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Author Topic: Patch R003  (Read 22947 times)
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NightRain Offline
EIR Veteran
Posts: 3908



« Reply #60 on: March 20, 2014, 12:37:40 pm »

On another note, when does Panzer 4 recieve loving and tender care and attention? It is still a resource dump with very little to give. Even its lil brother StuG got loving care and attention whilist being overall a better tank than a tank that is P4.
Logged

Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
AmPM Offline
Community Mapper
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Posts: 7978



« Reply #61 on: March 20, 2014, 12:45:28 pm »

Hicks, lets's examine your potato balance setup.

Buff heavy tanks (needed in some way)
Reduce effectiveness of hard AT counters (ATGs, Stormies)

Find that heavy tanks are too powerful (which they were)
Revert all changes!

Or the correct way.

Buff heavy tanks
See if they are too powerful or just right in an otherwise unchanged environment.
If too powerful, revert the buffs one at a time based on feedback and testing.
Balance.

THEN try things like changing AT (vet required for shit, no cloaking ambush stormies)
See if changes are needed or enhance the game, if not, revert.
Balance.

Buff STuG's, see if they are just right, blah blah blah, same idea as the first 2.

Other changes, also done with the current environment left in place, to see what the actual effects are.

You see how you balance something, without changing the environment it is in first? It's kind of like running an experiment with as few external variables as possible...
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Hicks58 Offline
Development
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Posts: 5343



« Reply #62 on: March 20, 2014, 01:27:10 pm »

Fun fact time AmPM:

I've never thought that the heavies were under-performing in the first place.

In fact, I still believe that the heavies don't need touching - It was an experiment to run now that we've been able to cut loose the vCoH balance.

There's only two things that really went nutty with changes and that was the heavies and the Engineers/Pioneers, both of which were reverted and gone back to progressive changes after concluding that they weren't worth it.

There may come up other things that could be experimented with, to see if it'll work changing the fundamentals of how they work. However, they'd get the same treatment in that if they look like they aren't working out, they'll be scrapped.
Logged

I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
Bear Offline
EIR Veteran
Posts: 903


« Reply #63 on: March 20, 2014, 02:31:49 pm »

it seems that hotchkis stuka make non damage now and the brit can walk and shoot with a atg if only one man standing with it and my grens do not kill allied inf...
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Brothers stand tall!

Erst die Heimat, dann die Ferne.
Erst die Erde, dann die Sterne.
XIIcorps Offline
Donator
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Posts: 2558



« Reply #64 on: March 20, 2014, 02:35:45 pm »

it seems that hotchkis stuka make non damage now and the brit can walk and shoot with a atg if only one man standing with it and my grens do not kill allied inf...
drugs are bad mmk
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some of My kids i work with shower me Wink
Bear Offline
EIR Veteran
Posts: 903


« Reply #65 on: March 20, 2014, 02:39:37 pm »

drugs are bad mmk

you post in a wrong threat?
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Bear Offline
EIR Veteran
Posts: 903


« Reply #66 on: March 22, 2014, 08:22:44 am »

it seems that my g43 guys can't kill enemy inf, really....
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Bear Offline
EIR Veteran
Posts: 903


« Reply #67 on: March 25, 2014, 12:04:28 pm »

I dont wanna play vs sp or exacting a sp vet 5 without my maus and I had 7 maus and all be stollen.

Normaly a JT had nearly the same firepower like a Maus: 12,8mm!
So give the JT the same mun and not this ai highexplosive one and for me 7 jt more as I have now.

In the hole ww2 was only 1 sp in use, so wtf should this be now? I play vs allied and they use 2 sp?
this is bs now!
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #68 on: March 25, 2014, 12:07:49 pm »

I dont wanna play vs sp or exacting a sp vet 5 without my maus and I had 7 maus and all be stollen.

Normaly a JT had nearly the same firepower like a Maus: 12,8mm!
So give the JT the same mun and not this ai highexplosive one and for me 7 jt more as I have now.

In the hole ww2 was only 1 sp in use, so wtf should this be now? I play vs allied and they use 2 sp?
this is bs now!

No one cares about realism
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Bear Offline
EIR Veteran
Posts: 903


« Reply #69 on: March 25, 2014, 12:08:48 pm »

No one cares about realism

and where are my maus than?
maybe I should stop playing EIRR to?
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #70 on: March 25, 2014, 12:12:10 pm »

If (your) Maus got removed without any form of compensation, then that's lame. But if they decide they don't want it in their mod, then there is nothing you can do about it
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Bear Offline
EIR Veteran
Posts: 903


« Reply #71 on: March 25, 2014, 12:13:35 pm »

they can give jt a better firepower, so axis have a wapon vs sp.....
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GrayWolf Offline
Development
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Posts: 1590



« Reply #72 on: March 25, 2014, 12:15:54 pm »

they can give jt a better firepower, so axis have a wapon vs sp.....
+1
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Shabtajus Offline
EIR Veteran
Posts: 2564


The very best player of one of the four factions.

« Reply #73 on: March 25, 2014, 12:19:46 pm »

meh, bear is right, tested game 2 time, its aint working, aint no units, capture points on the map, aint no game
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I feel like if Smokaz and Shab met up it would be a 50/50 tossup to see which one of them robbed the other first.
Tries to convince people he's a good guy,says things like this. Scumbag Shab.
aeroblade56 Offline
Development
*
Posts: 3871



« Reply #74 on: March 25, 2014, 01:13:24 pm »

i am a pretty big fan of since the allies have 1 super heavy its just instant GG everywhere.

before people had no problem ramming upgun hotch and upgun pumas and clowncars with schreks and treadbreak with rocket.

and jagdpanther's and tellers.
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You are welcome to your opinion.

You are also welcome to be wrong.
XIIcorps Offline
Donator
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Posts: 2558



« Reply #75 on: March 25, 2014, 01:42:26 pm »

I dont wanna play vs sp or exacting a sp vet 5 without my maus and I had 7 maus and all be stollen.

Normaly a JT had nearly the same firepower like a Maus: 12,8mm!
So give the JT the same mun and not this ai highexplosive one and for me 7 jt more as I have now.

In the hole ww2 was only 1 sp in use, so wtf should this be now? I play vs allied and they use 2 sp?
this is bs now!
you mean 128mm or 12.8cm.

Also bear you want realism go play blitz mod or europe at war
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Bear Offline
EIR Veteran
Posts: 903


« Reply #76 on: March 25, 2014, 01:43:52 pm »

you mean 128mm or 12.8cm.

Also bear you want realism go play blitz mod or europe at war

ok, if you say that is better for me, than I will think about this, thx...
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