*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
March 03, 2024, 05:25:55 am

Login with username, password and session length

Resources

Recent posts

[February 03, 2024, 11:48:40 am]

[January 26, 2024, 11:09:45 am]

[January 17, 2024, 10:25:34 pm]

[January 17, 2024, 01:07:07 pm]

[December 30, 2023, 08:00:58 pm]

[December 27, 2023, 03:23:54 am]

[February 04, 2023, 11:46:41 am]

[December 25, 2022, 11:36:26 am]

[December 14, 2022, 12:10:06 am]

[September 22, 2022, 06:57:30 am]
Pages: [1]   Go Down
  Print  
Author Topic: Importing Grass  (Read 3019 times)
0 Members and 1 Guest are viewing this topic.
tank130 Offline
Sugar Daddy
*
Posts: 8889


« on: December 31, 2012, 08:43:34 pm »

This is a three part process.

Part 1:

Locate: MyGames\Companyofheroes\ww2\Data
Now create these folders inside the Data folder
  -> Art
     -> Scenarios
        -> Grass
            -> Types

Part 2:

- Open Corsix
- Select Option: Load Single SGA Archive

Locate: THQ\CompanyofHeroes\WW2\Archives
- Select WW2Art.sga

Part 3:

Expand the following:
Data
   -> Art
     -> Scenarios
        -> Grass

- Right click Types and select 'Extract all files in the Folder'
- Select 'Go'

- Find the 'Types' Folder you created in Part 1 (MyGames\Companyofheroes\ww2\Data\Art\Scenarios\Grass\Types) and select 'OK'



Go into world builder and select the grass function.  Under the 'Grass Types' Tab, select the '+' button. A window will pop up with all of your new options.

    

    
« Last Edit: January 01, 2013, 12:44:08 pm by tank130 » Logged

Quote
Geez, while Wind was banned I forgot that he is, in fact, totally insufferable
I'm not going to lie Tig, 9/10 times you open your mouth, I'm overwhelmed with the urge to put my foot in it.
Pages: [1]   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.048 seconds with 35 queries.