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Current Bugs
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Topic: Current Bugs (Read 74661 times)
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Scotzmen
EIR Veteran
Posts: 2035
Re: Current Bugs
«
Reply #180 on:
June 06, 2015, 06:52:56 am »
When i say it's fixed, what i mean is, i've fixed it on my files, and shall be in the next patch. I'm keeping track of what i've fixed and what i haven't.
Thanks for the info and bug reports.
Logged
GrayWolf
Development
Posts: 1590
Re: Current Bugs
«
Reply #181 on:
June 06, 2015, 07:48:17 am »
I'm not sure if RRs get +20% pen buff. Couldn't pen Panther few (6-7) times in a row (front, long range). It might be just a bad luck.
Logged
qnfrdmsdkzm
EIR Veteran
Posts: 50
Re: Current Bugs
«
Reply #182 on:
June 06, 2015, 07:49:56 am »
Quote from: Scotzmen on June 06, 2015, 06:52:56 am
When i say it's fixed, what i mean is, i've fixed it on my files, and shall be in the next patch. I'm keeping track of what i've fixed and what i haven't.
Thanks for the info and bug reports.
i mean this sticky broken so hard for now.
yesterday, i used them at all.
but today, cant use it.
before we used sticky, now we cant use.
Probably, new problem i guess. like undiscovered.
so i reported for it.
i know u didnt upload ur file.
but u Still doing good work Scot.
We all know that.
Keep that tight.
+Add:
1.'Hit The Ground Running' got Smoke Cover when AB Drops, and think that Capture Territory at 3x Rate not working.
2.I dont think that -35% Cooldown buff is working on that 'Thunderstruck'.
3.Sticky got same position as UI Icon 10. Basicly fire up Icon showed up.
And that sticky is wokring at AB rifles with non used 'Sticky Side up'
(as using S key botton, and worked that vet 2 ability. Dont know about regular one. i gonna check later.)
«
Last Edit: June 06, 2015, 11:42:43 pm by qnfrdmsdkzm
»
Logged
jackmccrack
EIR Veteran
Posts: 2484
Re: Current Bugs
«
Reply #183 on:
June 09, 2015, 01:20:42 pm »
Confirmed the Black Prince does not fire its main gun.
Logged
Let's talk about PIATs in a car.
Tachibana
NotADev
Posts: 1270
Re: Current Bugs
«
Reply #184 on:
June 10, 2015, 01:40:35 pm »
Building multiple 88's simultaneously scars the game. (not have 2+ on the field, but building 2+ at the same time)
on a side note, if I'm reading it correctly, 88's have no vet 4/5 bonuses?
Logged
Quote from: TheWindCriesMary on April 17, 2013, 02:21:45 pm
It's like saying "i can understand his concerns that fire breathing dragons live in far away lands"
Quote from: Shabtajus on February 22, 2016, 12:06:00 am
americans dont dodge wars.
Quote from: Trapfabricator
Literally, The only thing less likely than this is zombie hitler becoming prime minister of israel
CrazyWR
EIR Veteran
Posts: 3616
Re: Current Bugs
«
Reply #185 on:
June 10, 2015, 05:48:13 pm »
Quote from: Tachibana on June 10, 2015, 01:40:35 pm
Building multiple 88's simultaneously scars the game. (not have 2+ on the field, but building 2+ at the same time)
on a side note, if I'm reading it correctly, 88's have no vet 4/5 bonuses?
i consider this a feature, if you are building 2 88s at the same time, you're an asshole, and deserve to have your game ruined.
Logged
Quote from: Ununoctium on September 03, 2009, 07:45:25 am
1. New tactics? it's like JAWS, first one in the water dies
Quote from: jackmccrack on February 09, 2012, 12:47:54 pm
RCA-land where shells fall like raindrops and the Captain is an invincible god
qnfrdmsdkzm
EIR Veteran
Posts: 50
Re: Current Bugs
«
Reply #186 on:
June 10, 2015, 06:33:06 pm »
still thoes AB support team got greese gun as using 'Bad Company',
-30sec waiting time when R+ mod as using 'Thunderstruck'
(No idea other game mods)
Logged
koimn6
EIR Veteran
Posts: 121
Re: Current Bugs
«
Reply #187 on:
June 12, 2015, 02:37:34 am »
can't see LT,CPT medickit hud, only work with shortcut
Logged
HOPE FOR MANDO! GLORIOUS!
Quote from: Mister Schmidt link=topic=28726.msg494081;#msg49408
50mm has always been fine exactly as it is, nothing is happening to it.
GrayWolf
Development
Posts: 1590
Re: Current Bugs
«
Reply #188 on:
June 12, 2015, 06:57:53 am »
Normal sniper has flares (AB company)
Logged
GORKHALI
EIR Veteran
Posts: 1472
Re: Current Bugs
«
Reply #189 on:
June 12, 2015, 07:34:43 am »
Black price is not working, gun doesnt fire and turret doesnt rotate.
Logged
clonetroopers
EIR Veteran
Posts: 534
Re: Current Bugs
«
Reply #190 on:
June 12, 2015, 08:53:41 am »
L and L atg's dont get sprint
Logged
nikomas
Shameless Perv
Posts: 4286
Re: Current Bugs
«
Reply #191 on:
June 12, 2015, 09:13:02 am »
Quote from: clonetroopers on June 12, 2015, 08:53:41 am
L and L atg's dont get sprint
that was moved to tank reapers iirc
Logged
"You can always count on Americans to do the right thing—after they've tried everything else."
Quote from: PonySlaystation
The officer is considerably better than a riflemen squad at carrying weapons.
Officers have good accuracy so they will hit most targets.
clonetroopers
EIR Veteran
Posts: 534
Re: Current Bugs
«
Reply #192 on:
June 12, 2015, 01:04:01 pm »
but recrewed atg's from L and L coys get sprint
Logged
nikomas
Shameless Perv
Posts: 4286
Re: Current Bugs
«
Reply #193 on:
June 12, 2015, 01:25:41 pm »
Quote from: clonetroopers on June 12, 2015, 01:04:01 pm
but recrewed atg's from L and L coys get sprint
Ain't got a clue if it's like that.
Logged
koimn6
EIR Veteran
Posts: 121
Re: Current Bugs
«
Reply #194 on:
June 22, 2015, 06:19:17 am »
mando Lt combat sprint not working
Logged
GrayWolf
Development
Posts: 1590
Re: Current Bugs
«
Reply #195 on:
June 22, 2015, 06:54:55 am »
Quote from: koimn6 on June 22, 2015, 06:19:17 am
mando Lt combat sprint not working
Area fireup does work (I used it recently and there was no patch, so I guess it should be working). Passive sprint works only in enemy territory.
Maybe the charge it's not working with specific t3/t4?
«
Last Edit: June 22, 2015, 07:01:32 am by GrayWolf
»
Logged
koimn6
EIR Veteran
Posts: 121
Re: Current Bugs
«
Reply #196 on:
June 22, 2015, 09:21:19 am »
Quote from: GrayWolf on June 22, 2015, 06:54:55 am
Area fireup does work (I used it recently and there was no patch, so I guess it should be working). Passive sprint works only in enemy territory.
Maybe the charge it's not working with specific t3/t4?
not about sprint in enemy territory, bout mando charge 'combat sprint'
whatever, it sometimes not working kinda bug i guess. i'll keep check bout dat
Logged
AlphaTIG
The actual account of AlphaTIG
EIR Veteran
Posts: 185
Re: Current Bugs
«
Reply #197 on:
June 22, 2015, 10:25:35 am »
sprint and steady aim for volks is on the same ui spot.
fixed
«
Last Edit: June 30, 2015, 03:07:44 am by Scotzmen
»
Logged
GrayWolf
Development
Posts: 1590
Re: Current Bugs
«
Reply #198 on:
June 22, 2015, 10:35:09 am »
I feel like LTs and captains abilities doesn't work. If they do, there should be an icon like by the WH officer ability.
Both given the Focus fire icon from heavy support. But the abilities work.
«
Last Edit: June 30, 2015, 03:07:29 am by Scotzmen
»
Logged
AlphaTIG
The actual account of AlphaTIG
EIR Veteran
Posts: 185
Re: Current Bugs
«
Reply #199 on:
June 25, 2015, 03:11:27 pm »
armoured intel didnt show me LV's last battle.
i was able to see hotch but not clown car.
Scar code, i can't touch it. So if it's like that, its meant to be.
«
Last Edit: June 30, 2015, 03:07:03 am by Scotzmen
»
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