*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
November 26, 2024, 05:01:36 am

Login with username, password and session length

Resources

Recent posts

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: [1]   Go Down
  Print  
Author Topic: Vet doesn't matter, maybe on few things it should?  (Read 4663 times)
0 Members and 1 Guest are viewing this topic.
NightRain Offline
EIR Veteran
Posts: 3908



« on: August 06, 2018, 08:59:57 am »

Some see veterancy as glory, some see it as unnecessary thing, some hoard it, some throw it away. Preserving veterancy is the core of EIRR.
However there is a small problem with veterancy. It isn't fair on all accords. When I say it isn't fair, I mean it is unfair to vehicles.

Let me base this on one thing:
- Retreat

That magical button offers buffs to retreating infantry, support weapon crew, whatever. They run, they become harder to kill tand once they are at fullspeed, they'll be difficult to handle. Vehicles lack this magical button and have to be driven offmap which leaves them at a disadvantage. Now how would one go about this? Vehicle crews aren't happening unfortunately, so the ideas of those are tossed to the bin, had it been possible it would of been done years ago.

What about, each level of veterancy gives abilities for vehicles?
Sherman gets smoke at vet 1, these sort of things.

Speed boosts (Flank speed), damage abilities (S-mines), extra sight range (Commander vision) and so forth. These buffs would apply to veteran vehicles only and would be on cooldown, some can be uses for instance. It is to make up for lack of retreat option that most other units benefit from. It could boost survivability or simply add a new feature to the veteran unit?
Logged

Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
fabulous_rug Offline
EIR Veteran
Posts: 68


« Reply #1 on: August 06, 2018, 09:53:57 am »

Everything is perfectly fine as it is
Logged
CommieKiller Offline
EIR Veteran
Posts: 144


« Reply #2 on: August 06, 2018, 06:28:56 pm »

This.

Vehicles are not worth saving for vet as they are can't retreat fast enough like infantry and time is precious in eir.

Say you are trying to retreat an engine damaged vehicle, your pop is being wasted during that time, not to mention that you have to manually micro it to the spawn.

Incorporating vehicle crews would be the best way to go on vehicle vets.
« Last Edit: August 06, 2018, 06:32:40 pm by CommieKiller » Logged
jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #3 on: August 07, 2018, 03:56:16 am »

+10% HP at each vet level would help. Right?
Logged

Let's talk about PIATs in a car.
CommieKiller Offline
EIR Veteran
Posts: 144


« Reply #4 on: August 07, 2018, 04:50:38 am »

Closest thing to simulate vehicle retreat would be speed boost with weapons and inf crush disabled; with action irreversible once activated.

Any more vet buffs to the tanks would be over the top.
« Last Edit: August 07, 2018, 07:11:08 am by CommieKiller » Logged
Shabtajus Offline
EIR Veteran
Posts: 2564


The very best player of one of the four factions.

« Reply #5 on: August 07, 2018, 09:05:52 am »

How about tanks get legs and starts running to spawn after retreat button is being pushed? Icon for retreat button could be one of Flinstones characters? lol
Logged


I feel like if Smokaz and Shab met up it would be a 50/50 tossup to see which one of them robbed the other first.
Tries to convince people he's a good guy,says things like this. Scumbag Shab.
Batgirl Offline
EIR Veteran
Posts: 115



« Reply #6 on: August 07, 2018, 03:41:36 pm »

vehicle buffs with endless repairs is just a buff for lv spam, which is not needed, with just the old 1-repair-system I would heartiily agree on survivability buffs
Logged
Tachibana Offline
NotADev
*
Posts: 1270


« Reply #7 on: August 07, 2018, 08:16:26 pm »

Get rid of infantry retreat.


Kappa
Logged

It's like saying "i can understand his concerns that fire breathing dragons live in far away lands"
americans dont dodge wars.
Quote from: Trapfabricator
Literally, The only thing less likely than this is zombie hitler becoming prime minister of israel
Pages: [1]   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.074 seconds with 36 queries.