Yes, I know I claimed the last one would be the final, but with all the new changes....
I figured I'd leave that first part in. Its been a year since I made any changes to this map.
Whats new? Well mainly the sector layout is now changed. On top of that I had to add a new area on the right half of the map to be an objective, so wrecked gliders got added. With the changes coming in EIR:R both sides will have equal opportunity to cap sectors behind enemy lines, with Commandos and Para's duking it out with FJ and Grenadiers in Halftracks roaming the map.
British emplacements should add a new level of objective defense, if they can get them up in time, where the PE will maintain the mobility advantage allowing them to cross the massive distance on this map to capture points quickly (the map is 2.2km across to scale). So, as with past renditions of EiR, I am releasing a new version updated for the newest version of our favorite game.
*NEW*http://files.filefront.com/8p+French+Countrysidesga/;13020755;/fileinfo.htmlSupply Sectors go to hell, now Objective Controlled Population.
Sectors to cap are as follows:
Chateau on the hill
Towns
River Crossings
Church
Gliders
Farmhouse Complex