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Author Topic: Commandos and AB  (Read 18013 times)
0 Members and 3 Guests are viewing this topic.
Tachibana Offline
NotADev
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Posts: 1270


« Reply #20 on: May 24, 2015, 08:03:26 am »

Got rid of 3rd RR, fixed Mando Speed. Also, I've just been told Us mortars have same range as axis, so dropping t2 buff.

Removed Smoke from t3.
« Last Edit: May 24, 2015, 08:29:42 am by Tachibana » Logged

It's like saying "i can understand his concerns that fire breathing dragons live in far away lands"
americans dont dodge wars.
Quote from: Trapfabricator
Literally, The only thing less likely than this is zombie hitler becoming prime minister of israel
koimn6 Offline
EIR Veteran
Posts: 121


« Reply #21 on: May 24, 2015, 08:37:45 am »

Got rid of 3rd RR, fixed Mando Speed. Also, I've just been told Us mortars have same range as axis, so dropping t2 buff.

Removed Smoke from t3.

i could agree about remove smoke from t3(not totally agree), but don't have to drop their t2 buff.
 
fixed mando speed

is that mean about sten mando?
Logged

HOPE FOR MANDO! GLORIOUS!

Quote from: Mister Schmidt link=topic=28726.msg494081;#msg49408
50mm has always been fine exactly as it is, nothing is happening to it.
Hicks58 Offline
Development
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Posts: 5343



« Reply #22 on: May 24, 2015, 09:49:04 am »

Gone over the numbers with Dire whilst on a Skype call, his doctrine proposals are updated to reflect this.

I recommend people take a look at both his AB and Commando doctrines, because they are looking pretty solid now.
Logged

I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
clonetroopers Offline
EIR Veteran
Posts: 534



« Reply #23 on: May 24, 2015, 12:45:10 pm »

Tachi;s mandos look good
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Scotzmen Offline
EIR Veteran
Posts: 2035


« Reply #24 on: May 24, 2015, 03:27:18 pm »

Some awesome submissions! Keep it up. You have 48 hours to get submissions in. Then Thursday Friday,  doctrine shall be coded in to its fullest if possible. Will be inviting a select few to review the doctrine submissions with me.
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clonetroopers Offline
EIR Veteran
Posts: 534



« Reply #25 on: May 24, 2015, 03:31:30 pm »

Since technically mandos are elite infantry can vinilla mandos get buffed a bit, it could be me but they seem to do shit vs inf
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XIIcorps Offline
Donator
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Posts: 2558



« Reply #26 on: May 24, 2015, 03:46:01 pm »

Since technically mandos are elite infantry can vinilla mandos get buffed a bit, it could be me but they seem to do shit vs inf
ask bolt how shit they are. 1 squad beat 2x mp40 volks squads with steady aim at short range.

granted he used a nade but it killed a volk.
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some of My kids i work with shower me Wink
clonetroopers Offline
EIR Veteran
Posts: 534



« Reply #27 on: May 24, 2015, 05:44:42 pm »

can the vet requirement be removed to unlock fire up since it was removed for sprint off pop smoke?
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XIIcorps Offline
Donator
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Posts: 2558



« Reply #28 on: May 24, 2015, 06:10:20 pm »

can the vet requirement be removed to unlock fire up since it was removed for sprint off pop smoke?
No because fireup breaks supression and grants sprint.
mandos get sprint for 135mu with stens, and smoke by default.
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Scotzmen Offline
EIR Veteran
Posts: 2035


« Reply #29 on: May 24, 2015, 07:15:49 pm »

I may unlock it, but drastically reduce the time the unit is fired up. Can't remember how long it is though, something like 15 or 20 seconds. Probably drop it to 5 seconds, so you can easily break suppression and leg it, or forward Assualt and risk it. Either or.
Logged
clonetroopers Offline
EIR Veteran
Posts: 534



« Reply #30 on: May 24, 2015, 08:13:43 pm »

then get it with rr's then?
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koimn6 Offline
EIR Veteran
Posts: 121


« Reply #31 on: May 24, 2015, 08:54:03 pm »

i'm building mando doctrine in spreadsheet.
 i have question, anyone remember Red devil stats before they nerf?
Logged
koimn6 Offline
EIR Veteran
Posts: 121


« Reply #32 on: May 25, 2015, 03:22:15 am »

+20% Accuracy, -10% Reload, I believe.

I too am also making a mando doctrine (editing my old one after reading some of tachi's ideas).

Basically I'm designing Red Devils to be a brawl, RAF Support to be about always having a field presence and getting in and out, and Enigma decoded to be about teamwork.

k, and think mando doctrine unlock in launcher is updated
« Last Edit: May 25, 2015, 03:25:05 am by koimn6 » Logged
Scotzmen Offline
EIR Veteran
Posts: 2035


« Reply #33 on: May 25, 2015, 04:12:37 am »

Doctrine unlocks and upgrades are going through an overhaul on tool tips etc
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koimn6 Offline
EIR Veteran
Posts: 121


« Reply #34 on: May 25, 2015, 09:14:02 am »

little bit of twist

https://docs.google.com/spreadsheets/d/1dcX6jGc5R2M4cEONhnqX64V66fSHWAXtFuHLofwxy6g/edit?usp=sharing
Logged
Scotzmen Offline
EIR Veteran
Posts: 2035


« Reply #35 on: May 27, 2015, 01:19:39 am »

You have 10 hours to submit your drafts.
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Mister Schmidt Offline
Lawmaker
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Posts: 5006



« Reply #36 on: May 27, 2015, 01:38:52 am »

Remember guys, these don't have to be even remotely similar to what they are currently.
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and 6th " Main Thing " is you have to Chant " hare krishna hare krishna krishna krishna hare hare hare rama hare rama rama rama hare hare ".
"Seeing Bigdick in his full sado mask attire, David couldn't help but feel a tingle in his special place.."
aeroblade56 Offline
Development
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Posts: 3871



« Reply #37 on: May 27, 2015, 01:49:41 am »

https://docs.google.com/spreadsheets/d/1rC3pqI3nyqvLi5ob39k8gq9kIbctSTzVip4izCw3Qbo/edit?usp=sharing

All credits to tachibana, i just changed the colors and eyegasmed it they are his doctrines.


https://docs.google.com/spreadsheets/d/1xZuW4nKG5NnNEMV7gKU_LvXmtC9P4O5qwJz_wfaOJFM/edit?usp=sharing
« Last Edit: May 27, 2015, 01:57:58 am by aeroblade56 » Logged

You are welcome to your opinion.

You are also welcome to be wrong.
koimn6 Offline
EIR Veteran
Posts: 121


« Reply #38 on: May 27, 2015, 05:18:56 am »

Remember guys, these don't have to be even remotely similar to what they are currently.

:l wasn't know dat
Logged
Mister Schmidt Offline
Lawmaker
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Posts: 5006



« Reply #39 on: May 27, 2015, 05:24:09 am »

:l wasn't know dat

Well, you've still got 6 hours to change it!
Logged
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