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Author Topic: TLS proof St.Come du Mont  (Read 3698 times)
0 Members and 3 Guests are viewing this topic.
UnLimiTeDTLS Offline
EIR Regular
Posts: 39


« on: August 04, 2008, 06:02:19 pm »

Not that much time;  This replay is a proof for an Axis win on St. Come du Mont, the game desynced and didn't count.
Replay was made from temp. No ingame name.


Allies                                    Axis

Sach                                   HansvonLuck
MasonDonn     defending* vs.  Killer344
Golani                                  UnLimiTeD


THIS WAS A TLS GAME!

St. Come du Mont.


Battle#16821

Was a great game with allies and axis didn't begrugding each other a foot of ground.
Certainly had it's highlights, but mostly close combat and a lot of Assault.

This post has low quality formating, I think it might have been good for a shoutcasting, but it desynced and thus never ended, and I'm not in the mood of making this one any better.

[attachment deleted by admin]
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MasDonn Offline
EIR Regular
Posts: 41


« Reply #1 on: August 04, 2008, 06:40:41 pm »

I thought we all agreed in vent not to count it in TLS?

was extremely fun though. Lots of dead vet.

I just have to say, I think killer drop hacked or something. Notice him saying bullshit after a house with his 2 vet 1 grens in it gets blown up, and moments later everyone dropped.  Angry
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MasonDonn - Airborne
MasonDon - Defensive
MasDonn - Infantry
UnLimiTeDTLS Offline
EIR Regular
Posts: 39


« Reply #2 on: August 05, 2008, 07:27:43 am »

Killer always stoped my tactics dead in their tracks, I fire a v1, make it look like it's dropping onfront, retreat my troops and hope you run into it.
HE just sets volks into that building-->  you know it's not there.
THE SUX.

Btw, killer is defensive, i think it's not to hard to get vet 1...
And we were winning.

We wanted the game to count, somehow.
First we agreed to force but not count in tls, then it just vanished, so we agreed to post it in tls, as allies didn't lose vet and axis didn't get 3 cps.
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Killer344 Offline
The Inquisitor
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Posts: 6904



« Reply #3 on: August 05, 2008, 04:50:13 pm »

MasonDonn, first they were 3 vet 1 volks, second I´ve extra training so I don´t need vet 1 squads, and third we were about 5 minutes of winning so why the fuck would I drop hack?Huh, and fourth I crashed.


Use your head before accusing someone of drop hacking.   
« Last Edit: August 06, 2008, 09:48:33 am by Killer344 » Logged

If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
Killer344 Offline
The Inquisitor
*
Posts: 6904



« Reply #4 on: August 05, 2008, 04:51:08 pm »

Sorry about that Unlimited, but v1 are made for howies, not for inf blobs IMO.
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UnLimiTeDTLS Offline
EIR Regular
Posts: 39


« Reply #5 on: August 05, 2008, 05:15:14 pm »

I'm able to drop them on a road to kill an enemies first callin, if the conditions are right.
I don't have a T3 to kill 340 fuel, IF the enemy is using infantry.
V1s require a lot more tactic and are the best exsample of the doctrines focus:
Terror.
It brings the enemy in disorder just by it's sound.

+ I wont keep the v1 if theres no artillery on the field anymore.

Well, it counted.
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SachTLS Offline
EIR Regular
Posts: 18


« Reply #6 on: August 06, 2008, 08:53:42 am »

I did notice you wtfpwned an empty church with one of your V1s. I hope god wasn't watching.
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Unkn0wn2 Offline
EIR Regular
Posts: 49


« Reply #7 on: August 06, 2008, 09:15:04 am »

The House of God is indestructable.
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