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Rules of the Warmap Market Place
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Topic: Rules of the Warmap Market Place (Read 3610 times)
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Scotzmen
EIR Veteran
Posts: 2035
Rules of the Warmap Market Place
«
on:
May 20, 2013, 09:52:15 am »
Would be great if this could get stickied.
I feel the Market needs some guidelines, or at least some lines to adhere to.
1. If you see a trade going on in chat, don't go and snipe the unit they are either swapping or paying for. It's a pretty nasty move, won't get you many likes.
2. See a reward unit up for 1G, no chat on it going about? Leave it, it's probably there for good reason, as there may be a reward unit trade going. Again, a nasty move if you do.
3. Don't troll people into putting a reward unit up into the market place, then not paying for it. It's a waste of time for them, and a waste of space in the market screen too.
4. In general, don't be a dick. The war maps up and so are reward units, and doctrine patches are coming along fine, so new players will hopefully be dropping by.
Devs: Feel free to edit the post at will with any other rules you see fit etc
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skaffa
Honoured Member
Posts: 3130
The very best player of one of the four factions.
Re: Rules of the Warmap Market Place
«
Reply #1 on:
May 20, 2013, 09:57:19 am »
good on paper
wont work in practice
heya
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Quote from: deadbolt
bad luck skaffa> creates best and most played eir maps
> hated for creating best and most played eir maps
Quote from: Tachibana
47k new all time record?
Quote from: deadbolt
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Smokaz
Honoured Member
Posts: 11418
Re: Rules of the Warmap Market Place
«
Reply #2 on:
May 20, 2013, 10:20:00 am »
buy my shizzle
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SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
PonySlaystation
EIR Veteran
Posts: 4136
Re: Rules of the Warmap Market Place
«
Reply #3 on:
May 20, 2013, 10:35:03 am »
If you put up a card for 1 gold it's your own fault. If two players want to trade they're better off setting the price higher, lets say 400 gold and just buy each others cards, that way no gold is lost.
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Sharks are not monsters Henley, they are cute, cuddly and misunderstood. They love humans. sometimes they love TOO much. They love people so much that sometimes their kisses separate people into two flailing pieces which are consumed by other sharks in a frenzy of peace and joy.
Hicks58
Development
Posts: 5343
Re: Rules of the Warmap Market Place
«
Reply #4 on:
May 20, 2013, 11:13:59 am »
And if one of the players are broke, yet have the unit card? What are they supposed to do, spend the entire day trying to make 400 gold?
That's pretty damned impractical, especially if people don't have time to play more than a game or two a day.
Logged
Quote from: brn4meplz on November 05, 2012, 10:45:05 am
I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
Quote from: Mysthalin on March 27, 2014, 04:57:09 pm
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
NightRain
EIR Veteran
Posts: 3908
Re: Rules of the Warmap Market Place
«
Reply #5 on:
May 20, 2013, 12:54:25 pm »
Remove the supply cards out of the market zone and reserve it to Reward units only. Trade in Ruins yes.
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Quote from: Unkn0wn on June 05, 2011, 04:01:40 am
Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
TheIcelandicManiac
Resident forum troll. Fucked unkn0wns mom
Posts: 6294
Re: Rules of the Warmap Market Place
«
Reply #6 on:
May 20, 2013, 01:07:07 pm »
They just need to make the supply cards more appealing tbh, at the moment the common ones are everywere and even tough you would use 3-5 of them they would have almost no impact on the warmap as most of them are in about 10-20 points of whatever.
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Soon™
Quote from: Shabtajus on May 18, 2013, 02:16:45 am
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Quote from: aeroblade56 on June 21, 2013, 11:47:37 am
Sometimes its like PQ doesnt carrot all.
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Hicks58
Development
Posts: 5343
Re: Rules of the Warmap Market Place
«
Reply #7 on:
May 20, 2013, 01:09:16 pm »
Somebody needs to set up an Allied War Theatre tbh.
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Mysthalin
Tired King of Stats
Posts: 9028
Re: Rules of the Warmap Market Place
«
Reply #8 on:
May 20, 2013, 02:28:37 pm »
Quote from: PonySlaystation on May 20, 2013, 10:35:03 am
If you put up a card for 1 gold it's your own fault. If two players want to trade they're better off setting the price higher, lets say 400 gold and just buy each others cards, that way no gold is lost.
Wrong, 80 gold is lost - 40 by each person.
Logged
aeroblade56
Development
Posts: 3871
Re: Rules of the Warmap Market Place
«
Reply #9 on:
May 20, 2013, 03:54:40 pm »
Quote from: Hicks58 on May 20, 2013, 01:09:16 pm
Somebody needs to set up an Allied War Theatre tbh.
Assholes put it up for 400-500 coins.
0 teamplay.
Logged
Quote from: Hicks58 on January 08, 2016, 05:47:37 pm
You are welcome to your opinion.
You are also welcome to be wrong.
Spartan_Marine88
EIR Veteran
Posts: 4838
Re: Rules of the Warmap Market Place
«
Reply #10 on:
May 21, 2013, 12:13:51 am »
what we need is for someone to draft an actual rule sheet, and someone to become moderator of that section of eirr.
Logged
Quote from: Sachaztan on March 24, 2013, 03:49:43 pm
Yes that's me, the special snowflake.
Mysthalin
Tired King of Stats
Posts: 9028
Re: Rules of the Warmap Market Place
«
Reply #11 on:
May 21, 2013, 12:35:41 am »
Rule 1 - You do not talk about the MNMP2 foundation.
Rule 2 - You do NOT talk about the MNMP2 foundation.
Rule 3 - You donate generously to the MNMP2 foundation.
P.S. You know you've done too much matrix algebra when your first instinct upon seeing MNMP is to wonder whether M is invertible.
Logged
XIIcorps
Donator
Posts: 2558
Re: Rules of the Warmap Market Place
«
Reply #12 on:
May 21, 2013, 05:03:51 am »
Quote from: Mysthalin on May 21, 2013, 12:35:41 am
Rule 1 - You do not talk about the MNMP2 foundation.
Rule 2 - You do NOT talk about the MNMP2 foundation.
Rule 3 - You donate generously to the MNMP2 foundatio
P.S. You know you've done too much matrix algebra when your first instinct upon seeing MNMP is to wonder whether M is invertible.
It is M --> W
Logged
Quote from: Heartmann on December 03, 2013, 11:20:45 am
some of My kids i work with shower me
Unkn0wn
No longer retired
Posts: 18379
Re: Rules of the Warmap Market Place
«
Reply #13 on:
May 21, 2013, 06:26:02 am »
Hey, you guys love the Free Market! Here you have it
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