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Author Topic: [RCA] Mortar Pit  (Read 3132 times)
0 Members and 2 Guests are viewing this topic.
TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« on: March 09, 2013, 03:42:19 pm »

Its pretty ok but its too expensive for its own good.
« Last Edit: March 09, 2013, 04:54:00 pm by TheIcelandicManiac » Logged

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hans Offline
EIR Veteran
Posts: 3497



« Reply #1 on: March 09, 2013, 03:52:44 pm »

Its pretty ok but its too expensive for its own good.

why? evidence pls.
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Also, bad analogy ground, My vegetables never pissed on my ego when I decided they defeated me and gave up on dessert.
TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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« Reply #2 on: March 09, 2013, 04:15:28 pm »

its lack of mobility makes it so that it can be taken out by a single PE flame round or even a pak if defencive.

what i propose is lowering it from 450 MP and 65 Mun and propose that it be lowerd to the price of the normal mortar [300 man and 30 mun] because unlike the normal mortar even tough you recrew it you cant actually move it.

Also because alpha woulnt shut the fuck up about it to me even tough i hold absolutely no fucking power over anything what so fucking ever and when i told her to just post on the forum she said that it woulnt matter like a fucking idiot.
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Hicks58 Offline
Development
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Posts: 5343



« Reply #3 on: March 09, 2013, 04:35:15 pm »

At the moment it's a usable weapon. It's not utterly terribad, yet it's not wtfpwn like some pieces of kit out there. It shows it's colours in urban environments where counter-artillery has the most difficulty getting a fix on it.

It'll get looked at in due time though.

EDIT: Also, it's a Mortar Pit, not a Mortar Bunker. There's a huge difference between the two.
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TheVolskinator Offline
Administrator / Lead Developer
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Posts: 3012



« Reply #4 on: March 12, 2013, 05:50:56 am »

Call in mortar pit.

Abuse the zombie emplacement glitch.

?? ?

Profit.
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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #5 on: March 12, 2013, 06:15:19 am »

Call in an ATG


Abuse the recrew ATG glitch.

Huh

Profit
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tank130 Offline
Sugar Daddy
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Posts: 8889


« Reply #6 on: March 12, 2013, 07:52:06 am »

Ice & Alpha.....

Take you personal shit out of the balance threads or you will be removed.
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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #7 on: March 12, 2013, 09:00:30 am »

Personal shit?
what personal shit between us?
i am mearly talking how the mortar pit can be improved as in its current state its no more than a pop sink in most cases unless the enemy cant figure out how to do a simple push as it gets taken out by zrecks or paks in about 4-5 shots.
« Last Edit: March 12, 2013, 09:02:09 am by TheIcelandicManiac » Logged
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