Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 21, 2024, 04:43:21 pm
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 0
Battles in progress: 0
Battles waiting: 5
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[November 01, 2024, 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
News & Introductions
>
Updates & Announcements
>
Patch R047
Pages: [
1
]
Go Down
Print
Author
Topic: Patch R047 (Read 13635 times)
0 Members and 1 Guest are viewing this topic.
TheVolskinator
Administrator / Lead Developer
Posts: 3012
Patch R047
«
on:
June 08, 2020, 11:25:06 am »
General
American
Non-doctrinal:
1 - Bazooka
Acc. mod. vs. ATGs decreased from 1 to 0.75.
Dmg. mod. vs. ATGs decreased from 1 to 0.61.
Doctrinal:
Infantry
1 - Artillery Plotting Maps
Scatter bonus for Goon Guns, Howitzers, and RNades decreased from 0.33 scatter to 0.66 scatter.
Airborne
1 - Airborne Elite
AB and AB Rifles: 0.8 cooldown in L/H/G/T cover.
Spare Mags now on recharge.
2 - Airborne Riflemen
Target type changed from Infantry armor to Airborne armor.
3 - Ballistic Caps
M10s can now ignore phase armor.
4 - Barrage Experts
1.1 dmg. and detonation timer bonus moved here, from Disruption.
5 - Disruption
Now grants +1 demo on purchase (free).
Grenades are now replaced w. Commando Grenades (free).
6 - Fight Another Day
Cost on Jeeps reduced from 10 MP to 0 MP.
7 - Gyroscopes (new mid T4)
Tanks: 1.5 acc. while moving.
Jeeps: Now gain Mark Target w. the selection of this T4.
8 - Hit and Run Specialists
AB ATG now gains Sprint.
AB Mortar now gains Fire-up.
Armor
1 - Charge at Remagen
Bonus extended to all tanks.
2 - Next-gen Tank
Bonus extended to all tanks and vehicles.
3 - Rangefinding Experts
Now grants +5 m range to the Scott.
4 - Staccato Roar
.30 cal AP bonus is now passive; adds AP rounds icon above the MG.
Bugfix:
1 - M8 Scott
Correct repair kit (light) linked. Was previously (incorrectly) linked to a faction-specific repair.
2 - Next Gen Tank
Now correctly affects the Pershing.
Commonwealth
Non-doctrinal:
1 - Stand Your Ground
Moved from UI 10 to UI 7.
Doctrinal:
RCA
1 - Dead Center
6-pounder Focus Fire now also adds a +20 m range bonus for the duration of the ability.
Priest now gains -40 s barrage recharge for free.
2 - Forward HQ
LT buff removed from the Stuart Recce.
LT buff now available on the CCT.
3 - High Caliber
Boys AT sniper rifle changed: now a clone of the base Boys AT rifle w. sniper crits, +0.2 acc. vs. inf., and 45 m range.
4 - Improved Gunnery
Recon Snipe recharge cost reduced from 10 MP to 0 MP.
Commandos
1 - Tet and LJ Daimler
Now use M8 target tables.
Reload increased from 3 s to 4 s-5 s (min-max).
Acc. vs. inf. decreased from 0.75 to 0.3 (LJ Daimler only).
RSE
1 - Assault Ordnance
Now unlocks Canister Shot on the AEC.
2 - Churchill IV
Now unlocked w. the the selection of RSE itself; no longer requires an unlock.
3 - Defensive Measures
Now unlocks the Churchill mine plow for all Churchill variants.
4 - Experimental Guns
Has been checked to ensure the ability properly functions as advertised.
Intended bonus: 1.2 dmg.; enables Sabot Rounds ability (1.25 pen. for duration).
5 - Foxhole Sloggers
New unlock (bottom T1); copy-paste of Blitz's 7th Panzer unlock.
6 - Misfiring Artillery
25-pounder gains Creeping Smoke Barrage.
Captains and LTs gain Decoy Artillery.
7 - Rifled Guns
Bonuses extended to the Comet.
Now properly affects the Firefly.
8 - Standard Kit
Now unlocks 17-pounder ATGs and Repairmen.
9 - Thundercloud
CCT bonuses from Overseer (+10 m aura range OR +25 m if hull down, +2.5 m sight) moved here.
Passive ability no longer only affects vehicle MGs.
10 - Up-armoured
0.8 rec. pen. bonus extended to the AEC and Comet.
Bugfix:
1 - Victor Target
Now functions.
Wehrmacht
Non-doctrinal
1 - 2 cm Puma
Acc. at L range decreased from 0.5 to 0.4.
Doctrinal:
Defensive
N/A
Blitz
1 - Overwhelm
Sprint-on-spawn duration decreased from 60 s to 30 s.
Rec. acc. bonus removed.
2 - Smoke Canisters
UI moved from UI 6 to UI 7.
Bugfix:
1 - Joint Ops
No longer gives an extra use of Panzerfausts for free.
2 - StuG III
Ability list now (mostly) matches that of the old JP4; abilities such as smoke canisters should now function.
Panzer Elite
Non-doctrinal:
1 - IST
Lockdown reload buff decreased from 0.35 to 0.5.
2 - PE AC
Acc. at L range decreased from 0.5 to 0.4.
Doctrinal:
SE
1 - Leader Rifles
Now have their own icon.
2 - Pips' Jabo
Dmg. vs. ATGs decreased from 1 to 0.25.
3 - Survivalists
Commando Smoke has been removed from PGrens.
Luft
1 - Advanced Explosives
Magnetic AT nades no longer available on Luftwaffe.
RNades no longer available on FSJ.
2 - Crete Veterans
Cost (on FSJ) decreased from 15 MP to 0 MP.
Wirblewind Lockdown stats are now: 1.25 acc., 0.8 cooldown, 0.4 speed, +10 m sight.
Wirblewind Lockdown cost set at 50 MP.
3 - Expert Skirmishers
LMG34 no longer available on Luftwaffe.
4 - Fallschirmkompanie
No longer unlocks the HMG34 (has been moved to Luftwaffe Jagere).
5 - Familiar Ground
Has been removed; merged into the Kampfgruppe South unlock.
6 - Heroes of Monte Cassino
FSJ HP bonus (if FGs purchased) increased from +5 HP/man to +10 HP/man.
Now grants Luftwaffe Infanterie +10 HP/man.
Now grants PGrens +10 HP/man.
7 - Highway 69
Moving acc. bonus decreased from 1.75 to 1.25.
8 - Kampfgruppe South
Vampire HT Familiar Ground bonus (sector sprint aura) moved here.
9 - Lions of Carentan
FSJ: 0.66 rec. dmg. in L/H/G/T cover, 0.75 rec. acc. while moving. Cost set at 30 MP.
Scout Cars and Vampires: gain Lit-up with 50 m range. Cost set at 20 MU.
10 - Luftwaffe Infanterie
No longer require a doctrine unlock; are part of the base doctrine roster for Luftwaffe.
11 - Luftwaffe Jagere
No longer unlocks LW Infanterie.
Now unlocks the FSJ HMG34.
12 - Mobile Mechanics
Now free; vehicles may now move at 60% of their base speed while active.
13 - Quick Response
Vehicle bonuses are now: 1.2 accel., decel., and speed.
14 - Scout Training
Has been made free on all applicable vehicles.
Is no longer available for purchase on the following units: Hotchkiss (all variants), IHT, and PE AC.
15 - Standardized Equipment
MP40 no longer available on Luftwaffe.
LMG34 now available on PGrens.
Tank Hunters
1 - Advanced Repairs (Bergetiger)
Are now free.
2 - Advanced Repairs (PGren)
Repair rate decreased from 4 HP/s to 3.333 HP/s.
Duration decreased from 100 s to 60 s.
Now a free upgrade; automatically applied when the doctrine is selected.
3 - Command Elements
Code has been double-checked to ensure proper function. QOL change.
4 - Improved Barrels
Now unlocks a StuG gun for the P4J (30 FU).
Now unlocks 3x Gren rifles for PGs (20 MP).
5 - Infrarot
Code has been double-checked to ensure proper function. QOL change.
6 - Jagdpanther
"5 HP bug" vs. ATGs fixed (% chance to fail to outright kill the AT at minimum health).
Dmg. vs. ATGs decreased from 1 to 0.85.
Moving acc. increased from 0.5 to 0.75.
7 - Rudimentary Repairs (PGren)
Repair rate increased from 1 HP/s to 2 HP/s.
Duration increased from 50 s to 100 s.
Cost increased to 45 MU.
8 - Storm Tactics
Has been moved from SE to TH in its entirety.
9 - Terror of the Eastern Front
Hetzer delay before cloaking decreased from 5 s to 3 s; free upgrade that requires no purchase.
Bugfix:
1 - Hotchkiss direct barrage (SE)
Now functions.
2 - Incendiary Grenades
Now properly allows the use of 4x slot items.
3 - Panzer I
Weapons now function.
Map Changes
Logged
Quote from: tank130
I want to ensure we have a 100% decision on the process before we do the wipe.
If not, then I wipe, then someone gets something they shouldn't, then it gets abused, then the shit hits the fan and then I ban shab.
Getting EiR:R Released on Steam
Forum Rules & Guidelines
Unkn0wn
No longer retired
Posts: 18379
Re: Patch R047
«
Reply #1 on:
June 12, 2020, 05:47:47 am »
Some additional changes deployed in yesterday's hotfix
US
- T17 cooldown increased from 0.8 to 1, HP reduced by 50 (from 400 to 350)
- US Hellcat mines should no longer overlap on UI with HVAP
- Goon gun FX sound changed to avoid confusion with howitzer
- AB ATG stats now match those of PAK36 light ATG
CW
- CW VGO vickers no longer allows fire on the move
- RCA now gets earthshaker barrage offmap
WM
- P4 CCT now correctly gets mark and fire radio artillery
- Jagdpanzer IV now correctly has 500 HP instead of 400
- JP4 passive repair doctrine ability cost increased to 60 F
PE
- PE IHTs now 3 pop instead of 2
- Vickers MG emplacement now correctly has 45 range instead of 55
- X7 Rocket offmap should now work on offmap radioman
- Recon run should now work on offmap radioman
- SE Mobile platforms ability has been reeneabled
Major kudos to volsky for all the work done RGD-side! 047 ended up being a really massive patch but we hope it'll render those doctrines more competitive and interesting and EIR is now fully ready for steam release.
Logged
Illegal_Carrot
Global Moderator
Posts: 1068
Re: Patch R047
«
Reply #2 on:
June 24, 2020, 12:31:31 am »
Quote from: Unkn0wn on June 12, 2020, 05:47:47 am
PE
- Vickers MG emplacement now correctly has 45 range instead of 55
?
Logged
Quote
Rifle87654: Give me reward points.
Brn4meplz: I'm drunk.
Unkn0wn
No longer retired
Posts: 18379
Re: Patch R047
«
Reply #3 on:
June 24, 2020, 05:24:11 am »
That should have been listed under CW
MG nests all have 45 range so the vickers getting 55 was something of an anomaly
Logged
Pages: [
1
]
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...