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Author Topic: TO BERLIN!  (Read 10024 times)
0 Members and 9 Guests are viewing this topic.
Ucross Offline
Honoured Member
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Posts: 5732


« on: April 03, 2008, 06:21:00 pm »

We've taken over 100 more territories in the last couple days.  KEEP IT UP ALLIES!   We'll finish this war before the germans even put a foot in france!
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anthony210 Offline
EIR Veteran
Posts: 1016


« Reply #1 on: April 03, 2008, 06:24:28 pm »

Yep, the attack/defend mechanic is also working perfectly.
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Ciwawa Offline
EIR Veteran
Posts: 371


« Reply #2 on: April 03, 2008, 06:24:56 pm »

yes sir! but only if you promise me a little cute french girl  Tongue
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Warbirds Offline
EIR Veteran
Posts: 673


« Reply #3 on: April 03, 2008, 06:25:49 pm »

GTFO MY BERLIN.
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Ciwawa Offline
EIR Veteran
Posts: 371


« Reply #4 on: April 03, 2008, 06:26:46 pm »

Yep, the attack/defend mechanic is also working perfectly.

fldash sayed it tons of time it work as intended if axis lose is only axis team fault! he demostrate you cp and rb are balanced the game too, if you cannot win enought to break the advance he cannot make a patch with skill
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Demonic Spoon Offline
EIR Veteran
Posts: 538


« Reply #5 on: April 03, 2008, 06:27:40 pm »

Attackers should not get more RBs/CPs than defenders. This is somewhat minor, though. The reason we're losing the war is a lot of newbies are on Axis.
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anthony210 Offline
EIR Veteran
Posts: 1016


« Reply #6 on: April 03, 2008, 06:28:19 pm »

Im sorry, ive won 8 out of my last 10 games, why am I being punished because more noobs join axis?

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stumpster Offline
Honoured Member
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Posts: 2197


« Reply #7 on: April 03, 2008, 06:54:10 pm »

To force good players to train their team's noobs, apparently.  Tongue
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Quote
Step out of the way. He'll keep going until he hits a wall, that being Akranadas. Let him go unmolested, his journey will take less time.
AmPM Offline
Community Mapper
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Posts: 7978



« Reply #8 on: April 03, 2008, 07:04:21 pm »

Training only helps with knowledge, it doesn't help their speed, reactions, or just plain talent. Get the noobs the hell off my team KTHX!
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GenericNameAxis Offline
EIR Veteran
Posts: 176


« Reply #9 on: April 03, 2008, 07:05:40 pm »

If we want a even distribution of noobs you have to make the allies more interesting. I don't know what it is about them but they are really boring.
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ke
zomgzombiescalliope Offline
EIR Veteran
Posts: 113


« Reply #10 on: April 03, 2008, 07:05:58 pm »

Man this good natured thread got gloomy fast.
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stumpster Offline
Honoured Member
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Posts: 2197


« Reply #11 on: April 03, 2008, 07:11:49 pm »

If we want a even distribution of noobs you have to make the allies more interesting. I don't know what it is about them but they are really boring.

This is what makes Allies boring (at least for me):

Allied Company -

22 Riflemen
2 MG's
2 Mortars
2 57mm
4 Shermans

Axis Company -

6 Volks
4 Grens
4 MG's
4 Mortars
4 PaKs
1 PzIV
4 Ostwinds
1 Nebelwerfer
1 Bike
4 Pioneers (various upgrades)
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zomgzombiescalliope Offline
EIR Veteran
Posts: 113


« Reply #12 on: April 03, 2008, 07:19:37 pm »

You said it, brother. 
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snipes Offline
retarded one
EIR Veteran
Posts: 313


« Reply #13 on: April 03, 2008, 07:22:54 pm »

its actually harder to play on axis than allied, but newbies dont understand that and suck
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zomgzombiescalliope Offline
EIR Veteran
Posts: 113


« Reply #14 on: April 03, 2008, 07:39:04 pm »

Oh god oh god oh god, let's not derail this into a thread about which side is harder to play.  Please please  do not feed the troll.
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Ucross Offline
Honoured Member
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Posts: 5732


« Reply #15 on: April 03, 2008, 07:42:00 pm »

THE ALLIES WILL WIN!!!   GO GI JOE!
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Lolto Offline
EIR Veteran
Posts: 950


« Reply #16 on: April 03, 2008, 07:43:35 pm »

THE ALLIES WILL WIN!!!   GO GI JOE!

Your awesome balancing keeps winning the war for the Allies, hoorah!


Don't hurt me. Wink
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Life or Lack There Of
Demonic Spoon Offline
EIR Veteran
Posts: 538


« Reply #17 on: April 03, 2008, 07:51:04 pm »

Quote

6 Volks
4 Grens
4 MG's
4 Mortars
4 PaKs
1 PzIV
4 Ostwinds
1 Nebelwerfer
1 Bike
4 Pioneers (various upgrades)


Allies make up for the slightly greater unit diversity on base Axis with more doctrine specific units. Allies have engineers, jeeps, crocs, roughly equivalent to the stuff in your Axis platoon...


Your Allied company isn't "boring" because it's allied, it's boring because you made it "boring"
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Razor Offline
EIR Veteran
Posts: 172


« Reply #18 on: April 03, 2008, 07:53:57 pm »

Go Go PowerRangers!
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Profile's: Duvka, Razor, KleinInDerHosen, Akvud.
stumpster Offline
Honoured Member
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Posts: 2197


« Reply #19 on: April 03, 2008, 08:00:52 pm »

Quote

6 Volks
4 Grens
4 MG's
4 Mortars
4 PaKs
1 PzIV
4 Ostwinds
1 Nebelwerfer
1 Bike
4 Pioneers (various upgrades)


Allies make up for the slightly greater unit diversity on base Axis with more doctrine specific units.

Allies (with all of their doctrines) get the following:

- Calliope
- Pershing
- Rangers
- Howitzer
- Airborne
- Airborne 57mm (technically, not a new unit)

Axis get the following:

- Officer
- Walking Stuka
- 88 FlaK
- King Tiger
- Stormtroopers
- Tiger

Oh, looks like Allies and Axis both have equal doctrine units!  And would you look at that, the Allied ones are usually just Riflemen with a facelift and Fireup.  Meanwhile, the Axis doctrine units are all unique, more specialized, and more fun to play with.  Having an Officer out is a blast.  Having a KT or Tiger out is gobs of fun, but having a Pershing out is usually an exercise in futility against stealth PaK's.

Could I 'balance' out my Allied side?  Yeah, I suppose I could.  But I find it easier to win with the setup that I have there.  Perhaps I should say that playing an Allied side to win is more boring.
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