english due to the fact that the sentence you quoted had no mention of mines even from it but was talking about changes in relation to demo charges. Changes which weren't even applied.
Also to further point out your loose grasp on English
Removing minesweeper upgrade from all units =/= removing the ability to sweep mines from units with purchased minesweeper. Which is what you claimed was the intention.
«
Last Edit: August 27, 2012, 09:44:07 pm by Spartan_Marine88
»
Logged
Tymathee
Donator
Posts: 9741
Re: Teller Mine Health
«
Reply #30 on:
August 27, 2012, 09:50:36 pm »
Quote from: Spartan_Marine88 on August 27, 2012, 09:41:55 pm
No i didn't think that you quoted your self.
I quoted what you to show that what you quoted FROM EIRR MOD was NOT evidence that the devs intended to remove the ability to sweep mines from purchased minesweepers. I asked you where you learned english due to the fact that the sentence you quoted had no mention of mines even from it but was talking about changes in relation to demo charges. Changes which weren't even applied.
Also to further point out your loose grasp on English
Removing minesweeper upgrade from all units =/= removing the ability to sweep mines from units with purchased minesweeper. Which is what you claimed was the intention.
seriously? it says right there it removed the sweeper ability. there's a difference between detection and sweeping.
maybe for aesthetics the ability for all non mine sweeper (1 pop) units to say "Mine Detector" instead of "Mine Sweeper" would that help?
it's hard to find the thread where it was said they wanted the sweeper units to be the only ones to sweep mines, and the detector on all other engineer units to just detect.
Logged
PonySlaystation
EIR Veteran
Posts: 4136
Re: Teller Mine Health
«
Reply #31 on:
August 27, 2012, 10:21:28 pm »
Another issue with minesweepers is that it's not possible to defuse building booby traps.
Logged
Sharks are not monsters Henley, they are cute, cuddly and misunderstood. They love humans. sometimes they love TOO much. They love people so much that sometimes their kisses separate people into two flailing pieces which are consumed by other sharks in a frenzy of peace and joy.
Tymathee
Donator
Posts: 9741
Re: Teller Mine Health
«
Reply #32 on:
August 27, 2012, 11:15:10 pm »
Quote from: PonySlaystation on August 27, 2012, 10:21:28 pm
Another issue with minesweepers is that it's not possible to defuse building booby traps.
yeah, it sux.
Logged
Pages:
1
[
2
]
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...