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Author Topic: dont nerf RCA.  (Read 6185 times)
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aeroblade56 Offline
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Posts: 3871



« on: December 10, 2012, 02:18:06 am »

Plox dont nerf RCA.



Attacking 1 88 is hard enough with a 4 minute defense timer. its even harder when there is 3.

and LAL artillery doesnt hit anything.

plz goobies dun terf mein 8eghts
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You are welcome to your opinion.

You are also welcome to be wrong.
CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #1 on: December 10, 2012, 03:46:08 am »

We only started with 1 88.  Also, RCA is fine EXCEPT BOTTOM T4, which is flatout retarded.
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1. New tactics? it's like JAWS, first one in the water dies

RCA-land where shells fall like raindrops and the Captain is an invincible god
Hicks58 Offline
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« Reply #2 on: December 10, 2012, 11:06:20 am »

I always thought the BS part of RCA was how hilariously powerful it's tank buffs are...
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I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
Tymathee Offline
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« Reply #3 on: December 10, 2012, 02:43:49 pm »

your fault that you allowed them to get up 3 88's
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"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
PonySlaystation Offline
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Posts: 4136



« Reply #4 on: December 10, 2012, 03:02:28 pm »

if someone has three 88s then they're not gonna be properly defended and you can just overrun one of them and take it.
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aeroblade56 Offline
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« Reply #5 on: December 10, 2012, 03:25:57 pm »

your fault that you allowed them to get up 3 88's

YES IT WAS OUR FAULT FOR GETTING WAITING A ATTACKING 4 MINUTES.
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brn4meplz Offline
Misinformation Officer
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Posts: 6952


« Reply #6 on: December 10, 2012, 04:16:17 pm »

3 88's on initial deployment is super fail.

You can call out whatever you want and that 24 population isn't moving around. You can quite literally attack whatever tiny frontage you want.
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He thinks Tactics is a breath mint

Wow I think that was the nicest thing brn ever posted!  Tongue

the pussy of a prostitute is not tight enough for destroy a condom Wink
Poppi Offline
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Posts: 1080


« Reply #7 on: December 10, 2012, 04:19:09 pm »

if someone has three 88s then they're not gonna be properly defended and you can just overrun one of them and take it.

always easier said than done.

while yes there are many ways to take an 88 out. well defended 88s (doom forts) is another story.

the amount of resources and attempts it would take against good players, especially with a 4 minute time, is ridiculous.

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RikiRude Offline
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« Reply #8 on: December 10, 2012, 05:27:04 pm »

well it wasnt 3 88s at opening. it was one, then 2, then 3. 88s protecting snipers and terror mgs. i think if we would of coordinated better things would of been a little bit better. but having 4 minute wait really hurt us. for some reason instead of pushing with us XIIcorps kept going off on his own.
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XIIcorps Offline
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« Reply #9 on: December 10, 2012, 05:37:44 pm »

well it wasnt 3 88s at opening. it was one, then 2, then 3. 88s protecting snipers and terror mgs. i think if we would of coordinated better things would of been a little bit better. but having 4 minute wait really hurt us. for some reason instead of pushing with us XIIcorps kept going off on his own.
i didnt go off on my own, you guys pushed the left flank, i tried to sit a little bit back and in the middle to avoid a falaise situation happening.

Unfortunatly there were plenty o 88's regardless of where i went lol.
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RikiRude Offline
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« Reply #10 on: December 10, 2012, 07:29:20 pm »

ah ok, i mean either way, we were pretty boned that game, didnt mean for it to sound like i was saying it was your fault, we just werent prepared for that. omniscience, ambush defensive, and terror not sure which T4, no good!
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I2ay Offline
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Posts: 626



« Reply #11 on: December 11, 2012, 04:53:13 am »

your fault that you allowed them to get up 3 88's

Tankedit: personal attacks removed
« Last Edit: December 11, 2012, 09:27:33 am by tank130 » Logged



PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #12 on: December 11, 2012, 05:11:30 am »

always easier said than done. while yes there are many ways to take an 88 out. well defended 88s (doom forts) is another story. the amount of resources and attempts it would take against good players, especially with a 4 minute time, is ridiculous.

No it's not. If someone has one 88, it can be devastating. If someone has two 88s that means a free win for any decent team.
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XIIcorps Offline
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« Reply #13 on: December 11, 2012, 06:16:47 am »

No it's not. If someone has one 88, it can be devastating. If someone has two 88s that means a free win for any decent team.
if one single player has 2 88's it can bet quite the hamper.
If two defensive players on defense have 2 88's its a different story.

Having to cross all that wire and tank traps to even get near them was a dauting task.
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NightRain Offline
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Posts: 3908



« Reply #14 on: December 11, 2012, 06:56:39 am »

88s are weird in a sense. Arty does one shoot the crew sometimes but sometimes nothing happens. I guess you had hick's luck that game.
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RikiRude Offline
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« Reply #15 on: December 11, 2012, 01:44:19 pm »

88s are weird in a sense. Arty does one shoot the crew sometimes but sometimes nothing happens. I guess you had hick's luck that game.


agreed sometimes the first shot can stop your 88 troubles, sometimes that cartoon thing happens where all barrage rounds miss and make a pretty little circle around the 88.

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XIIcorps Offline
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« Reply #16 on: December 11, 2012, 10:34:12 pm »

Usually if the shell hits the actual 88 it just damages the gun, hits the ground below the 88 cres dies.

And lol about the arty scattering around the 88's, a dollar for everytime ive had that happen.
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hans Offline
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Posts: 3497



« Reply #17 on: December 12, 2012, 01:37:15 am »

why u no bring 2 or 3 snipers? they had mgs 88s and stuff, so much support shit tbh...
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Also, bad analogy ground, My vegetables never pissed on my ego when I decided they defeated me and gave up on dessert.
XIIcorps Offline
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« Reply #18 on: December 12, 2012, 01:43:04 am »

why u no bring 2 or 3 snipers? they had mgs 88s and stuff, so much support shit tbh...
if we had of known we could have brought them, but they wouldnt tell us what they were using before the game.
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hans Offline
EIR Veteran
Posts: 3497



« Reply #19 on: December 12, 2012, 01:46:08 am »

if we had of known we could have brought them, but they wouldnt tell us what they were using before the game.

bro, u need MOAR snipers dude. Dont tell me that u dont have any sniper in ur coy!?!?!?!
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