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Author Topic: Panther - Crush ability  (Read 8456 times)
0 Members and 6 Guests are viewing this topic.
Stuart750 Offline
EIR Veteran
Posts: 438



« on: January 08, 2008, 07:18:42 pm »

May I request that you remove the crush (tank traps) ability from the Panther? (Or at least make it slow down significantly) Or is that out of your power?

As far as I see it, the panther's high use has practically eliminated the effectivity of tank traps. They are TANK TRAPS for pete sake! Not Tank traps for some tanks, but not the panther. If you want to destroy tank traps, a StuH will do it quite well, or you can spare 20 seconds of time to shoot the traps using the Tank's/Mobile Gun's Cannon. I have not known, or heard of anyone on EIR who has actually bought a bulldozer for their Crocodile. The Croc itself is highly unused (Which I mean to talk about in a moment's time...), and the thought that it should be a sort of 'Engineering tank' is asinine. I'm sorry, but the last game I played, I probably spent about 8 minutes building an intricate tank trap system (I do mean intricate, and no, I do not have a replay, I ALT-F4 out of the game as soon as it's done, because I don't see the use in wasting time), and a panther ploughed it's way in and steamrolled everything.

As far as I see it, the crush ability is an influential advantage that only the most prestigious tanks should be able to utilize (I mean the Tiger, King Tiger, [Jadpanther, when it applies] and Pershing tanks/Tank hunters). Giving the crush ability to a panther is like giving every loosing team at every Olympic event a bronze medal, it's stupid, and it doesn't belong to them in the first place.

If this is too much to ask, at least reduce the speed of the panther when it bulldozes the TT's. It applies to the Croc, I don't see why it shouldn't apply to the P5.
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DasNoob Offline
EIR Veteran
Posts: 3430



« Reply #1 on: January 08, 2008, 07:25:52 pm »

lol really?
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Quote from: fldash on Today at 06:22:34 PM
DISASTER AVERTED... IM A MOTHER FUCKING GENIUS!

You have DasNoob who uses the mod as COHTV
slowzo Offline
EIR Veteran
Posts: 106


« Reply #2 on: January 08, 2008, 07:26:02 pm »

Panther > Tank trap.
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Loik Offline
EIR Veteran
Posts: 77


« Reply #3 on: January 08, 2008, 07:27:06 pm »

Its fine
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Stuart750 Offline
EIR Veteran
Posts: 438



« Reply #4 on: January 08, 2008, 07:28:35 pm »

I'm sorry, but it is not fine...
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Prydefalcn Offline
EIR Veteran
Posts: 164


« Reply #5 on: January 08, 2008, 07:39:04 pm »

May I request that you remove the crush (tank traps) ability from the Panther? (Or at least make it slow down significantly) Or is that out of your power?

As far as I see it, the panther's high use has practically eliminated the effectivity of tank traps. They are TANK TRAPS for pete sake! Not Tank traps for some tanks, but not the panther. If you want to destroy tank traps, a StuH will do it quite well, or you can spare 20 seconds of time to shoot the traps using the Tank's/Mobile Gun's Cannon. I have not known, or heard of anyone on EIR who has actually bought a bulldozer for their Crocodile. The Croc itself is highly unused (Which I mean to talk about in a moment's time...), and the thought that it should be a sort of 'Engineering tank' is asinine. I'm sorry, but the last game I played, I probably spent about 8 minutes building an intricate tank trap system (I do mean intricate, and no, I do not have a replay, I ALT-F4 out of the game as soon as it's done, because I don't see the use in wasting time), and a panther ploughed it's way in and steamrolled everything.

As far as I see it, the crush ability is an influential advantage that only the most prestigious tanks should be able to utilize (I mean the Tiger, King Tiger, [Jadpanther, when it applies] and Pershing tanks/Tank hunters). Giving the crush ability to a panther is like giving every loosing team at every Olympic event a bronze medal, it's stupid, and it doesn't belong to them in the first place.

If this is too much to ask, at least reduce the speed of the panther when it bulldozes the TT's. It applies to the Croc, I don't see why it shouldn't apply to the P5.

I use the croc plenty (as I said before) and I also use the bulldozer.  It's just 50MU
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Prydefalcn - Axis
CommanderNewbie - Allied
Stuart750 Offline
EIR Veteran
Posts: 438



« Reply #6 on: January 08, 2008, 08:49:09 pm »

I didn't write a mini-essay for nothing.... even though it seems like I did

Doesn't anyone agree with me?
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slowzo Offline
EIR Veteran
Posts: 106


« Reply #7 on: January 08, 2008, 09:05:35 pm »

If im not mistaken, fldash has a firm policy on not changing core COH game mechanics. Panther heavy crush, if im not mistaken, is part of those mechanics.
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Ucross Offline
Honoured Member
*
Posts: 5732


« Reply #8 on: January 08, 2008, 09:16:44 pm »

Panther's use will decrease with the proposed balance changes.  The changes will make infantry a lot more effective and thus effiicent.  Thus infantry will become more common.  Thus anti-infantry weapons will be more important than anti-tank weapons.  Thus the p4 and tiger will start to be more valued than the panther compared to what it used to be.

In other words, pure AT weapons like the panther will lose effectiveness.
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Draygon Offline
EIR Veteran
Posts: 1636


« Reply #9 on: January 08, 2008, 10:21:47 pm »

I actually have a problem with Tank Traps in general, in reality those things would tear the hell out of treads on tanks going over them.  I dont have a problem with the Panther having heavy crush, or the Tiger/KT either, I do have a problem with them running them over and not taking any damage when doing so.  They should get a penalty to their rate of movment at least for a short time after they run them over IMO.
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AmPM Offline
Community Mapper
*
Posts: 7978



« Reply #10 on: January 08, 2008, 10:34:46 pm »

The p4 won't be all that good with so much manpacked AT. The Tiger may still be viable as a direct fire artillery piece though.
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Thtb Offline
The German Guy
EIR Veteran
Posts: 3875


« Reply #11 on: January 09, 2008, 02:37:17 pm »

Effectiv ness of Inf-AT  > At guns
Price of Inf AT             < At Guns
speed of Inf AT            > AT guns
Chance to surive          > AT guns
for inf. at

and so on.
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Kolath Offline
Commander, 2nd Infantry Division
*
Posts: 2382



« Reply #12 on: January 09, 2008, 02:46:42 pm »

I agree with your Stuart.
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Kolath's Quote Commandments:
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AmPM Offline
Community Mapper
*
Posts: 7978



« Reply #13 on: January 09, 2008, 02:50:46 pm »

Doesn't affect me in any way, STuH clears TTs in 3 shots.

But on the other hand, why should all Allied players have ways to clear TTs (Croc) when only 2 Axis doctrines get heavy tanks? Panther is there to provide heavy crush to defensive companies. For Blitz and Terror its another option besides a KT or Tiger.
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Thtb Offline
The German Guy
EIR Veteran
Posts: 3875


« Reply #14 on: January 09, 2008, 02:55:47 pm »

Goliath heavy crushes your units anyday.

-Until someone proves me wrong- only Goliath User
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|-|Cozmo|-| Offline
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950


« Reply #15 on: January 09, 2008, 02:57:16 pm »

^^ one time use.
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Unkn0wn Offline
No longer retired
*
Posts: 18379


« Reply #16 on: January 09, 2008, 03:06:05 pm »

It's a vCoH thing, I don't think we'll touch it for now Wink.
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Skunker Offline
Koenigstiger Panzerfuehrer
EIR Veteran
Posts: 993


« Reply #17 on: January 09, 2008, 05:15:05 pm »

May I request that you remove the crush (tank traps) ability from the Panther?

No. They are there because pre-heavy-crush-panther, we had allied players stringing tank traps all over the map so that the axis would have to bring out a tiger to crush them or just sit there and stare at the tank trap until a bombing run or allied anti tank guns came over to say hello. Absolutely not, I don't want to go back to those days, nor is it a significant issue. StuHs, Stugs, and Panzer IV's, which are often employed in combat, simply cannot go past these. In addition, because the traps must be taken down by a panther or some other heavy vehicle, well placed mines are always a pain in the ass. 
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Sealteam5 Offline
EIR Regular
Posts: 5


« Reply #18 on: January 09, 2008, 05:19:45 pm »

Goliath heavy crushes your units anyday.

-Until someone proves me wrong- only Goliath User

Eh hem... ONLY User? I believe that is a load good sir...
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Sls_lookout Offline
EIR Veteran
Posts: 67


« Reply #19 on: January 09, 2008, 05:20:31 pm »

[Eh hem... ONLY User? I believe that is a load good sir...
[/quote]

Woops posted that with alt account, my bad.
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It's too late when you see the flash.
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