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Author Topic: Current Bugs  (Read 69310 times)
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XIIcorps Offline
Donator
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Posts: 2558



« Reply #60 on: March 09, 2014, 01:22:02 am »

If I start "C:\Program Files (x86)\Steam\steamapps\common\Company of Heroes Relaunch\AutoUpdater.exe" it say "All files up to date!" and I can Launch but if I do ENTER than for login with user name and password I become the Message "Incorrect Version, Please Run the AutoUpdater", WTF?
+1
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some of My kids i work with shower me Wink
EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #61 on: March 09, 2014, 01:56:54 am »

Yeah oops, fixed.
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Quote from: brn4meplz
Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
Quote from: tank130
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Quote from: tank130
Why don't you collect up your love beads and potpourri and find something constructive to do.
Bear Offline
EIR Veteran
Posts: 901



« Reply #62 on: March 09, 2014, 02:01:07 am »

not for me.... I have the same problem...
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Brothers stand tall!

Erst die Heimat, dann die Ferne.
Erst die Erde, dann die Sterne.
EIRRMod Offline
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« Reply #63 on: March 09, 2014, 02:02:46 am »

not for me.... I have the same problem...
Yeah Im stuck downloading the art file before I can test it.

I may have uploaded a wrong .exe

Will be done is ~5 mins
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Bear Offline
EIR Veteran
Posts: 901



« Reply #64 on: March 09, 2014, 02:28:55 am »

you it works. thx! Smiley
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XIIcorps Offline
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Posts: 2558



« Reply #65 on: March 19, 2014, 12:10:28 am »

Pios cost 2 pop in launcher, 3 pop in game.

Started with 27/25 pop, you could imagine my frustration trying to deploy goliaths
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LiquiDeath Offline
EIR Veteran
Posts: 294


« Reply #66 on: March 19, 2014, 01:46:42 am »

pios in terror has no option to buy prop twr, instead smoke defunct
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Panzershreck, time to unpimp zis ride!
XIIcorps Offline
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Posts: 2558



« Reply #67 on: July 26, 2014, 11:58:54 pm »

Warmap bug

Still getting Oppostie team victory or overwhelming victory despite no being the actual victors for the game.
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aeroblade56 Offline
Development
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Posts: 3871



« Reply #68 on: May 04, 2015, 11:55:31 am »

Commando LT is not getting any sort of ability such as accuracy on 180s cooldown or any aura. nor any sprint ability. he can sabotage and heal and commando smoke but that is all.


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You are welcome to your opinion.

You are also welcome to be wrong.
omgNiko Offline
EIR Veteran
Posts: 727


« Reply #69 on: May 06, 2015, 04:44:33 pm »

.
« Last Edit: June 01, 2015, 06:37:17 pm by omgNiko » Logged
Scotzmen Offline
EIR Veteran
Posts: 2035


« Reply #70 on: May 06, 2015, 11:46:34 pm »

As far as i know, i removed the buffs and gave them the abilities. Fixed the mando luit, just got the captain to fix
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XIIcorps Offline
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« Reply #71 on: May 07, 2015, 05:36:30 am »

But why tho, the abilities are stink.

Why remove buffs from Brit officers but leave them on Wehr and US officers ?


 
« Last Edit: May 07, 2015, 08:13:53 am by Scotzmen » Logged
tank130 Offline
Sugar Daddy
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Posts: 8889


« Reply #72 on: May 07, 2015, 07:04:47 am »

Different kinda buff isn't it.

Mysthalin redesigned a lot of that stuff and the Dev team approved it.
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Quote
Geez, while Wind was banned I forgot that he is, in fact, totally insufferable
I'm not going to lie Tig, 9/10 times you open your mouth, I'm overwhelmed with the urge to put my foot in it.
omgNiko Offline
EIR Veteran
Posts: 727


« Reply #73 on: May 07, 2015, 07:39:10 am »

.
« Last Edit: June 01, 2015, 06:46:18 pm by omgNiko » Logged
XIIcorps Offline
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« Reply #74 on: May 07, 2015, 07:50:05 am »

The balance problem was with Brit officers overcharging their blobs and heroic charging to-and-fro as necessary, so it makes sense they don't get heroic charge or the buff but some other ability.
Over charging how ?

IIRC there is only one unlock that gives Herioic charge -180s cooldown to bring it to 300s.

Given that Officers got their pop increased, and for british factions this ment that a bare minimum of 3 but often 6 of their pop was dedicated to officer buffs.

The only time Brit officers saw any sort of OP bullshit was with mandos LT+Brens+marktarget spam and last i checked mark target now has a decent cooldown.

The captains ability in where the squads crawl is bloody useless, and as for heroic charge no longer being a Fireup type ability well that kinda narrows the options of infantry type builds with CW doctrines.
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Scotzmen Offline
EIR Veteran
Posts: 2035


« Reply #75 on: May 07, 2015, 08:14:06 am »

Hey mayne, i just code this shit. Unfortunately, after I've finished this, i won't be able to do anything, as it's literally just me, tank, maybe EIRRmod. Niko is pretty busy with real life. So without a balance team, no coding changes can be approved. Even if tank/EIRRmod decided the community debate on certain things should dictate changes, there's very little of it left to have any sizable debate. 
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Hicks58 Offline
Development
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Posts: 5343



« Reply #76 on: May 07, 2015, 12:40:19 pm »

Taken from another thread:

Might also want to take a look at the G43 suppression ability. It's allowing a single squad of PzGrens to suppress any amount of Riflemen in an area of 10 units within about 1.2 seconds at it's slowest. Admittedly, it has existed since the G43 suppression ability has been put in, but a bug is a bug.

To elaborate further, the ability gives 0.1 cooldown and 6 times more suppression per shot, vs 0.5 cooldown and 4 suppression on the BAR ability.

This is allowing a G43 squad to fire 5 rounds in 1 seconds, per soldier, at the slowest calculated cooldown chance. Full squad makes for 25 rounds in 1 second, whereas 33 are needed to suppress a Rifleman squad - So you can suppress a squad in about 1.2 seconds. Faster if you roll well on cooldown. That'll be why G43 squads are pretty much insta-suppressing whatever they point at when they pop the ability.

Granted, they've got 0.15 damage whilst using the ability, but your target is suppressed. You can either wait out the ability whilst the target is gimped (And natural fire will keep them suppressed afterwards anyhow) or have something else mop up the target.

It's also a big problem because the squad of 5 guys are using rifles, which all suppress in an area of 10, whereas the BAR does an area of 2, effectively only targeting one squad whilst the G43 squad can easily be hitting 2 or 3 squads at once. That's all coming from one squad's worth of G43 suppression, nevermind when you double up squads or more.

Whilst the Garands have the same 10 area for suppression, it's nowhere near as pronounced due to only getting a 0.5 cooldown modifier from BAR suppression, whereas G43 gives 0.1.
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I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
Scotzmen Offline
EIR Veteran
Posts: 2035


« Reply #77 on: May 09, 2015, 04:01:06 am »

So what would you suggest we set it too? The same as the bar?
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XIIcorps Offline
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Posts: 2558



« Reply #78 on: May 09, 2015, 05:53:35 am »

So what would you suggest we set it too? The same as the bar?
well its one BAR vs 5 G43s so i think the stats ffor the G43 squad should be 25% better then the BAR but notwhat it is atm
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Hicks58 Offline
Development
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Posts: 5343



« Reply #79 on: May 09, 2015, 08:54:44 am »

Honestly, just set it so that the squad suppresses in the same amount of time as the BAR squad will.

Unless you beat me to it, I'll crunch the numbers on it later.

Oh and don't forget to account for the different suppression thresholds of different squads though, so a quick compare and contrast of BAR squad suppression vs targets and G43 suppression vs targets would be required.

...Starting to remember why I gave up my job. -.-'

well its one BAR vs 5 G43s so i think the stats ffor the G43 squad should be 25% better then the BAR but notwhat it is atm

2 BARs in a squad, and it's 3/4 (Pretty sure 4) G43's as a base, but it doesn't really matter how many G43's there are as it's just the principle of Rifles getting the mad buffs.
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