Beven
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« Reply #20 on: December 20, 2007, 01:28:03 pm » |
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just tried a 1v1 without draygon being in it and got the same issue i updated my game with the launcher and it came up in game as just stalling had all allied abilities and 8780 man power with only letting me select 2 errored out companies that would not deploy
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fldash
Founder
Posts: 9755
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« Reply #21 on: December 20, 2007, 01:28:25 pm » |
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That looks right... Is he using the launcher also? I bet one of you needs to reinstall. Maybe both of you should download this: http://www.europeinruins.com/updater/getFiles.phpExtract it to your Company of Heroes directory and overwrite the files when asked.
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fldash
Founder
Posts: 9755
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« Reply #22 on: December 20, 2007, 01:29:08 pm » |
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Also, make sure you abandon the current battle and create a new one.
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Beven
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« Reply #23 on: December 20, 2007, 01:32:08 pm » |
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i just extracted it to my coh folder and overwrote all files it asked me to
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Draygon
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« Reply #24 on: December 20, 2007, 01:33:01 pm » |
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Same, going to try a 1v1 to test it.
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Draygon
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« Reply #25 on: December 20, 2007, 01:45:14 pm » |
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Nope didnt fix it. It allowed us to play the game without a scar error but neither of us had the amount of units that we should have( I only got 1 Engie (he came in at Vet 3 btw, and 2 rifles), and I had all the abilities I shouldnt have. We played it out to see what it did and it said I won...but the game is still up as if it never went through.
So it think maybe something is wrong with the files you gave us ? Since we were allowed to play tells me we had matching files and those are the ones you gave us.
Edit: I could use all the abilities I had too, even though I am infantry company. Beven is using the launcher, I am not.
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« Last Edit: December 20, 2007, 01:49:56 pm by Draygon »
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fldash
Founder
Posts: 9755
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« Reply #26 on: December 20, 2007, 01:52:20 pm » |
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Are you downloading battle files and putting them in the right spot?
That battle files you are using are the ones I use to test. I have only 2 squads in the test package for each side and all abilities enabled.
I told you to create a new battle and use it.
Download the battle files, put the EuropeInRuinsBattle.sga into the C:\Program Files\THQ\Company of Heroes\EuropeInRuins\Archives directory.
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Draygon
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« Reply #27 on: December 20, 2007, 01:55:42 pm » |
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We did, created a new battle that is. Those files are being put in the same spot as Ive always put it--in the archives folder.
Bevens units were 1 Pio, 2 Grens and a Nebel. (2 squads) Mine were 1 Engie and 2 Rifles (2 squads)
We both downloaded and extracted to where you said to, and we did (as I said) create a new battle.
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fldash
Founder
Posts: 9755
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« Reply #28 on: December 20, 2007, 01:56:42 pm » |
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Basically, your EuropeInRuinsBattle.sga file is my working copy I use to test. You need to delete it, and download the correct one for your battle.
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fldash
Founder
Posts: 9755
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« Reply #29 on: December 20, 2007, 01:58:27 pm » |
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Unless the eir_battle.sga file somehow got included in the other SGA packages, I don't understand how you are seeing what you are seeing.
Do either of you know how to work Corsix Mod Studio?
If so, delete EuropeInRuinsBattle.sga open up Corsix, open up EuropeInRuins.module, expand the Data tree then the scar tree and look for a file called eir_battle.scar and see if it exists.
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Draygon
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« Reply #30 on: December 20, 2007, 02:05:31 pm » |
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k, deleted the battle.sga opened up the module using corsix, looked where you wanted me to and I see this: eir_battle.scar eir_battle.scar.old
and when I downloaded the battle file we created before testing and extracted it to the folder it never asked me to overwrite, so I assumed there was no other battle.sga in there (like always after a fresh install)
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fldash
Founder
Posts: 9755
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« Reply #31 on: December 20, 2007, 02:08:27 pm » |
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Very strange, somehow it got put into the archive... I think I can fix it in the interim by modifying the .module file.
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fldash
Founder
Posts: 9755
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« Reply #32 on: December 20, 2007, 02:11:17 pm » |
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Draygon: Modify your EuropeInRuins.module to be like the following: [global] Name = EuropeInRuins UIName = EuropeInRuins Description = Europe In Ruins DllName = LuaExtCore ModVersion = 0.0.8 ModFolder = EuropeInRuins\Data LocFolder = EuropeInRuins\Locale ScenarioPackFolder = WW2\Scenarios
[attrib:common] folder = EuropeInRuins\DataAttrib archive.01 = EuropeInRuins\Archives\AttribArchive archive.02 = WW2\Archives\AttribArchive
[movies:common:01] folder = EuropeInRuins\Movies
[movies:common:02] folder = WW2\Movies
[data:common:01] folder = EuropeInRuins\Data archive.01 = EuropeInRuins\Archives\ExternalSkinpack archive.02 = EuropeInRuins\Archives\EuropeInRuinsCameraOption archive.03 = EuropeInRuins\Archives\EuropeInRuinsBattle archive.04 = EuropeInRuins\Archives\EuropeInRuinsData archive.05 = EuropeInRuins\Archives\EuropeInRuinsArt archive.06 = EuropeInRuins\Archives\EuropeInRuinsSound archive.07 = EuropeInRuins\Archives\EuropeInRuinsArtAmbient archive.08 = EuropeInRuins\Archives\4p_Road_to_Carentan archive.09 = EuropeInRuins\Archives\4p_Crossroads archive.10 = EuropeInRuins\Archives\6p_Abbeville archive.11 = EuropeInRuins\Archives\6p_Sword_Beach archive.12 = EuropeInRuins\Archives\6p_Ardenne_Valley archive.13 = EuropeInRuins\Archives\6p_Radar_Station archive.14 = EuropeInRuins\Archives\8p_French_Countryside
[data:common:02] folder = WW2\Data archive.01 = WW2\Archives\WW2Data archive.02 = WW2\Archives\WW2Art archive.03 = WW2\Archives\WW2Sound archive.04 = WW2\Archives\WW2ArtAmbient
[data:sound_low:01] folder = EuropeInRuins\DataSoundLow archive.01 = EuropeInRuins\Archives\EuropeInRuinsSoundLow
[data:sound_low:02] folder = WW2\DataSoundLow archive.01 = WW2\Archives\WW2SoundLow
[data:sound_high:01] folder = EuropeInRuins\DataSoundHigh archive.01 = EuropeInRuins\Archives\EuropeInRuinsSoundHigh
[data:sound_high:02] folder = WW2\DataSoundHigh archive.01 = WW2\Archives\WW2SoundHigh
[data:art_low:01] folder = EuropeInRuins\DataArtLow archive.01 = EuropeInRuins\Archives\EuropeInRuinsArtLow
[data:art_low:02] folder = WW2\DataArtLow archive.01 = WW2\Archives\WW2ArtLow
[data:art_high:01] folder = EuropeInRuins\DataArtHigh archive.01 = EuropeInRuins\Archives\EuropeInRuinsArtHigh
[data:art_high:02] folder = WW2\DataArtHigh archive.01 = WW2\Archives\WW2ArtHigh
[data:english:01] folder = EuropeInRuins\Locale\English\Data archive.01 = EuropeInRuins\Archives\EuropeInRuinsLocale-English
[data:english:02] folder = EuropeInRuins\DataSoundEnglish archive.01 = EuropeInRuins\Archives\EuropeInRuinsSoundSpeechEnglish archive.02 = EuropeInRuins\Archives\EuropeInRuinsAlliesSpeechEnglish archive.03 = EuropeInRuins\Archives\EuropeInRuinsAxisSpeechEnglish archive.04 = EuropeInRuins\Archives\EuropeInRuinsSoundNISEnglish
[data:english:03] folder = WW2\Locale\English\Data archive.01 = WW2\Archives\WW2Locale-English
[data:english:04] folder = WW2\DataSoundEnglish archive.01 = WW2\Archives\WW2SoundSpeechEnglish archive.02 = WW2\Archives\WW2AlliesSpeechEnglish archive.03 = WW2\Archives\WW2AxisSpeechEnglish archive.04 = WW2\Archives\WW2SoundNISEnglish
[data:german:01] folder = EuropeInRuins\Locale\German\Data archive.01 = EuropeInRuins\Archives\EuropeInRuinsLocale-German
[data:german:02] folder = EuropeInRuins\DataSoundGerman archive.01 = EuropeInRuins\Archives\EuropeInRuinsSoundSpeechGerman archive.02 = EuropeInRuins\Archives\EuropeInRuinsAlliesSpeechGerman archive.03 = EuropeInRuins\Archives\EuropeInRuinsAxisSpeechGerman archive.04 = EuropeInRuins\Archives\EuropeInRuinsSoundNISGerman
[data:german:03] folder = WW2\Locale\German\Data archive.01 = WW2\Archives\WW2Locale-German
[data:german:04] folder = WW2\DataSoundGerman archive.01 = WW2\Archives\WW2SoundSpeechGerman archive.02 = WW2\Archives\WW2AlliesSpeechGerman archive.03 = WW2\Archives\WW2AxisSpeechGerman archive.04 = WW2\Archives\WW2SoundNISGerman
[data:french:01] folder = EuropeInRuins\Locale\French\Data archive.01 = EuropeInRuins\Archives\EuropeInRuinsLocale-French
[data:french:02] folder = EuropeInRuins\DataSoundFrench archive.01 = EuropeInRuins\Archives\EuropeInRuinsSoundSpeechFrench archive.02 = EuropeInRuins\Archives\EuropeInRuinsAlliesSpeechFrench archive.03 = EuropeInRuins\Archives\EuropeInRuinsAxisSpeechFrench archive.04 = EuropeInRuins\Archives\EuropeInRuinsSoundNISFrench
[data:french:03] folder = WW2\Locale\French\Data archive.01 = WW2\Archives\WW2Locale-French
[data:french:04] folder = WW2\DataSoundFrench archive.01 = WW2\Archives\WW2SoundSpeechFrench archive.02 = WW2\Archives\WW2AlliesSpeechFrench archive.03 = WW2\Archives\WW2AxisSpeechFrench archive.04 = WW2\Archives\WW2SoundNISFrench
[data:spanish:01] folder = EuropeInRuins\Locale\Spanish\Data archive.01 = EuropeInRuins\Archives\EuropeInRuinsLocale-Spanish
[data:spanish:02] folder = EuropeInRuins\DataSoundSpanish archive.01 = EuropeInRuins\Archives\EuropeInRuinsSoundSpeechSpanish archive.02 = EuropeInRuins\Archives\EuropeInRuinsAlliesSpeechSpanish archive.03 = EuropeInRuins\Archives\EuropeInRuinsAxisSpeechSpanish archive.04 = EuropeInRuins\Archives\EuropeInRuinsSoundNISSpanish
[data:spanish:03] folder = WW2\Locale\Spanish\Data archive.01 = WW2\Archives\WW2Locale-Spanish
[data:spanish:04] folder = WW2\DataSoundSpanish archive.01 = WW2\Archives\WW2SoundSpeechSpanish archive.02 = WW2\Archives\WW2AlliesSpeechSpanish archive.03 = WW2\Archives\WW2AxisSpeechSpanish archive.04 = WW2\Archives\WW2SoundNISSpanish
[data:russian:01] folder = EuropeInRuins\Locale\Russian\Data archive.01 = EuropeInRuins\Archives\EuropeInRuinsLocale-Russian
[data:russian:02] folder = EuropeInRuins\DataSoundRussian archive.01 = EuropeInRuins\Archives\EuropeInRuinsSoundSpeechRussian archive.02 = EuropeInRuins\Archives\EuropeInRuinsAlliesSpeechRussian archive.03 = EuropeInRuins\Archives\EuropeInRuinsAxisSpeechRussian archive.04 = EuropeInRuins\Archives\EuropeInRuinsSoundNISRussian
[data:russian:03] folder = WW2\Locale\Russian\Data archive.01 = WW2\Archives\WW2Locale-Russian
[data:russian:04] folder = WW2\DataSoundRussian archive.01 = WW2\Archives\WW2SoundSpeechRussian archive.02 = WW2\Archives\WW2AlliesSpeechRussian archive.03 = WW2\Archives\WW2AxisSpeechRussian archive.04 = WW2\Archives\WW2SoundNISRussian
[data:italian:01] folder = EuropeInRuins\Locale\Italian\Data archive.01 = EuropeInRuins\Archives\EuropeInRuinsLocale-Italian
[data:italian:02] folder = EuropeInRuins\DataSoundEnglish archive.01 = EuropeInRuins\Archives\EuropeInRuinsSoundSpeechEnglish archive.02 = EuropeInRuins\Archives\EuropeInRuinsAlliesSpeechEnglish archive.03 = EuropeInRuins\Archives\EuropeInRuinsAxisSpeechEnglish archive.04 = EuropeInRuins\Archives\EuropeInRuinsSoundNISEnglish
[data:italian:03] folder = WW2\Locale\Italian\Data archive.01 = WW2\Archives\WW2Locale-Italian
[data:italian:04] folder = WW2\DataSoundEnglish archive.01 = WW2\Archives\WW2SoundSpeechEnglish archive.02 = WW2\Archives\WW2AlliesSpeechEnglish archive.03 = WW2\Archives\WW2AxisSpeechEnglish archive.04 = WW2\Archives\WW2SoundNISEnglish
[data:czech:01] folder = EuropeInRuins\Locale\Czech\Data archive.01 = EuropeInRuins\Archives\EuropeInRuinsLocale-Czech
[data:czech:02] folder = EuropeInRuins\DataSoundEnglish archive.01 = EuropeInRuins\Archives\EuropeInRuinsSoundSpeechEnglish archive.02 = EuropeInRuins\Archives\EuropeInRuinsAlliesSpeechEnglish archive.03 = EuropeInRuins\Archives\EuropeInRuinsAxisSpeechEnglish archive.04 = EuropeInRuins\Archives\EuropeInRuinsSoundNISEnglish
[data:czech:03] folder = WW2\Locale\Czech\Data archive.01 = WW2\Archives\WW2Locale-Czech
[data:czech:04] folder = WW2\DataSoundEnglish archive.01 = WW2\Archives\WW2SoundSpeechEnglish archive.02 = WW2\Archives\WW2AlliesSpeechEnglish archive.03 = WW2\Archives\WW2AxisSpeechEnglish archive.04 = WW2\Archives\WW2SoundNISEnglish
[data:polish:01] folder = EuropeInRuins\Locale\Polish\Data archive.01 = EuropeInRuins\Archives\EuropeInRuinsLocale-Polish
[data:polish:02] folder = EuropeInRuins\DataSoundEnglish archive.01 = EuropeInRuins\Archives\EuropeInRuinsSoundSpeechEnglish archive.02 = EuropeInRuins\Archives\EuropeInRuinsAlliesSpeechEnglish archive.03 = EuropeInRuins\Archives\EuropeInRuinsAxisSpeechEnglish archive.04 = EuropeInRuins\Archives\EuropeInRuinsSoundNISEnglish
[data:polish:03] folder = WW2\Locale\Polish\Data archive.01 = WW2\Archives\WW2Locale-Polish
[data:polish:04] folder = WW2\DataSoundEnglish archive.01 = WW2\Archives\WW2SoundSpeechEnglish archive.02 = WW2\Archives\WW2AlliesSpeechEnglish archive.03 = WW2\Archives\WW2AxisSpeechEnglish archive.04 = WW2\Archives\WW2SoundNISEnglish
[data:chinesetrad:01] folder = EuropeInRuins\Locale\ChineseTrad\Data archive.01 = EuropeInRuins\Archives\EuropeInRuinsLocale-ChineseTrad
[data:chinesetrad:02] folder = EuropeInRuins\DataSoundEnglish archive.01 = EuropeInRuins\Archives\EuropeInRuinsSoundSpeechEnglish archive.02 = EuropeInRuins\Archives\EuropeInRuinsAlliesSpeechEnglish archive.03 = EuropeInRuins\Archives\EuropeInRuinsAxisSpeechEnglish archive.04 = EuropeInRuins\Archives\EuropeInRuinsSoundNISEnglish
[data:chinesetrad:03] folder = WW2\Locale\ChineseTrad\Data archive.01 = WW2\Archives\WW2Locale-ChineseTrad
[data:chinesetrad:04] folder = WW2\DataSoundEnglish archive.01 = WW2\Archives\WW2SoundSpeechEnglish archive.02 = WW2\Archives\WW2AlliesSpeechEnglish archive.03 = WW2\Archives\WW2AxisSpeechEnglish archive.04 = WW2\Archives\WW2SoundNISEnglish
[data:japanese:01] folder = EuropeInRuins\Locale\Japanese\Data archive.01 = EuropeInRuins\Archives\EuropeInRuinsLocale-Japanese
[data:japanese:02] folder = EuropeInRuins\DataSoundEnglish archive.01 = EuropeInRuins\Archives\EuropeInRuinsSoundSpeechEnglish archive.02 = EuropeInRuins\Archives\EuropeInRuinsAlliesSpeechEnglish archive.03 = EuropeInRuins\Archives\EuropeInRuinsAxisSpeechEnglish archive.04 = EuropeInRuins\Archives\EuropeInRuinsSoundNISEnglish
[data:japanese:03] folder = WW2\Locale\Japanese\Data archive.01 = WW2\Archives\WW2Locale-Japanese
[data:japanese:04] folder = WW2\DataSoundEnglish archive.01 = WW2\Archives\WW2SoundSpeechEnglish archive.02 = WW2\Archives\WW2AlliesSpeechEnglish archive.03 = WW2\Archives\WW2AxisSpeechEnglish archive.04 = WW2\Archives\WW2SoundNISEnglish
[data:korean:01] folder = EuropeInRuins\Locale\Korean\Data archive.01 = EuropeInRuins\Archives\EuropeInRuinsLocale-Korean
[data:korean:02] folder = EuropeInRuins\DataSoundEnglish archive.01 = EuropeInRuins\Archives\EuropeInRuinsSoundSpeechEnglish archive.02 = EuropeInRuins\Archives\EuropeInRuinsAlliesSpeechEnglish archive.03 = EuropeInRuins\Archives\EuropeInRuinsAxisSpeechEnglish archive.04 = EuropeInRuins\Archives\EuropeInRuinsSoundNISEnglish
[data:korean:03] folder = WW2\Locale\Korean\Data archive.01 = WW2\Archives\WW2Locale-Korean
[data:korean:04] folder = WW2\DataSoundEnglish archive.01 = WW2\Archives\WW2SoundSpeechEnglish archive.02 = WW2\Archives\WW2AlliesSpeechEnglish archive.03 = WW2\Archives\WW2AxisSpeechEnglish archive.04 = WW2\Archives\WW2SoundNISEnglish
Bevin can use the launcher.
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Draygon
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« Reply #33 on: December 20, 2007, 02:14:21 pm » |
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k, doing so and then testing, get back to you shortly.
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fldash
Founder
Posts: 9755
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« Reply #34 on: December 20, 2007, 02:16:19 pm » |
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Okay, good luck. I'm still not sure what has happened as I used the same scripts to package the modification as I always use...
Very frustrating for me...
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #35 on: December 20, 2007, 02:17:03 pm » |
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Game worked fine for the 4 of us. (We patched our older version through the launchers yesterday)
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fldash
Founder
Posts: 9755
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« Reply #36 on: December 20, 2007, 02:20:28 pm » |
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heh, yea, I'm not sure what has happened to Draygon and Bevin's installation. Should have had them just delete their EuropeInRuins directory and reinstall.
Maybe the EIR_Setup.exe got messed up...
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fldash
Founder
Posts: 9755
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« Reply #37 on: December 20, 2007, 02:21:17 pm » |
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Unkn0wn, can you rename the Archive.exe to Archive.exe.txt and upload it for me?
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Draygon
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« Reply #38 on: December 20, 2007, 02:22:09 pm » |
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K we tested it. I modded my module he updated through the launcher.
Same results, I had abilities I shouldnt and we both only had the same 2 squads.
Btw I did delete and reinstall...several times.
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fldash
Founder
Posts: 9755
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« Reply #39 on: December 20, 2007, 02:23:17 pm » |
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You both should try playing with someone else... and see if one of you can get it to work. It makes no sense that other have been able to play fine, so your installations are screwed up, my guess is the EIR_Setup installation is hosed, but if Bevin uses the launcher, I don't understand why he's having the same issues. If I were you Draygon, I'd remove the mod again. Download using the following link: http://www.europeinruins.com/updater/getFiles.phpExtract the .zip to your Company of Heroes directory. Load up Corsix Mod Studio and check for the existence of eir_battle.scar again.
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« Last Edit: December 20, 2007, 02:25:43 pm by fldash »
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