Bodybag2224-Armor
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« on: September 14, 2008, 05:49:27 pm » |
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So I started Ikariam back up in the world of Ny. They've added a lot and I think sped up the times of things. If anyone wants to play again then come come. Server Ny is what I'm in and my co-ordinates are 91:14 Polaios. It is a marble colony. I'm soon spreading out to a wine island to help me with my tavern then I'm off to crystal and then sulfur.
NOTE I'M ON THE .ORG WEBSITE ADDRESS
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« Last Edit: September 14, 2008, 06:01:09 pm by Bodybag2224-Armor »
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salan
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« Reply #1 on: September 14, 2008, 05:53:48 pm » |
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oh such great ways to end my life...
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Bodybag2224-Armor
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« Reply #2 on: September 14, 2008, 06:00:40 pm » |
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That's the spirit!
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #3 on: September 14, 2008, 06:08:27 pm » |
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So what's new. Massive changelogs or Gtfo!
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Bodybag2224-Armor
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« Reply #4 on: September 14, 2008, 06:09:40 pm » |
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Top is the newest patch the farther down you get to older patches. This list is from Jun 8th up to Aug 28th
Feature - Noob protection: If you attack player who have half the highscore points than you your citizens are going to get dissatisfied Feature - The satisfaction of the own citizens gets lowered if treaties are broken or dissolved by attacks Feature - Alliance: The Interior Ministers are now able to create different ranks with different rights and assign them to alliance members Feature - Alliance: The General is able to see all attacks towards alliance member Feature - Alliance: The General is able to see all military actions taken by alliance members (thus attacks and assistance troops) - he is also able to call them back Feature - Alliance: The treaty overview shows a overview over all treaty sorts from the alliance members Feature - While editing the external Alliance page you are able to see a preview Feature - While colonising you are no longer able to take more resources along than could be stored in the town Feature - Tooltip of the maximum storage capacity of a good extended with an trading post entry Feature - Donation list at the raw material deposit overworked Feature - Sorting of the military movements overworked Feature - Defend harbour and town is possible again Feature - Military advisor limited to 10 CR's/ messages per page Feature - Function to report users at the island view Feature - View of the unit upgrades adapted at the Ikipedia Feature - Added a pillory for all users. The link can be found on the highscore page Feature - Transport overview adapted Feature - The own offers at the trading post, besides the one from the actual town, are visible again at the bargain finder Feature - It is no longer possible to start actions by using the "back" or "reload" button from the browser Feature - Different improvements to reduce loading times and to avoid "white pages" Feature - New building destruction screen Feature - After changing the E-Mail address it needs to be validated to be overtaken for the account. Feature - Additional password request while changing the E-Mail address added Feature - At the Tool-Tip from a town on the island view you are now also able to find the Highscore place of the user Bugfix - Viewing error of the Tool-Tip at the combat reports Bugfix - Fleets were sometimes not shown in the trading port while being loaded Bugfix - A wrong storage Tool-Tip has been shown at the trading post Bugfix - When a own spy has been discovered the format of the report has been wrong Bugfix - Reports of discovered spies could not be opened Bugfix - Poseidon-wonder-permanent-effect has been wrong Bugfix - Building time formula of spies has been wrong Bugfix - Viewing error at the embassy with IE7 Bugfix - Resources could be produced during a trading post trade Bugfix - Resources could be lost during a trading post trade Bugfix - Some players had action points missing Bugfix - Destruction of some buildings did not bring any resources Bugfix - Wrong view at the military advisor. Attacker have been shown as occupying forces. Bugfix - Sort by distance at the trading post has been wrong Bugfix - Buying building material by using the trading post was incorrect Bugfix - Trading post showed results which have been out of range Bugfix - While attacking in waves some trading ships has been lost Bugfix - No loot protection by the warehouse at special wave attacks Bugfix - Troops could be send via the sea way also when there was a blockade Bugfix - While the workshops was working on an upgrade you could build or destruct the building. Bugfix - At the gold highscore where some users with negative entries Bugfix - In some cases the town data have been switched in automatic messages Bugfix - Viewing error at the diplomacy advisor with the IE Bugfix - Erroneous view of the loading duration at the ship-/unit send screens Bugfix - Free spies disappeared with special conditions Bugfix - Erroneous view while accepting a trade offer at the IE Bugfix - Building time from spies have been wrong with hideout level 21 Bugfix - Viewing error at the premium view of the diplomacy advisor Bugfix - Error at the cultural goods arrangement screen
Feature - Badword filter for the nick name when registering Bugfix - After a town change you came to not fitting sites Bugfix - Ships with the mission colonization could not be called back Bugfix - Advisor did shine after a new registration Bugfix - Approximate costs for military actions have been calculated wrong Bugfix - finished researches where only shown one click further Bugfix - Mission time between own towns has been wrong Bugfix - When de-constructing the hideout the wrong number of spies has been retired
Feature - A trade at the trading post is no longer cancelled if the gold is not enough to buy all wanted resources. You are now going to get proportionate resources. Feature - A new view at the espionage report while spying fleets Feature - The alliance names are links to the alliance page everywhere in the game Feature - Attackers do no longer get a combat report when they loose all their troupes in the first round. Feature - Trading fleet overview shows the loaded troupes Feature - You are now able to stop the loading of your ships Feature - Own offers in reach are shown at the trading post Feature - Lost units are now shown at the combat report Feature - If you do not have enough ships for a transport you are now able to charter some for Ambrosia. Those are only used for that action and not added to the own pool of transporters. Bugfix - Replacement of troupes has been shown as attack Bugfix - Trading ships could not be called back Bugfix - Vacation mode of banned players has been cancelled after 30 days Bugfix - The building level of the hideout had no influence on the rate to discover a spy on a spying mission. Bugfix - Spy got stuck when the target town had no hideout Bugfix - Fleeing lead to lost troupes Bugfix - You could only forge at one workshop Bugfix - Viewing errors at the combat report Bugfix - One researcher/worker less has been shown than assigned Bugfix - Wrong number of united troupes Bugfix - Viewing error at the tavern with FireFox 3.0 Bugfix - Message that troupes got lost also was shown in combat round 4 Bugfix - Viewing error of the drop down menu with IE 6 Bugfix - Differing points at the Highscore Bugfix - Spy does not fulfil the order correct Bugfix - One event gives more than one message Bugfix - Messages at the Outbox have been deleted on their own Bugfix - Waiting for answer did not work with a special browser configuration Bugfix - Ingame message spam has been possible Bugfix - Replacement of troupes was not possible without trading ships Bugfix - Admins were shown at the Highscore Bugfix - Change research was not possible at high researches
* Feature: Improvement of the Highscore and the player search * Feature: Coordinates in the town drop-down are now available for all players * Feature: Detailed combat reports show all modifications * Feature: Full effect of corruption * Feature: The list to choose the town is also able to show luxury goods (adjustable at options) * Feature: Tooltip with detailed unit values at the combat report * Bugfix: Added missing research descriptions * Bugfix: You are able to build spies when one got lost before * Bugfix: Fixed viewing error of banned players without vacation mode * Bugfix: Town names have been interchanged in the trading fleet reports * Bugfix: Town names have been interchanged at a fleet recall * Bugfix: Page after the premium trader improved * Bugfix: Resource storage and the trader do no longer ignore the resources at the trading post * Bugfix: While creating a colony you are not able to view the wonder list * Bugfix: Trading ships did not come back after a blockade * Bugfix: Sort by price at the trading post * Bugfix: Able to spy if someone is online * Bugfix: After deconstruction the trading post the added bargains are deleted * Bugfix: Spies could also be used at towns which are at vacation mode * Bugfix: Fixed viewing error at the alliance highscore * Bugfix: Fleets could not be called back twice * Bugfix: Returning ships have not been marked as such * Bugfix: Countdown till the beginning of the next fight round * Bugfix: Results of the trading post search is paginated * Bugfix: Trading post can be destructed again
* Feature: Ikariam PLUS: better resource arrangement within the town advisor * Feature: Ikariam PLUS: all buildings within the town advisor on total view * Feature: Ikariam PLUS: coordinates in city drop down shown beside the names * Bugfix: banned users not longer automatic set into vacation mode * Bugfix: own troop movements shown as attack * Bugfix: combat reports donīt show real plundered loot * Bugfix: troop improvements donīt override wall bonus anymore * Bugfix: wrong score in alliance overview * Bugfix: alliance- / highscore errorīs fixed * Bugfix: alliance members not marked in highscore * Bugfix: indication error in wonder display with IE 7 fixed * Bugfix: max. in trading port does not work / trading ships for free * Bugfix: max. display on wonder fixed * Bugfix: page refreshes after research is ready * Bugfix: slider donīt insert 9999 anymore while dismissing troops * Bugfix: incorrect tooltip fixed * Bugfix: city graphic is conform with size of city * Bugfix: total costs for port blockade fixed * Bugfix: line break in messages become HTML-Newlines * Bugfix: main town buttons shown without insufficient governorīs residence * Bugfix: port blockade: travel time not shown * Bugfix: "report message"-Button no longer shown * Bugfix: spy reports wonīt by to large anymore * Bugfix: educate spies not possible any longer
Feature: Ikariam PLUS: + Buttons on advisors will lead directly to the specific premium overview
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« Last Edit: September 14, 2008, 06:12:53 pm by Bodybag2224-Armor »
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DerangedGerman
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« Reply #5 on: September 14, 2008, 06:15:16 pm » |
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All those changes don't make it suck any less...
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Proud mapper for both OMG and EIR.
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Bodybag2224-Armor
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« Reply #6 on: September 14, 2008, 06:21:31 pm » |
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What was done is done.
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« Last Edit: September 14, 2008, 06:33:02 pm by Bodybag2224-Armor »
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #7 on: September 14, 2008, 06:29:29 pm » |
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Relax children.
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salan
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« Reply #8 on: September 14, 2008, 06:32:19 pm » |
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You are an asshole you know that? Post is reported and I hope that someone cleans it up.
I cleaned up thtb anyways.
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #9 on: September 14, 2008, 06:32:56 pm » |
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The empire strikes again.
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Bodybag2224-Armor
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« Reply #10 on: September 14, 2008, 06:33:23 pm » |
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You are an asshole you know that? Post is reported and I hope that someone cleans it up.
I cleaned up thtb anyways. Thank you salan I fixed my post as well.
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salan
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« Reply #11 on: September 14, 2008, 06:34:08 pm » |
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The empire strikes again.
thtb was the one saying i should erase rather then lock
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #12 on: September 14, 2008, 06:35:25 pm » |
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Haha just joking, no worries :p.
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Thtb
The German Guy
EIR Veteran Posts: 3875
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« Reply #13 on: September 15, 2008, 08:18:22 am » |
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I am traning the Mods in "the Wayīs", ya know?
For example, salan did good in deleting the post of me, however he qoutes Bodybags post witch contains a direct insult, witch is bad and only shows he still has to learn.
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Killer344
The Inquisitor
Posts: 6904
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« Reply #14 on: September 15, 2008, 09:38:03 am » |
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Lol, delete that too.
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If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
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