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Operation Deadstick
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Topic: Operation Deadstick (Read 24853 times)
0 Members and 2 Guests are viewing this topic.
GORKHALI
EIR Veteran
Posts: 1472
Re: Operation Deadstick
«
Reply #20 on:
July 28, 2013, 10:59:51 pm »
Quote from: tank130 on July 28, 2013, 07:01:39 pm
Gork,
add some details like spats etc.This looks slapped together in a day. We are not going to add shitty looking maps just cuz you are board......
oh yeah one day really and shitty map ,it took me fucking 1 week to create it and i created it all from the scratch ,amd i don't make maps when i get boared coz it took me a lot of time and thoughts ,there aren't enough splats ok but its not a shitty map and u judge the map just by looking at the pic
,and u want beta maps to be finished completly ,i had not expected such comments from u, anyway i won't bother u anymore.
«
Last Edit: July 29, 2013, 07:11:01 am by GORKHALI
»
Logged
tank130
Sugar Daddy
Posts: 8889
Re: Operation Deadstick
«
Reply #21 on:
July 29, 2013, 07:20:11 am »
Gork,
you missed my point. In this community maps get one chance. That's it. If it is broken in any way or lacks presentation, a few loud mouth community members will label it a shit map and refuse to play it.
A VERY large amount of this community will follow like sheep saying "I am not playing that map, I heard it sucks"
Then we have one more dead map lying in the dust of our archives.
I did not say your map is shitty, I said it looks shitty. If you spent a week building it from scratch, then spend one more hour adding some class and style to it. Take the extra time to make it a GREAT map, not just another map.
I am not trying to stop you Gork, I am trying to help you. This community is hostile and judgmental, you really only get one chance with a mp.
Logged
Quote
Geez, while Wind was banned I forgot that he is, in fact, totally insufferable
Quote from: Hicks58 on June 05, 2013, 02:14:06 pm
I'm not going to lie Tig, 9/10 times you open your mouth, I'm overwhelmed with the urge to put my foot in it.
GORKHALI
EIR Veteran
Posts: 1472
Re: Operation Deadstick
«
Reply #22 on:
July 29, 2013, 09:41:11 am »
here is the reworked version i posted the link for the map in mapupload. and u r right about eir community we r all sheeps.
«
Last Edit: July 29, 2013, 10:12:52 am by GORKHALI
»
Logged
Unkn0wn
No longer retired
Posts: 18379
Re: Operation Deadstick
«
Reply #23 on:
July 29, 2013, 09:44:33 am »
Getting there, though still need more splats
Like this
That my friend is the power of splats.
Oh and a better map atmosphere
Logged
Shabtajus
EIR Veteran
Posts: 2564
The very best player of one of the four factions.
Re: Operation Deadstick
«
Reply #24 on:
July 29, 2013, 09:49:53 am »
yea more splats of grass Gork, wtf u doing man? we need more grass dont ya wanna sheep die cuz of starving?
Logged
Quote from: TheWindCriesMary on April 08, 2013, 11:10:04 am
I feel like if Smokaz and Shab met up it would be a 50/50 tossup to see which one of them robbed the other first.
Quote from: Hicks58 on May 04, 2013, 01:59:39 pm
Tries to convince people he's a good guy,says things like this. Scumbag Shab.
GORKHALI
EIR Veteran
Posts: 1472
Re: Operation Deadstick
«
Reply #25 on:
July 29, 2013, 10:14:31 am »
I already used enough splats, not more needed really, u just need to try out the map once then u will see, u canoot see everything in zoom out pictures.
Logged
tank130
Sugar Daddy
Posts: 8889
Re: Operation Deadstick
«
Reply #26 on:
July 29, 2013, 11:41:20 am »
OK, fire off a couple zoomed in shots
Logged
GORKHALI
EIR Veteran
Posts: 1472
Re: Operation Deadstick
«
Reply #27 on:
July 29, 2013, 01:08:32 pm »
Quote from: tank130 on July 29, 2013, 11:41:20 am
OK, fire off a couple zoomed in shots
here u go ,can u upload the map now,
i give u not 2 but 3 screenshots
Logged
deadbolt
Probably Banned
EIR Veteran
Posts: 4410
Re: Operation Deadstick
«
Reply #28 on:
July 29, 2013, 01:40:51 pm »
why do you use the shittest grass texture combinations goin, that's the reason it looks so retarded from afar
Logged
DERDBERT
Quote from: jackmccrack on August 03, 2014, 01:58:51 pm
Like Jesus, Keeps died for us
He made a funny thread for bear, and got banned.
Now bear makes his own funny thread. It's unsurprisingly not funny.
Keeps died for our funny threads.
GORKHALI
EIR Veteran
Posts: 1472
Re: Operation Deadstick
«
Reply #29 on:
July 29, 2013, 02:11:51 pm »
Quote from: deadbolt on July 29, 2013, 01:40:51 pm
why do you use the shittest grass texture combinations goin, that's the reason it looks so retarded from afar
wat do u suggest I should be using then?
Logged
deadbolt
Probably Banned
EIR Veteran
Posts: 4410
Re: Operation Deadstick
«
Reply #30 on:
July 29, 2013, 02:19:25 pm »
gorkmonglence, u need to blend them better with opacity cos everythin just pops out and isn't givin errbody dat eyegasm. its an eyesore, use stuff that compliments each other and doesn't pop out
Logged
GORKHALI
EIR Veteran
Posts: 1472
Re: Operation Deadstick
«
Reply #31 on:
July 29, 2013, 03:15:03 pm »
lol the grass texture might look weird from zoomed out but it looks good in game so i don't care ,..
«
Last Edit: July 30, 2013, 02:24:48 am by GORKHALI
»
Logged
CrazyWR
EIR Veteran
Posts: 3616
Re: Operation Deadstick
«
Reply #32 on:
July 29, 2013, 03:27:07 pm »
+1 for Bob Ross
Logged
Quote from: Ununoctium on September 03, 2009, 07:45:25 am
1. New tactics? it's like JAWS, first one in the water dies
Quote from: jackmccrack on February 09, 2012, 12:47:54 pm
RCA-land where shells fall like raindrops and the Captain is an invincible god
I2ay
EIR Veteran
Posts: 626
Re: Operation Deadstick
«
Reply #33 on:
July 29, 2013, 09:46:45 pm »
When you make a mistake, just turn that mistake into a tree. When you turn your mistakes into trees there are no more mistakes in your life.
Logged
GrayWolf
Development
Posts: 1590
Re: Operation Deadstick
«
Reply #34 on:
July 30, 2013, 04:01:56 am »
Good map, just few bugs and "eyefucks". Gork said, that he's going to work on it
Logged
GORKHALI
EIR Veteran
Posts: 1472
Re: Operation Deadstick
«
Reply #35 on:
July 30, 2013, 04:53:18 am »
Fixed, house moved to left and the walls made higher so that players won't ask me why is my mg not shooting over the wall ,well they r high walls ,ofcourse u can't shoot over them.
i even destroyed the wall there coz i saw mg got trapped and couldn't flee .
«
Last Edit: July 30, 2013, 05:15:09 am by GORKHALI
»
Logged
Tymathee
Donator
Posts: 9741
Re: Operation Deadstick
«
Reply #36 on:
July 31, 2013, 01:28:55 pm »
lulz, deadstick
https://www.youtube.com/watch?v=Ccdu8yZIanM
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Heartmann
Officer of Kindness
Posts: 1776
Re: Operation Deadstick
«
Reply #37 on:
July 31, 2013, 02:45:00 pm »
I liked the map, had a certain feel that made it rather enjoyable to play, but one thing that'd be different is if you took and flipped it so the bridge is in middle, shape he tons that way and avoid the bottlenecks?^^
But I mean I'm just gratefull that he made the effort^^ awsome man^^
Logged
Quote from: EIRRMod on December 24, 2012, 04:19:41 pm
In the basement getting drunk.
Quote from: tank130 on March 31, 2013, 08:55:36 am
It's not really creepy until I show up.............
- I've heard of being an animal in bed but...
- The phallic principle of the Navy
GORKHALI
EIR Veteran
Posts: 1472
Re: Operation Deadstick
«
Reply #38 on:
August 01, 2013, 11:24:53 am »
U no add ma ma map yet, tank130
Logged
XIIcorps
Donator
Posts: 2558
Re: Operation Deadstick
«
Reply #39 on:
August 01, 2013, 07:47:33 pm »
As tank has explained numerous times gork.
It's takes about 2-3 hours uninterrupted for tank to upload a single map or change.
Logged
Quote from: Heartmann on December 03, 2013, 11:20:45 am
some of My kids i work with shower me
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