Tachibana
NotADev
Posts: 1270
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« Reply #20 on: May 24, 2015, 08:03:26 am » |
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Got rid of 3rd RR, fixed Mando Speed. Also, I've just been told Us mortars have same range as axis, so dropping t2 buff.
Removed Smoke from t3.
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« Last Edit: May 24, 2015, 08:29:42 am by Tachibana »
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It's like saying "i can understand his concerns that fire breathing dragons live in far away lands"
americans dont dodge wars. Literally, The only thing less likely than this is zombie hitler becoming prime minister of israel
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koimn6
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« Reply #21 on: May 24, 2015, 08:37:45 am » |
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Got rid of 3rd RR, fixed Mando Speed. Also, I've just been told Us mortars have same range as axis, so dropping t2 buff.
Removed Smoke from t3.
i could agree about remove smoke from t3(not totally agree), but don't have to drop their t2 buff. fixed mando speed is that mean about sten mando?
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HOPE FOR MANDO! GLORIOUS! 50mm has always been fine exactly as it is, nothing is happening to it.
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Hicks58
Development
Posts: 5343
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« Reply #22 on: May 24, 2015, 09:49:04 am » |
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Gone over the numbers with Dire whilst on a Skype call, his doctrine proposals are updated to reflect this.
I recommend people take a look at both his AB and Commando doctrines, because they are looking pretty solid now.
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I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
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clonetroopers
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« Reply #23 on: May 24, 2015, 12:45:10 pm » |
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Tachi;s mandos look good
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Scotzmen
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« Reply #24 on: May 24, 2015, 03:27:18 pm » |
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Some awesome submissions! Keep it up. You have 48 hours to get submissions in. Then Thursday Friday, doctrine shall be coded in to its fullest if possible. Will be inviting a select few to review the doctrine submissions with me.
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clonetroopers
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« Reply #25 on: May 24, 2015, 03:31:30 pm » |
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Since technically mandos are elite infantry can vinilla mandos get buffed a bit, it could be me but they seem to do shit vs inf
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XIIcorps
Donator
Posts: 2558
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« Reply #26 on: May 24, 2015, 03:46:01 pm » |
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Since technically mandos are elite infantry can vinilla mandos get buffed a bit, it could be me but they seem to do shit vs inf
ask bolt how shit they are. 1 squad beat 2x mp40 volks squads with steady aim at short range. granted he used a nade but it killed a volk.
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some of My kids i work with shower me
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clonetroopers
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« Reply #27 on: May 24, 2015, 05:44:42 pm » |
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can the vet requirement be removed to unlock fire up since it was removed for sprint off pop smoke?
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XIIcorps
Donator
Posts: 2558
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« Reply #28 on: May 24, 2015, 06:10:20 pm » |
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can the vet requirement be removed to unlock fire up since it was removed for sprint off pop smoke?
No because fireup breaks supression and grants sprint. mandos get sprint for 135mu with stens, and smoke by default.
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Scotzmen
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« Reply #29 on: May 24, 2015, 07:15:49 pm » |
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I may unlock it, but drastically reduce the time the unit is fired up. Can't remember how long it is though, something like 15 or 20 seconds. Probably drop it to 5 seconds, so you can easily break suppression and leg it, or forward Assualt and risk it. Either or.
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clonetroopers
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« Reply #30 on: May 24, 2015, 08:13:43 pm » |
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then get it with rr's then?
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koimn6
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« Reply #31 on: May 24, 2015, 08:54:03 pm » |
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i'm building mando doctrine in spreadsheet. i have question, anyone remember Red devil stats before they nerf?
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koimn6
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« Reply #32 on: May 25, 2015, 03:22:15 am » |
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+20% Accuracy, -10% Reload, I believe.
I too am also making a mando doctrine (editing my old one after reading some of tachi's ideas).
Basically I'm designing Red Devils to be a brawl, RAF Support to be about always having a field presence and getting in and out, and Enigma decoded to be about teamwork.
k, and think mando doctrine unlock in launcher is updated
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« Last Edit: May 25, 2015, 03:25:05 am by koimn6 »
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Scotzmen
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« Reply #33 on: May 25, 2015, 04:12:37 am » |
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Doctrine unlocks and upgrades are going through an overhaul on tool tips etc
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koimn6
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« Reply #34 on: May 25, 2015, 09:14:02 am » |
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Scotzmen
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« Reply #35 on: May 27, 2015, 01:19:39 am » |
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You have 10 hours to submit your drafts.
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Mister Schmidt
Lawmaker
Posts: 5006
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« Reply #36 on: May 27, 2015, 01:38:52 am » |
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Remember guys, these don't have to be even remotely similar to what they are currently.
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and 6th " Main Thing " is you have to Chant " hare krishna hare krishna krishna krishna hare hare hare rama hare rama rama rama hare hare ".
"Seeing Bigdick in his full sado mask attire, David couldn't help but feel a tingle in his special place.."
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aeroblade56
Development
Posts: 3871
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« Reply #37 on: May 27, 2015, 01:49:41 am » |
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« Last Edit: May 27, 2015, 01:57:58 am by aeroblade56 »
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You are welcome to your opinion.
You are also welcome to be wrong.
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koimn6
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« Reply #38 on: May 27, 2015, 05:18:56 am » |
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Remember guys, these don't have to be even remotely similar to what they are currently.
:l wasn't know dat
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Mister Schmidt
Lawmaker
Posts: 5006
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« Reply #39 on: May 27, 2015, 05:24:09 am » |
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:l wasn't know dat
Well, you've still got 6 hours to change it!
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